Rampage World Tour (PlayStation)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

A classic game bashing and smashing game! Big John WV (25257) 4.8 Stars4.8 Stars4.8 Stars4.8 Stars4.8 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.4
Graphics The quality of the art, or the quality/speed of the drawing routines 2.6
Personal Slant How much you personally like the game, regardless of other attributes 2.6
Sound / Music The quality of the sound effects and/or music composition 2.2
Story / Presentation The main creative ideas in the game and how well they're executed 2.1
Overall User Score (9 votes) 2.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Consoles Plus
Rampage World Tour est un jeu qui ravira tous ceux qui connaissent la version originale. Les néophytes se doivent de l'essayer.
Mega Fun
Bereits das (ziemlich schwierige) Spielhallen-Original habe ich heiß und innig geliebt, und auch bei der World Tour kommt bei mir trotz (oder gerade wegen?) den wenigen Veränderungen ein seeliges Lächeln auf. Bei diesem puren Vandalismus kann man das Gehirn getrost abschalten und so richtig schön die Sau rauslassen. Man sollte allerdings ein Faible für das Makabere haben, denn flüchtende Rollstuhlfahrer als Imbiß zu benutzen, das zeugt schon von einem recht rauhen Humor. Besonders gut fand ich beim Update die neuartige Idee, mittels eines Flaggensymbols das Land wechseln zu können, denn durch diesen nicht linearen Aufbau erhöht sich die Abwechslung deutlich. Auf lange Sicht geht der ewigen Zerstörungswut dennoch spürbar die Luft aus, es sei denn, man kann zwei weitere Mitstreiter um sich scharen, denn dann erhöht sich die Gaudi wie so oft um ein Vielfaches. In meinem persönlichen Videospielparty-Sortiment darf diese Randale jedenfalls nicht fehlen.
Mega Score
Destruir é o que está a dar em Rampage World Tour. Pular para cima dos prédios, dar pontapés nos pacatos e incautos cidadãos que se passeiam nas ruas, pisar carros e partir aviões é tudo o que há para fazer.
PSX Nation
While this game has captured the feel of the first it has failed to improve on it. If anything else this game does offer solid gameplay for those looking to just sit back and destroy anything in site. The 2 player mode also offers some great action if you have a friend to play along with.
Undoubtedly, this game was designed for a mad-cap multi-player party atmosphere, and it works well in presenting a fun night in with three friends and a 12-pack. But with the singleplayer goal slightly uncertain and no save points to prevent you from having to start over if a power-cut interrupts your run of devastation,Rampage falls short. Like the coin-op, it offers only short-term fun!
If you enjoyed Rampage in any of its previous incarnations, Rampage World Tour is probably worth picking up. It has hundreds of levels, so you'll surely find something new to do with it for quite some time. The only thing that would have helped the game out would have been a three-player mode, something that was originally planned for the PlayStation version, but later eliminated.
Herein lies the problem with Rampage World Tour. Nothing really new has been done to the game. Control isn't particularly better, nor is it any more fun than it was years ago. Levels seem to repeat endlessly, each one just slightly more difficult than the last. Just because there's more stuff shooting at you, doesn't mean it's more fun. Even the two-player mode seems old and tired. Unless you absolutely loved the original game, you may find the new version a bit one dimensional. I know I did. And I loved the original.
All Game Guide
You know, Midway could have done a lot better. Why not make a 3D polygonal Rampage with various camera views and cool 3D textures? Why not add a bunch of new monsters to the mix, like big mechs and aliens? Why not add a point to the game, or at least a little quest mode in which you had to actually complete missions, like destroying certain buildings in order to find a needed power-up? Why not fight in realistic places, like Washington DC, New York or Los Angeles and destroy national monuments and landmarks? All of this could possibly have led up to an industry standard and acceptable game. One thing's for sure, it would have been a lot more fun. Midway just rehashed and milked Rampage for all it's worth. And that's not much nowadays.