The level construction is very good, with a gentle learning curve, and Pandemonium is immensely playable as result. Perhaps my only criticism in this respect would be that the game does feel a little short, especially for the more adept player. With only 19 levels and only three (albeit very impressive) bosses, with the first six or so being relatively straightforward, it does feel as if it could have done with a bit more. Saying that, the levels do get a lot longer as you progress through the game, but if you don’t get 100% on them and just take the straight route, you’ll miss out on quite a bit of the game. In this case it’s wise to go back to some of the levels to look for what you missed the first time around. Otherwise, a top-notch effort, and certainly much more enjoyable to play than Crash Bandicoot. Pandemonium is a beautiful platform romp through a wonderful fairytale land. Well done Crystal Dynamics and BMGie.