Resident Evil: Survivor Reviews (PlayStation)

ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

Not great, but the problems have been exaggerated. AkibaTechno (248) 2.43 Stars2.43 Stars2.43 Stars2.43 Stars2.43 Stars
Resident Evil never looked so bad. Sycada (175) 1.71 Stars1.71 Stars1.71 Stars1.71 Stars1.71 Stars
A Quick way for Capcom to make a buck... TwoDividedByZero (149) 2.57 Stars2.57 Stars2.57 Stars2.57 Stars2.57 Stars
This is a Resident Evil game?!? Grant McLellan (541) 3.71 Stars3.71 Stars3.71 Stars3.71 Stars3.71 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 2.7
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.8
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.1
Graphics The quality of the art, or the quality/speed of the drawing routines 3.1
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 3.2
Story / Presentation The main creative ideas in the game and how well they're executed 2.9
Overall User Score (25 votes) 3.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Longevity problems, plot flaws and slightly unambitious execution can't spoil what is an original, entertaining, innovative game that shows what can be achieved with light gun games in the future.
PSX Nation (Jul 20, 2000)
I just hope people don't make the mistake of thinking it's a first-person shooter set in the "Resident Evil" universe, or that its Dual Shock control scheme makes it an unplayable mess (both of which would be misconceptions that overshadow the game's primary flaw: the low production values that Capcom obviously spent on its graphics and presentation).
Mega Fun (Mar, 2000)
Leider zeigt Capcoms Gun Survivor in allen Bereichen Mängel. So nerven die unnötigen Verluste von Lebensenergie, die beim Betreten eines Raumes vorkommen können. Oftmals befinden sich Gegner nämlich direkt hinter euch und greifen den Protagonisten ohne Chance auf Gegenwehr an. Zudem bietet der Spielablauf genrebedingt natürlich wenig Abwechslung, sodass man Gun Survivor nur Fans des Ego-Shooter-Bereichs ans Herz legen kann.
Consoles Plus (Jul, 2000)
Graphismes mauvais, pas de réflexion... Quelle horreur ! Épisode à part de la série, espérons qu'il le restera...
Video Games (Apr, 2000)
(PAL version)
Also, das Debakel mit der Lightgun-Erkennung ist wie schon bei der NSTC-Version eigentlich unentschuldbar. Bevor ich mir die Nase am Screen plattdrücke, wird die Gun nach wenigen Minuten in die Ecke geworfen und aufs Standard-Pad umgestiegen. Womit wir ein Resident Evil in der Ego-Perspektive mit den ödesten Grafik-Sets (in Dino Crisis ging's doch auch!), der unübersichtlichsten Perspektive und den primitivsten Rätseln hätten – kurzum den schwächsten und damit überflüssigsten Teil der Serie. Dank so gut wie nicht vorhandener Story und kaum Interaktion mit anderen Charakteren und Überlebenden kommt auch keine Spannung auf – eine Tatsache, die durch die in diesem Fall nervtötenden Ladezeiten noch verstärkt wird. Für einen Lightgun-Shooter fehlt's RE Survivor also an Dynamik, für ein echte Resident Evil am kompletten Rest.
Original Gamer (Mar 01, 2009)
Overall, Resident Evil Survivor's few interesting bits (mostly its insight into important Resident Evil story elements) can easily be discovered from reading an FAQ or watching a speed run. Watch out for the voice acting though! I've played this game twice, one when it was released and once again for this review. I'll think I might sell it now, as I've been told it is rare...
Video Games (Mar, 2000)
Mit dem Verlust der Render-Optik verliert Bio Hazard Gun Survivor viel vom Zombie-Flair vergangener Teile und in puncto Texture-Polygon-Grafik hinkt man dem State-of-the-Art (z.B. Omega Boost) auf der PS deutlich hinterher. Dieses Manko zusammen mit der miserablen Kamera (zu langsam, Frameraten-Drops, keine Justiermöglichkeit) und einigen Gameplay-Faux-Pas (Zombies geben z.B. bei Head-Shots auch nicht früher den Löffel ab als bei Körpertreffern) lassen dieses Bio Hazard im Mittelmaß versinken. Selbst Splatter-Freunde haben keinen Spaß daran, denn selbst unter heftigem Shotgun-Beschuss behalten die T-Virus-Mutationen sämtliche Extremitäten bei sich. Capcom wird doch nicht zahm werden? Gun Survivor braucht kein Mensch, lediglich fanatische Survival-Horror-Sammler schlagen zu. Eindeutig der Tiefpunkt der Serie.
The graphics would be forgivable if the gameplay weren't so plodding and linear - which it is. Other than some decent voice work, Survivor does nothing right, making this one game in the franchise which is a true horror.
50 (Jun 02, 2000)
Un jeu qui aurait pu être la digne suite de la prestigieuse série des Resident Evil tout en explorant un autre genre. Malheureusement, la réalisation déplorable ne le destine qu’aux seuls fanatiques du genre (et aux malheureux qui auront cru voir dans le titre un gage de qualité).
