NASCAR 99 (PlayStation)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.5
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 3.5
Overall User Score (2 votes) 3.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Gamezilla (Nov 21, 1998)
This game is worth buying if you love professional race car driving. It's also worth renting if you would like to try a different racing game (there are a few). If you are looking for unearthly jumps or more of a science fiction storyline, this isn't the game for you, but if you have dreams of being on the circuit some day or you just have too many dependents to justify driving 200 mph, it's a good time.
IGN (Sep 30, 1998)
The game does utilize the Dual Shock controller well, especially when offering force-feedback during bumps and nudges, but the game itself is just not my cup of tea. Give me Gran Turismo or Need for Speed 3 any day.
It is my opinion that Nascar is a thrilling racing spectacle in which I appreciate each and every drivers skillful control of high powered vehicles at breakneck speeds requiring sharp reactions and nerves of steel. I admire the endless hours that are taken by engineers to ensure that the vehicles peak at just the right time. How tyre manufacturers invest millions on discovering the perfect grip for each individual track. However, as a racing 'game'... well... to be truthful 500 laps of an oval circuit sucks.
GameSpot (Oct 19, 1998)
Overall, NASCAR 99's numerous options make it the most authentic NASCAR game to date. Unfortunately, EA didn't dramatically improve the game's graphics and sound effects from last year's title.
Power Unlimited (Jan, 1999)
Deze nieuwe editie van het Nascar-seizoen kent in vergelijking tot zijn redelijk succesvolle voorganger vrij weinig verbeteringen. Persoonlijk sloeg bij mij de verveling al vrij snel toe, daar de echte aktie door de simpele parcours vaak ver te zoeken was. Aangezien de ontwikkelingen in dit genre het afgelopen jaar redelijk snel gegaan zijn, en de graphics en speelbaarheid niet al te veel verbeteringen kennen ten opzichte van de '98-editie, is dit dan ook een game voor diegenen die echt op de hoogte zijn van het Nascar-gebeuren. Mensen die hier niet in thuis zijn, raad ik dan ook aan om lekker voor een Formule 1 of andersoortige racer te gaan.
Game Revolution (Oct 01, 1998)
A couple more good points about the game before I finish up...You can run through a championship season, and EA stays true to form by making the points rankings identical to NASCAR's real life system. Also, the two-player split screen mode is pretty fun, because it usually turns into a 'bumper car' battle between you and your friend. Other than that though, I just don't feel this game has much to offer.