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EA Sports Supercross is the pure embodiment of the graphics vs. gameplay debate that has gripped the gaming industry since the arrival of this latest generation of consoles. Despite barely making the grade graphically, the game plays like a dream.
Jammer van die suckende Freestyle mode want verder is Supercross best te pruimen, zeker gezien de uitstekende besturing.
Supercross haltar som sagt lite vad gäller avvägningen av svårighetsgrad. Men det finns mycket att göra. Man kan låsa upp nya banor, utföra trick och spela säsonger. Vet man med sig att motocross är en sport som tilltalar en då finns det inte någon som helst anledning att inte införskaffa Supercross.
Like most supercross games, the racing has odd psyhics, but this game does have some redeeming features. For instance, the stunt mode is pretty fun, and the power clutch helps catch some big air.
Like watching a statue emerge from a hunk of stone, the craftsmen at EA Sports have begun to chip away at the problems that plagued the original offering with the new EA Sports Supercross for the PlayStation. Gone are the simulation elements, only to be replaced by cleaner and more intuitive arcade mechanics. The championship mode has been extended to cover multiple series and freestyle riding plays a major role here. Essentially, this is the best Motocross game on the PlayStation, though it’s not without its problems. Frame rate issues bog down the gameplay whenever other bikes are on screen, and the trick riding controls are far less responsive than they need to be in an era that knows the joys of Tony Hawk’s Pro Skater. Despite these shortcomings, EA Sports Supercross is a major improvement over the last installment, and shows enough promise to make this reviewer happily anticipate the next outing.
As the new kid on the GI block, I'm sure I'll become the resident supercross game reviewer. Racing on the curved track against other riders sucks tailpipe, as every other GI review of this genre has told you time and time again. Freestyle mode, though, was actually good for a few laughs. A small trick list and tiny environments give no competition to Tony Hawk or the like, but it's a great alternative to having to play the primary mode in the game. Overall, EA Sports' Supercross is basically a polished version of the turd that was Supercross 2000.
Despite its numerous flaws, Supercross is still a major improvement over its predecessor, and is better than most of the motocross games on the market, outside of the classic NES game Excitebike and its follow-up for the Nintendo 64. Featuring over 15 tracks and almost 30 racers, fans of the genre get plenty of replay value. The only catch is that you really need to be a fan of motocross to enjoy this game. Otherwise, you are best finding your "extreme" thrills elsewhere.