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The challenge in each level of Puzznic is to manoeuvre a selection of blocks into place so as to clear them all, by making them make contact with blocks of the same design. You control a cross-hair, which can move a block left or right, which can cause it to fall if there is no block under the space it would occupy.

There are many complications in terms of solving the levels. Moving platforms meaning that you need to move a block at a particular time, or in particular order, to prevent them being blockaded. In some situations there are an odd number of a certain type of block - solving these requires positioning two of the blocks one space apart, such that a move will result in a piece making contact with two others, and immediately removing all three. You will also encounter blocks positioned on platforms suspended in space and gaps in level arrangements meaning that a certain number of blocks must be in place to make a certain move possible (by forming a stack, for example).

The game structure is slightly unusual, as after you complete each batch of four levels you get a choice of two sets of levels - you are progressing through an expanding matrix of levels, which means there are two sets on level 2, three on level 3, four on level 4, and so on. This means that there are a total of 220 screens in the game. Each screen is played against a time limit, and losing a level (either by running out of time, or by making a poor move and leaving an impossible position) loses one of your three lives.


Puzznic PlayStation The game's Start screen. Before the 'Press Start' text is displayed the game offers the chance to load saved data.
Puzznic PlayStation Playing the Story game. when a level is cleared the player gets to see all the game's characters. Pumpkin does not look happy, he's been beaten and will be replaced by a tombstone
Puzznic PlayStation A puzzle solved. The level character shows signs of rage as the score mounts up.
Puzznic PlayStation The start of a Story Game. Where the player must solve eight puzzles in each of eight levels. The letters E-N-D are cycled at the end of the text to show there's nothing else to do here

Alternate Titles

  • "パズニック" -- Japanese spelling

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Critic Reviews

NowGamer Feb 07, 2003 7.2 out of 10 72
PSX Nation Jun 19, 2003 51 out of 100 51
Digital Press - Classic Video Games Jul 02, 2006 5 out of 10 50


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Arcade version

The arcade version of Puzznic featured pictures of women wearing little clothes between levels. This feature was removed in the home versions, although a vestige thereof remains in the PC Engine version.

NES version

The NES version features another game mode, called Gravnic, where pieces are moved around by changing the direction of gravity.


  • Amiga Power
    • May 1991 (Issue #00) - #34 in the "All Time Top 100 Amiga Games"
  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Oddities

Игги Друге (44997) added Puzznic (PlayStation) on Nov 08, 2005
Other platforms contributed by FatherJack (58544), Infernos (12004), Sciere (361594), Kabushi (155392), Martin Smith (62981), Servo (55754), Игги Друге (44997) and koffiepad (9983)