||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (21 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
Adrenaline Vault, The (AVault)
Rival Schools is an excellent game for both neophytes and experienced fighters alike. The twisted characters, bizarre special moves, great visuals and flawless control make it a worthy successor to Capcom’s Street Fighter legacy. Furthermore, the fact that hidden players can be unlocked and many odd secrets are contained within (school nurse Kyoto giving the player a massage, for instance), give it substantial replay value. It has fast-paced fighting, an easy learning curve and all of the great gameplay that fans have come to expect from Capcom’s fighting game developers. Both hard-core fans and novices to the genre should give it a try.
Capcom lleva la jugabilidad de sus clásicos de lucha a las 3D en Rival Schools, un adictivo arcade que supuso un soplo de aire fresco al típico 1vs1.
Not only does every frame promise a mouth-watering slap in the face but the game oozes sub-games, league fights, secret menus, training modes and such a faithful conversion of the arcade game that it comes on a separate CD! Some of the impact may have been lost during the conversion of the epic Japanese version that we awarded a staggering 96% to, but this is still textbook fighting! Each one of these games adds to the already impressive playablility of Rivals Schools. Ignoring the ugly fighters this game delivers in just about all the right places and leaves your eyes stinging.
Rival Schools is a pretty slick fighting game that throws a boatload of options and special moves at you to use. The graphics serve their purpose and the sound effects are typical Capcom fare. With so many fighters...actually I should say, with so many really good fighters available for the Playstation right now, anybody releasing a new fighting title had better have something unique to set themselves apart or face getting lost in a sea of mediocrity. Well, Rival Schools definitely has that little something special with its rather original pretense and some really juicy fighting options. It should grab you attention with its initial ease of gameplay and then suck you in when you begin to discover the depth this title offers and all of those wonderfully devastating attacks that you can learn to pull off.
Si techniquement Rival School ne casse pas des briques (textures grossières, pas de haute définition, décors en 2D...), il demeure cependant très ludique du fait de son excellente jouabilité et de sa maniabilité exemplaire.
Rival Schools zal geen paleis-revolutie onteketenen in de huidige alleenheerschappij van Tekken maar mag absoluut gerekend worden tot een van de betere knoktitels. Vooral het gegeven dat je in een team vecht, biedt totaal nieuwe perspectieven op het grondig in elkaar trappen van je tegenstanders.
The Video Game Critic
Capcom was really on top of their game when they gave us Rival Schools. I don't think I'll ever get tired of playing this one.
Rival Schools is a high production affair, with excellent looking graphics and a solid set of fighting techniques. Characters are relatively well-balanced, and the side-stepping works well to counter hasty opponents. The only thing I didn't like about Rival Schools is the too-oft used Burning Vigor Attack. Fewer projectiles, and more hands-on fighting is my style, and that's why Street Fighter Collection 2 always brings me back to bliss after a bout of Rival Schools.
If you're looking for an easy-to-pick-up fighting game that puts a slightly new spin on the old fighting genre, Rival Schools fits the bill pretty well.
מיותר כמו מכונת קרח באנטרטיקה.