Mortal Kombat: Special Forces Reviews (PlayStation)

ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

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Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.4
Graphics The quality of the art, or the quality/speed of the drawing routines 2.5
Personal Slant How much you personally like the game, regardless of other attributes 2.4
Sound / Music The quality of the sound effects and/or music composition 2.4
Overall User Score (12 votes) 2.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Power Unlimited (Oct, 2000)
MK: Special Forces is een aardige variant op de edities die we inmiddels door en door kennen. De game ademt het bekende Mortal sfeertje en het plot draagt tevens bij aan het uitgebreide verhaal rondom de hele MK mythologie.
Consoles Plus (Sep, 2000)
Graphiquement, le jeu ne vas pas très loin mais reste correct, en revanche on ne peut pas en dire autant de son intérêt. Les angles de caméra mal choisis, le nombre limité de Combos, l'ambiance Mortal Kombat à deux balles...
Video Games (Nov, 2000)
Unmotivierter kann man so einen Beat'em-Up-Adventure-Genremix wohl nicht entwerfen: Die üble Top-Down-Perspektive, Mini-Figuren, damit man die schwachen Animationen nicht so gut sehen kann, Übersetzungsfehler en masse, langweilige Locations und Aldi-Berieselungsmusik erzeugen spätestens nach einer halben Stunde Abscheu vor diesem Spiel. Eine derartige Verunglimpfung des bekannten Namens hat der einst größte Konkurrent der Street Fighter-Saga nicht verdient.
PSX Extreme (Aug 08, 2000)
The only way to describe MK: SF is run, punch a guy two thousand times, punch him more, move on and punch another guy a couple of thousand times. You read me? This is one of those games where all you do is punch, kick, punch kick etc.
IGN (Jul 11, 2000)
There is no story here, nothing worth playing through, no great host of surprises. Why even bother pretending that Mortal Kombat has this rich heritage if you're not going to follow it? After all, it was Kano and Sonya that had the rivalry in the beginning, and it wasn't until the third Mortal Kombat that Jax even had metal arms. But the producers of this game only had the interest of doing stuff that is 'cool', and to that end we have a jankey Blaxploitation style (all the rage after Tarantino... and then out again after G vs. E failed), a big dude with metal arms, and guys that explode in blood when you punch them. Surprise -- it's a bargain-bin-by-release game, and it's not so hot.
30 (Sep 12, 2000)
Mortal Kombat spécial Forces est un mauvais jeu, il comporte des tas de défauts graphiques et on s’ennuie énormément. L’éditeur a encore voulu abuser de la licence pour sortir un produit très médiocre.
GameSpot (Aug 04, 2000)
In a word, MK: Special Forces is ugly. The models are blocky, and the textures are horrifically muddy. Occasionally, walls burst at the seams, and the clipping is also fairly random. Backing that up is the sort of soundtrack that demands to be silenced. The music is overly repetitive, the sound effects are drab, and the voice work is dull and uninspired.
Joypad (Sep, 2000)
Cet opus inspiré de Mortal Kombat est vraiment très étrange et mal réalisé. On se demande bien ce qui a pu motiver Acclaim pour faire un truc pareil ! Un titre à oublier.
Let's just face it. Mortal Kombat is dead. Mortal Kombat II was the only decent playing installment in the long running series, and this is nothing more than a blatant attempt to cash in on the name. Any character could've played the role of Jax since the gameplay has very little to do with Mortal Kombat. No matter the price a bad game it's still, well, a bad game.
The Video Game Critic (Nov 09, 2005)
The clumsy control scheme provides you with zero control of the camera. Attack combos are effective but hard to execute, and the collision detection is a joke. On one occasion, I was attacking two thugs lined up in front of me, when my kick passed completely through the first guy, only to strike the dude behind him! I can honestly say that's the first time I've ever seen this particular glitch in a fighting game. I forced myself to play through several stages of Mortal Kombat Special Forces (for the purpose of this review), but to be honest I lost interest very early.