Bundleopolis Sale: New bundles for sale every 6 hours at GOG

User Reviews

There are no reviews for the PlayStation release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
For me, this game is one of my favorites. I love the concept and enjoy traveling around the different time periods. The game isn't really easy, but I never got a sense anxiety trying to finish a level. It has that proper balance of difficulty and enjoyabilty that make for a pleasureable trip. I would highly recommend a rental on this one as it won't appeal to everyone, but give it a chance...it surely does grow on you.
Video Games (Sep, 1996)
In Sachen grafischer Präsentation und technischer Kompetenz läßt Time Commando so manches Action-Adventure im Regen stehen. Die Umgebung besteht aus wunderschönen Render-Kulissen, die mit Echtzeit berechneten Polygon-Objekten nahezu unmerklich verschmolzen sind. Leider steuert sich dafür unser Polygon-Held etwas träge durch die Landschaft, was sich gerade bei einer actionbetonteren Spielhandlung als sehr nervtötend erweist. Trotzdem sind während der mehr oder weniger stupiden „Hau-Drauf“-Kämpfe gute Reaktionen gefragt und jedes Zeitszenario erfordert seine eigene Spielstrategie. Unterwegs gibt es keine anspruchsvollen Puzzles zu lösen, dafür ist der Schwierigkeitsgrad mit dem strengen Zeitlimit und der schnell abnehmenden Lebensenergie hammerhart, was Anfänger schier zur Verzweiflung treibt aber für abgebrühte Action-Profis eine echte Herausforderung ist. Die Geldanlage lohnt sich!
Mega Fun (Sep, 1996)
Time Commando sieht auf den ersten Blick beeindruckend aus und ist nach kurzer Eingewöhnungsphase gut spielbar. Die tollen 3D-Umgebungen scrollen sauber mit und vermitteln einen sehr realistischen und plastischen Eindruck. Was mir allerdings negativ aufstößt ist das platte Gameplay. Laufen, Waffe nehmen, Gegner aussschalten und verschieden Goodies sammeln. Viel mehr habt Ihr nicht zu verrichten. Auch ist der ewige Kampf in den Zeitepochen ein wenig frustrierend. Nicht nur wegen des sehr hoch angesetzten Schwierigkeitsgrades (an manchen Stellen hat man keinerlei Chance einen Energieverlust zu vermeiden) sondern auch durch die Tatsache, daß es in der Geschichte der Menschheit nicht nur Kriege gab sondern auch Ereignisse und Erfindungen. Man hätte der Menschheit z.B. bei der Entwicklung des Rades helfen können. Ein paar Rätsel bzw. Missionen hätten dem Game sehr gut getan.
NowGamer (Sep 30, 1996)
For a company that prides itself on its unique visual style, Adeline appear to have taken a serious step backwards with its latest creation, as Time Commando features some truly grainy backgrounds and jerky camera movements. Stan, his opponents and every other character on screen have been gloriously realised and gouraud shaded with close up views showing plenty of detail. However begin to explore each historically-themed level it becomes evident that either the PlayStation lacks the power to smoothly render each section swiftly enough or else Adeline has had programming problems of its own. My money’s on the latter. Hats off to them for attempting to push the tried-and tested Alone in the Dark formula just that little bit further, but when it comes to intense, 3-D graphical adventures I’m quite happy with my copy of Resident Evil thank you very much.
Game Revolution (Jun 04, 2004)
'Inna final analysis' Time Commando is a pretty good game. The graphics are beautiful and the variety of weaponry, backgrounds, settings, and the wonderful enemies will draw you deeply into the game. The game still could have used another month or so of work to fix some little problems. Even so, I found myself playing it 'just one more time' late into the night. The revolutionary 'moving camera' works wonders on the feel and appearance of the game and I hope to see it again in the future.
Gamezilla (1996)
Time Commando is fun. Plain and simple. I played this game for hours. I was always wondering what my next enemy would be or what weapon I would find next. The idea of starting from the beginning of time and fighting through the different eras was pretty cool. My only complaints about the game are that you can't backtrack, and that there are not enough clues on where to search for necessary items. Both of these are minor since you don't have to find everything to win the game. Some of the sound effects and facial expressions of the enemies are a little silly but it sort of lightens the game up. If you are looking for a game that will give you hours of fun, excitement, frustration and then more fun, pick this one up.
GameSpot (Dec 01, 1996)
Action on the Playstation is seldom more fun.