missing cover art
DescriptionAnother game in Infogrames' line of H. P. Lovecraft inspired games started by Alone In the Dark, Prisoner of Ice puts you in the role of Lt. Ryan, an American agent stationed aboard the submarine H.M.S. Victoria on a rescue mission to the Antarctic. The Victoria picks up two mysterious crates during the course of the rescue. Before you know it the Captain is eaten alive by the cargo, a horrific monster with whom you are trapped aboard the submarine. And that's just the start of your problems.
Prisoner of Ice features a very simplified version of the classic adventure game interface, where you can left click with the cursor to operate an object or right click to look at it. The program won't let you do anything with these objects, other than the few appropriate actions needed to advance the game.
There are no PlayStation screenshots for this game.
There are 47 other screenshots on file for other versions of this game.
- "Gevangen in het ijs" -- Dutch title
- "Call of Cthulhu: Prisoner of Ice" -- International title
Part of the Following Groups
- Games made into comics
- Inspiration: Author - H. P. Lovecraft
- Inspiration: Literature
- Setting: Interwar
There are no reviews for the PlayStation release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
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|Topic||# Posts||Last Post|
|Question about "Prisoner of Ice" game play||3||BostonGeorge (232)
Feb 25, 2009
|Is there really Windows edition of a game?||11||Dr. M. "Schadenfreude" Von Katze (590)
Jul 20, 2007
TriviaThere is a French cartoon book series loosely based on the game (the scenario isn't the same, but there are some common places and characters). The editor is Vents d'Ouest and there are 3 volumes : Le glaive du crépuscule, La geôle de Pandore and La cité des abîmes. The second volume of this series was given in bundle with the video game in a special edition made a few years later by the French magazine PC Soluces (game, comic book and walkthrough for 79 FF = 11 $).
There are indeed two version of the games, VGA and SVGA, but the savegames are not compatible.
The introduction scene could be used as a screensaver (!).
The 200 background pictures were hand-drawn then scanned. The 40 characters were made using Motion Capture.
The game was developed in 18 months and occupied 60 persons.
Related Web Sites
- Hints for Prisoner of Ice (If you are stuck in POI, these hints will get you going again.)