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Lunar 2: Eternal Blue Complete (PlayStation)

100 point score based on reviews from various critics.
5 point score based on user ratings.
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Lunar: Eternal Blue Complete is a remake of the SEGA CD game Lunar: Eternal Blue.

Similarly to the remake of the first game in the series, this version features reworked, 32-bit graphics. The anime-style cutscenes of the original have turned into similarly styled movies. Some cutscenes have been removed from the remade version; however, many of the remaining scenes have been expanded.

A few dungeons are absent in the remake, while a few others were added. Dungeon design have been somewhat simplified compared to the original version. Some monsters (in particular a number of bosses) have a different visual design.

The most notable gameplay-related change in the remake is the absence of random battles. Enemies are now visibly walking on the screen and can be avoided. Enemy encounters on the world map have been eliminated completely.


Lunar 2: Eternal Blue Complete PlayStation Imposing purple architecture
Lunar 2: Eternal Blue Complete PlayStation On the world map. No enemies there - what a nice idea!
Lunar 2: Eternal Blue Complete PlayStation A busy house in one of the game's largest cities
Lunar 2: Eternal Blue Complete PlayStation Every self-respecting villain comes in two forms. This Indian-style formidable opponent hurls all sorts of bad weather at us

Alternate Titles

  • "Lunar 2: Eternal Blue" -- Saturn title
  • "ルナ2 エターナルブルー" -- Japanese spelling

Part of the Following Groups

User Reviews

The amazing sequel to one of the best RPGS of all time. MasterMegid (897) 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars

The Press Says

Gaming Age Sep 13, 2004 A- 91
Absolute Playstation 2001 91 out of 100 91
Legendra 2001 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
GamePro (US) Jan 30, 2001 4.5 out of 5 90
PSM Feb, 2001 8 out of 10 80
PSX Extreme Jan 24, 2001 8 out of 10 80
IGN Nov 29, 2000 8 out of 10 80
Game Informer Magazine Jan, 2001 7.75 out of 10 78
GameSpot Jan 03, 2001 7.3 out of 10 73
Gamekult Feb 05, 2001 6 out of 10 60


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In the Japanese version of Lunar 2, there was a very strange bug that could occur while fighting the first Guardian boss in the Blue Spire. Basically, if both Hiro and Gwin were defeated and fell in certain positions in front of the Guardian, the game got stuck in an endless stalemate, because the Guardian couldn't move past Hiro or Gwin (because of the way they fell), and since all Lucia could do was just Defend (remember that she just got zapped by Zophar and was helpless), you basically had to end up reloading the game and hope it didn't happen again. Well, that bug was found by Working Designs and was fixed...sort of. If the above incident happened in the U.S. version, Ruby would end up taking matters into her own hands and would actually start ATTACKING the Guardian until it died!! This is the only boss fight where Ruby will actually attack and kill a boss, and this is only for the U.S. version of the game.

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Satoshi Kunsai (1816) added Lunar 2: Eternal Blue Complete (PlayStation) on Apr 27, 2001
Other platforms contributed by אולג 小奥 (168604)