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50
IGN
The game looks great. The characters are exquisitely rendered, making one of the best looking games of its genre. The control is well balanced and executed as well. Unfortunately, the very nature of the game ensures that it grows tedious real fast. You can only chop up skeletons for so long before you long for something new. Even a limited depth of field would be helpful, like in the side-scrolling levels of Crash. As it stands, Skeleton Warriors is a nice reminder of the past, but offers little in the way of innovation.
| Category |
Description |
MobyScore |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
2.5 |
| Graphics |
The quality of the art, or the quality/speed of the drawing routines |
3.0 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
2.0 |
| Sound / Music |
The quality of the sound effects and/or music composition |
3.0 |
| Story / Presentation |
The main creative ideas in the game and how well they're executed |
2.0 |
| Overall MobyScore (2 votes) |
2.5 |
User Reviews
There are no reviews for this game.