||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (12 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
Graphiquement magnifique pour l’époque, Jurassic Park : The Lost World est un cas unique dans son approche de la campagne. Le jeu surprend à chaque instant en vous mettant tantôt dans la peau de vos adversaires, tantôt dans celle de vos proies. Apportant plus que le simple scénario du film, le titre permet au joueur de plonger dans l’univers de la série plus que jamais auparavant. A chaque personnage son gameplay, son expérience, et donc en quelque sorte son propre jeu, l’aventure s’avérant en effet plutôt longue. Si l’on oublie la question de la difficulté mal jaugée à certains passages, on aurait pu tenir le jeu Jurassic Park parfait. Mais, que voulez-vous… l’erreur est saurienne…
I am one of the few who believe that cheat codes spoil a game. I mean what is the point on spending your hard earned cash on a new game then coding in 'Indestructible' and completing the task in a couple of nights. I sometimes use level codes for reviewing purposes to inform you readers of the graphical content later in the game but only after giving it a fair crack of the whip completely unaided. The Lost World proved an exception to this rule. Without using the extra lives code I would probably be only reviewing the first few levels after playing this solidly for many days. It will provide a stiff challenge for the hardened gamer but is definitely not for whimps.
I really wanted to like this game. It had all of the ingredients to be a winner. Unfortunately, the terrible control problem made the game more frustrating than fun. It is really too bad because I think a lot of people are going to miss some of the best graphics around. I guess the lesson here is that graphics don't guarantee the game. You will enjoy the different environments and the ability to play as different characters. Hopefully, Dreamworks Interactive will learn from their mistakes and release a sequel that addresses the control issues. I would really like to see this type of game work.
You'll have sinful fun romping around as a T. rex, noshing on wailing humans like so many McNuggets, in this game of island survival loosely based on the Steven Spielberg film, The Lost World: Jurassic Park. Alas, your dino dies just as easily from enemy gunfire as puny humans. Deluxe production values, from lifelike animation to a lavish original score recorded by the Seattle Symphony, make this a game of extinction distinction.
The Lost World video game is an action-packed 3D platform game that has a perfect blend of frustration and frustration.
The Lost World: Jurassic Park es un título que sobre el papel tiene muy buena pinta, y de hecho técnicamente está a la altura de las expectativas. Sin embargo sus garrafales fallos de jugabilidad como el control, la excesiva dificultad o el mal planteamiento de algunos niveles harán que muchos lo dejen en la estantería para fosilizarse. Sólo los más amantes del mundo jurásico, siempre que sepan perdonar ciertos fallos, disfrutarán completando la aventura de cabo a rabo; y aquellos que no tengan tanta paciencia (en especial con los niveles del Compy), siempre pueden mirar los password en internet y probar la experiencia con diferentes personajes.
I suppose the game matches the movie perfectly - superb graphics and fancy effects that can't overshadow the limited content and uninspired action. The funny thing is that I will still recommend this game as a rental. Playstation owners should experience these graphics first hand.. You just don't need to own it.
The Lost World: Jurassic Park the movie didn't quite live up to its expectations. Aside from the T-Rex running rampant through San Diego, the movie was pretty forgettable. If games based on movies are supposed to remain true to the original spirit, then DreamWorks has hit the nail on the head. The game is equally as forgettable.
Très beau graphiquement, avec un rendu 3D assez clean au niveau des grottes et des protagonistes, le soft demeure pourtant inabordable du fait de son niveau de difficulté digne des Douze travaux d'Hercule.
Overall, this game is fun for a little while but gets old really fast. The magic of cheat codes and passwords prolongs the fun as you are able to play any level you want. Unless you are totally hardcore and obsessive you’ll probably get sick of it long before you come close to beating it. Still, it is not entirely without merit: it is fun to play as dinosaurs and kill people, for a while, and there are always those awesome animated intros.
The Video Game Critic
You'll use up every bad word in your vocabulary before finally reaching the highly-anticipated human and T-Rex stages. You'd think controlling a T-Rex would be awesome, but the novelty wears off quickly after you eat a few people. The special chase sequences generate some excitement, but the gameplay is mostly tedious. Lost World is great to look at, but most gamers regard it as an ordeal to play.