User Reviews

Hilarious, quirky, unique, and irresistible! Ya gotta believe! Satoshi Kunsai (2093) 4.6 Stars4.6 Stars4.6 Stars4.6 Stars4.6 Stars
(Jamaican Accent) "So, you wanna learn to rap, man?" Indra is stressed (20706) unrated
A fun, charming game, but too short! colm52 (122) 4 Stars4 Stars4 Stars4 Stars4 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.8
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 3.8
Personal Slant How much you personally like the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 4.1
Overall User Score (32 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Electric Playground (Nov 19, 1997)
If you're tired of shoot 'em ups, driving titles, and bouncing around in platform games, PaRappa the Rapper is a game of a different ilk. It's all about matching musical beats. The story is basic and the graphics are colorful 2D cartoons. Some folks will love it and others will think it's too silly (those are the ones with no sense of rythm), but you owe it to yourself to experience PaRappa. It's console expanding fun.
GamePro (US) (Nov, 1997)
Parappa the Rappa is the kind of inexplicable game that you have to own - even if it's just to take to a friend's house who might find the concept unbelievable.
Joystick (French) (Sep, 1997)
Un grand moment de développement personnel, vous dis-je, qui a l'intérêt de réveiller le golmon qui sommeille en chacun de nous ! Ajoutez à cela des musiques sublimes surpassant largement tous les tubes pourris de l'Eurovision, et vous obtenez le jeu du siècle à posséder de toute urgence !
Gamezilla (1997)
If you are looking for a game that will be fun for the whole family, look no further. Parappa the Rapper has gone where no game has gone before and pulls it off with ease. If you sit down and give the game a chance, you will be hooked. One word of caution, though; if you have a bad neck, stay away from this game. It is virtually impossible to play without bobbing your head or moving some part of your body. You have been warned!
IGN (Nov 18, 1997)
PaRappa isn't for everybody. It's very silly and odd, and somewhat childish. But if you're the kind of gamer that still watches cartoons, you may just fall under the spell of PaRappa. I know I did. I gotta believe!
Game Critics (Feb 11, 1998)
Overall, the game is short and is easy to beat, but this is another example of how games shouldn't be judged by the length of the game, but the quality of the experience. The magic of PaRappa will not be easily cloned and we'll probably only get one like it in our lifetime. Sure to transcend cultural differences, PaRappa is special; plain and simple.
GameSpot (Feb 18, 1998)
PaRappa is undeniably cute and hip - the ideal PlayStation mascot in that he's so universally acceptable and nonthreatening. Many have purchased PlayStations solely on the basis of seeing PaRappa, justifying their purchases as toys their families could enjoy. For the record, chicks dig PaRappa too, so if having a cute game means you can convince your otherwise game-loathing girlfriend to pick up a controller, "it's all good."
The Video Game Critic (Jul 15, 1999)
The simple controls require you to hit combinations of buttons to the rhythm of the song, causing Parappa to rap, although his words sound a bit disjointed. The characters and backgrounds transform depending on your performance, and there's even some room for you to get creative. Parappa the Rapper is a triumph of originality, and younger gamers in particular should have a ball with it.
As far as value for money is concerned be warned, the game is not that long. It won't take you months to complete the game as the first three levels will be completed fairly quickly while the final three levels will be cracked within a few days. However, if Sony set the price low enough then I would recommend that no Playstation collection would be complete without a copy of Parappa the Rapper.
I would have to say there are very few gamers who wouldn’t enjoy Parappa. It could be longer, but there are always the expert levels to conquer. I’d recommend at least renting it for a night. If you’re up until 2, you’re probably going to want to buy it later that morning!
Mega Fun (Aug, 1997)
Mit Parappa the Rapper bringt Sony ein wirklich eigenartiges Game auf den Markt, das nicht nur völlig konkurrenzlos ist, sondern auch sofort eine Frage aufwirft: Was kann man eigentlich von einem Produkt erwarten, dessen Prinzip nur darin besteht, zum richtigen Zeitpunkt die entsprechende Taste zu drücken? Die Grafik ist eher für das Kinderprogramm geeignet, als daß ältere Semester davon angesprochen werden, und Hip-Hop-Rhythmen sind ja sowieso Geschmackssache. Dennoch, schnödes Knopfdrücken ist es keinesfalls, denn den richtigen Rhythmus zu finden, das ist vor allem ab dem dritten Level verdammt schwer. Die Musik ist für Liebhaber ansprechend und die japanischen Verkaufszahlen (600.000!) sprechen für sich. Wer mit dem Gedanken spielt, den Karaoke-Verschnitt zu kaufen, sollte auf jeden Fall vorher eine Runde proberappen.
Video Games (Sep, 1997)
Originell ist die Idee definitiv, das Spielkonzept auch sicher noch ausbaufähig, nur leidet das Erstlingswerk offensichtlich an Kinderkrankheiten: Die Story ist altbacken, seine Musikstücke eher simpel, das Spiel selbst ist wenig umfangreich und bietet keinen Mehrspielermodus, was sich angeboten hätte. Richtig Spaß macht‘s eigentlich erst, nachdem Ihr alle Level schon einmal geschafft habt und dann versucht, den Cool-Balken zum blinken zu bringen, um im Cool-Made ein bißchen kreativ sein zu dürfen. Leider dürft Ihr hierbei immer nur Wörter bzw. Tasten verwenden, die Euer Meister in derselben Lektion auch verwendet. Außerdem kommt die Speicherverwaltung der PS bei längeren Freestyle-Raps nicht ganz mit. Im Replay bricht Euer selbstgestaltetes Werk dann einfach unvermittelt ab. Musikalisch veranlagte Gemüter haben vielleicht nur auf solch ein Spiel gewartet. Ich finde den Wirbel, den die ausländische Fachpresse im Vorfeld um PaRappa gemacht hat, gänzlich ungerechtfertigt.