DescriptionThe fourth in the Pro Pinball series, this game once again features only one table. The theme is Victorian technology - by building such machines as an airship and submarine and performing various tasks (such as completing 'adventures' by shooting ramps), the goal is to defeat the evil General Yagov. A multi coloured dot panel is the main new feature compared to other Pro Pinball games.
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The Press Says
|PSX Nation||Aug 02, 2000||79 out of 100||79|
|NowGamer||Mar 23, 2001||7.5 out of 10||75|
|All Game Guide||2000||70|
|GameSpot||Jul 28, 2000||6.7 out of 10||67|
|Game Revolution||Sep, 2000||B-||67|
|The Video Game Critic||May 06, 2001||C+||58|
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Bonus gameThe original version includes a cut down (256 colour mode only) version of Pro Pinball: The Web. Unfortunately, the CD tracks are wrong, meaning you get the wrong music during play.
MultiplayerThis game has quietly dropped the feature first introduced in Pro Pinball: Big Race USA; the ability to play over a network has not been included.
MusicThis is the first Pro Pinball game not to include regular CD audio tracks - the music is stored in a compressed form on the CD.
- Computer Gaming World
- March 2000 (Issue #188) – Puzzles/Classics Game of the Year
Related Web Sites
- Pro Pinball: Fantastic Journey (official website)
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