49 (Feb 08, 2009)
La saga, por extraño que parezca, continuó en Playstation 2 con esa segunda entrega, con otro tercer capítulo basado en Dino Crisis y con la cuarta y hasta el momento última entrega, Resident Evil Dead Aim, sin duda la mejor de todas. Con este panorama, sólo podemos recomendar la adquisición de Resident Evil Survivor a aquellos jugadores que quieran tener en su juegoteca todos los juegos basados en la saga, sean buenos o malos. Y aún así, tenemos nuestras reservas.
Gamer's Pulse (Jan 04, 2001)
Are you looking for a Resident Evil game to extend your play into the depths of Raccoon City, Umbrella or the S.T.A.R.S team? If so, this is not the game for you. Are you looking for a game with poor graphics, average voice acting and a horrible first person perspective? Hey, we have a winner.
Power Unlimited (Jun, 2000)
Leuk zo'n Resident Evil met een lightgun. Jammer alleen dat het spel zo klote is.
Gamers' Republic (Apr, 2000)
Another blight on this game is the lack of interactive scenery. Only a few windows are destroyable; other than that your bullets pass through walls and obstacles like thin air. On the plus side, the game offers decent graphics and atmospheric music that's reminiscent of previous Biohazard games, and there are several weapons to exterminate your enemies with. However these positives can't resurrect this dead game.
GameSpot (Feb 04, 2000)
Resident Evil: Survivor tries its best to be a fusion of two drastically different genres, and it unfortunately limits itself with difficult control and tedious gameplay. There's no real reward to playing Survivor, and the Resident Evil universe would be better off without it. With a ridiculous side plot that seems to have no real tie-in with the carefully crafted events of the past Resident Evil games, fans of the series who want a first-person perspective should simply forget about this game and pick up Code Veronica.
HonestGamers (Dec 21, 2010)
So if you don’t expect Resident Evil: Code Veronica-type shocks (or presentation), Survivor isn't the absolute worst choice of bargain bin PSX title. You can actually have a good deal of mindless fun running down zombie-infested corridors in the first person, unloading bullets into all manner of kitsch-inspired characters. You can't save your game, so you'll need about two-and-a-half hours set aside to finish the bloodletting, and if you have that time, you’ll likely beat it the first time you play it. Predictably, Capcom has included various replay incentives as there are secrets to be uncovered that will require revisiting the game numerous times. But you won't.
Cheat Code Central (May, 2004)
This game isn't even any fun by accident. It is a throw together complete with a nice looking jewel box that will beckon the ignorant to buy it. Don't be sucked in by it's Siren's call; this game could use a taste of it's own medicine and be shot very slowly over and over again. Avoid at all costs even if your son is mentioned in the credits of the game. Hopefully he'll survive this embarrassment and make better games.
GamePro (US) (Apr 20, 2006)
Don't be fooled by this one: Take "Resident Evil" out of the title, and all you have left (besides the name of a hit TV show) is a below-average corridor shooter. The scariest thing about this game is how awful it is.
I am a huge fan of Resident Evil so this title was of particular interest to me. The game does have a wide assortment of creatures including the lickers and the hunters, but the graphics just stink. The original Japanese release at least had compatibility for a light gun, but the US version doesn’t. This is extremely lame because what you’re left with is a really bad first-person shooter. Please Capcom, do not disgrace Resident Evil any further with junk like this.
IGN (Sep 13, 2000)
No one in their right mind should buy this game without knowing a few things: This is a campy, C-movie like formula rip-off of Resident Evil by the makers of Resident Evil. It's a strange hybrid of Resident Evil "Survival Horror" trimmings, without the best parts. And it's not for the smart. It doesn't require but the minimum of weapon management, and puzzle skills -- OK, there really are not at all -- and all you really need to know is to shoot a lot. Don't buy this, but if you must play everything Resident Evil, then buy it used, or rent it. It'll provide you with about four hours maximum of campy, brainless shooting kicks. Just don't blame me for feeling dirty afterward, because you will, oh yes, you will.
Thunderbolt Games (Aug 11, 2004)
This game looks horrid, there can be no doubt of that. Even the cut scenes feature characters that look like they are from a first generation PlayStation game -- jagged edged and flat paneled polygons abound.
Gamekult (Oct 03, 2000)
L'idée de mélanger l'aventure-action d'horreur et le tir d'arcade était séduisante, mais hasardeuse. Capcom a tenté sa chance, s'appuyant sur sa série des Resident Evil... et a échoué : est ennuyeux (du moins pendant les deux heures de jeu qui séparent le début de la fin), sans surprises, et desservi, s'il était besoin, par une ergonomie grotesque. Si vous aimez les Resident Evil, choisissez n'importe quel autre titre de la série qui ont, eux, une atmosphère. Si vous aimez tirer sur des zombies, préférez House of the Dead 2 sur Dreamcast ou en salle d'arcade.
No fan of the series will find any enjoyment in this game. It's the type of game that just boggles the mind because of its goofy decisions during the translation from Japan. This is the game fans will disown and with plenty of good reasons to do so.
The Video Game Critic (Oct 06, 2001)
Survivor is a linear experience with a lot of "find the key, open the door" puzzles. All that's left is constant shooting at monsters, which is surprisingly lame. Adding insult to injury, the load screens are frequent and you can't even save your progress! Clearly, Survivor was ill-advised and should have never seen the light of day.