90
MobyRank
100 point score based on reviews from various critics.
4.0
MobyScore
5 point score based on user ratings.

Description

WipEout XL is set in the year 2097, around four decades after its predecessor. Instead of the F3600 anti-gravity racing competition, the game features an even faster and more dangerous tournament: the F5000 AG league. The gameplay system is similar to that of the previous game: players race against each other or computer in high-speed futuristic environments, liberally picking up weapons scattered around the stages and using them against the opponents to finish the race in the highest position.

Each vehicle is provided with a shield; once this shield is breached (by weapons or other kinds of damage), the craft explodes. As in the first game, the vehicles move at very high speeds. The game's four difficulty levels are used to crank the speed up and down, with the highest setting corresponding to the highest speed. In addition to the main championship mode, there are also challenge modes, winning in which rewards the player with faster game settings, new tracks, and new vehicles.

Alternate Titles

  • "WipEout 2097" -- European title

Part of the Following Groups


Merchant Title Platform Price  
Amazon
Wipeout XL PlayStation $1.96  
ebay.com
WipEout XL    
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User Reviews

There are no reviews for the PlayStation release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


The Press Says

P.S.X. (Playstation Experience) Dec, 1996 99 out of 100 99
P.S.X. (Playstation Experience) Dec, 1996 98 out of 100 98
P.S.X. (Playstation Experience) Dec, 1996 97 out of 100 97
NowGamer Oct 01, 1996 9.3 out of 10 93
Coming Soon Magazine Nov 15, 1996 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
IGN Nov 26, 1996 9 out of 10 90
GameSpot Dec 01, 1996 8.5 out of 10 85
All Game Guide 1998 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Game Informer Magazine May, 2005 7.75 out of 10 78

Forums

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Trivia

The game shipped without a multiplayer feature, but a patch was released with support for IPX, TCP/IP, serial and modem connection.


This entry was contributed by Kohler 86 (6884), Kabushi (105892), Casualty (726), Grant McLellan (546) and Mike Clarke (57)
 

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