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Innovation sucht man zwar vergebens, doch die durchgestylte Mischung aus comicartiger Rendergrafik, einem erstklassigen Soundtrack aus der Feder von Tommy Tallarico und spielerischer Abwechslung motivert auch erfahrene Hüpfexperten zu einigen Sessions. Einen Löwenanteil am Fun hat dabei die gelungene Atmosphäre. Die computergerenderten Filmchen und die pompöse Orchestermusik sind nämlich allererste Sahne. Die Optik sammelt des weiteren Pluspunkte durch den hohen Grad an Abwechlsung und liebevollen Animationen, wobei die Rendergrafik aber trotz 32-Bit nicht immer das Niveau von Donkey Kong Country 3 erreicht. Das Gameplay bietet zwar teilweise ein paar Längen, zum Beispiel dann, wenn Ihr nur öde herumballert und kaum Neues zu finden ist, doch die versteckten Räume und Levels sowie die gute Spielbarkeit kompensieren dieses Manko fast vollständig, zumal der Umfang sich sehen lassen kann.
Given the stupidly long development time, this looks to be one of Virgin's more costly mistakes. It could be good for young children too enamoured by the character to notice the game's many flaws. Not a great step forward though.
Electronic Gaming Monthly (EGM)
Let's just start by saying that Spot is a pretty cool little character. He doesn't talk much - at least in English - but he makes up for that with style. Spot is a fun game that's graphically impressive but has some problems with control. The screen movement is jerky and the three-quarter perspective is confusing when you're trying to locate a power-up in the air. You can make the control non-isometric which makes things little easier but overall, the control is far from perfect. There is a large variety of levels to see and the cinemas in between are pretty damn cool. I did the parodies in the game and the enemies are great-looking.
I was bored by the play mechanics of Spot Goes To Hollywood rather quickly. I couldn't see myself ever giving up more than one night's rental for this title. And even though I enjoyed the look and animation of some of the characters in the game, I sure didn't connect with ol' Spot this time out. Things have changed since Spot's first appearance. We're not so innocent anymore. When you consider that some of this game's PSX peers include such sassy characters as Crash Bandicoot, Rayman and Pandemonium, it's pretty hard to get excited by a bouncing circle.
Spot Goes to Hollywood won't appeal to anyone but hard-core gaming junkies who value gameplay over graphics. Ultimately, it's not worth a purchase, though it's probably worth a rental.
That said, the game isn't much better than your average commercial. You pilot Spot through all sorts of standard platform levels, like the Pirate Level and the Horror Level. There's even a (big surprise) Mine Cart Level. The whole thing is presented from an isometric overhead point of view, which only serves to confuse things, as Spot rarely moves the way you want him to.