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Kileak: The DNA Imperative (PlayStation)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.0
Graphics The quality of the art, or the quality/speed of the drawing routines 2.5
Personal Slant How much you personally like the game, regardless of other attributes 1.5
Sound / Music The quality of the sound effects and/or music composition 1.5
Story / Presentation The main creative ideas in the game and how well they're executed 2.0
Overall User Score (2 votes) 1.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Consoles Plus
Un peu court, Kileak nécessite de longues heures de recherche si vous voulez obtenir toutes les armes. Fans de Doom, à vos manettes.
GameFan Magazine
If you're looking for a corridor game with an emphasis on puzzle elements, rather than heavy carnage, then SCE has a game for you...not me...you. Kileak is a tad too surreal for me with flying eyeballs and other strange enemies that seem to have taken little imagination to create. I do more thinking in the shower. Much of the game is comprised of throwing switches and searching for life support, weapons, etc...either make it a good old fashioned bug hunt or a strategic force. Ambiance, texture maps and CG cinemas - very nice. Gameplay and theme...zzzzzzzzz.
Electronic Gaming Monthly (EGM)
Kileak is a Doom-type game filled with excellent cinemas and a cool story. I did have flashbacks from Robotica and Iron Angel of the Apocalypse though, because of how similar the games are. Of the three, this is definitely the best one because the rooms you go into have tables and bunks - as if someone actually lived there once, which adds some realism. The graphics are very well done, but that doesn't save this one from being a little boring.
Game Players
Overall, if you've been dying to get your hands on something that resembles DOOM since the first time you saw your PC owning friends chopping someone to half with a chainsaw, then Kileak is not a bad place to start. But, it's certainly arguable that there's gonna be better games in this exact style in the near future.
Video Games
Es scheint immer dieselbe Kinderkrankheit zu sein, die dem Großteil der Spiele dieser Art anhaftet: Die Polygongrafik ist zwar stimmungsvoll und flink, doch mit der Zeit glaubt man in einem kilometerlangen Tunnel herumzukriechen. Der Levelaufbau ist nicht sonderlich kompliziert, die Feinde sind schwach. Schließlich beleben monotone Polygone nicht mehr unsere Fantasie und der Spaß ist somit dahin. Es gibt keine nennenswert schwierigen Stellen und nach versteckten Räumen sucht man, außer im ersten Level, vergeblich. Wenigstens unterscheiden sich die Texture-Mappings in den einzelnen Levels, aber spätestens nach drei Stunden ist auch dieser Spaß endgültig vorbei.
MAXIMUM Magazine
Although fun for a while, Kileak soon becomes quite dull. Not the most auspicious start to the next generation software revolution.
All Game Guide
As the company's first attempt at a corridor shooter on the PlayStation, Kileak: The DNA Imperative is decent, though their later two titles (Kileak 2 and Brahma Force) serve as much better examples of their skills. If you're starved for an old-school shooter you could do worse, but not by a lot.
GamePro (US)
Kileak isn't bad; it's just too polite. Playstation owners who want the real thing, complete with attitude, should check out Doom.
Coming Soon Magazine
"KILEAK The Blood" is a first person perspective "Doom" like video game in which you must battle against mechanical robots going through level after level.
CD Player
Entgegen dem öden »Robotica» motiviert »Kileak» mit solidem Level-Design und knackigen Puzzles. Die Polygon-Gegner laufen nicht stur in Ihren Schußhagel, sondern beweisen mit geschickten Ausweichmanövern Intelligenz. Die Speicherfunktion erlaubt dem erschöpften Piloten Ruhepausen: Die kümmerliche Energieanzeige ist der Gegnerflut kaum gewachsen, Regenerierungspunkte sind rar. Die vielen Gegner zwingen den Mech zum Zeitlupenmarsch, für ein promptes Agieren reagiert die Maschine zu träge.
Unfortunately, the game just isn't that fun. The first five levels are all very homogeneous, with similar enemies and detailing. There isn't much interaction with your surroundings either - sure there's lots to look at, but that's as much as you're gonna be able to do with it. Kileak does deserve some credit for taking the action beyond mere shooting. Puzzles and keys to find add some variation to the gameplay, but it's pretty much a case of too little too late. Ultimately, Kileak doesn't stand up to its (more famous) predecessor.