Tecmo, initially a supplier of cleaning equipment and now best known for Ninja Gaiden and Dead or Alive, was founded on this day in 1967!

X-COM: Terror from the Deep (PlayStation)

Published by
Developed by
Released
Also For
...
MobyRank
100 point score based on reviews from various critics.
3.8
MobyScore
5 point score based on user ratings.

Trivia

Bugs

The research tree in this game had a few bugs which prevent you from researching certain items, one of them can even stop you from successfully completing the game. Luckily there are guides that contain ways to avoid these bugs.

Development

After completing UFO MicroProse wanted to do a quick follow up within six months. We said that this was not feasible, and if it were possible it would be little more than the same game with different graphics. Instead we started work on X-Com:Apocalypse, which was much more ambitious. Once UFO/X-Com was clearly known to be a success, MicroProse suggested that we license the code for them to develop their own sequel. The rest is history.


-- taken from the Mythos Games web site.

References

X-COM: Terror from the Deep is heavily based on the writings of Howard Phillips Lovecraft. Many names and creatures are taken straight from HPL. Also, T'leth is R'lyeh, and in the final mission, you can see the tomb and the portrait of the Great Cthulhu himself.

Awards

  • Power Play
    • Issue 02/1996 – Best Strategy Game in 1995
Information also contributed by Jaromir Krol and Spearhead51

Contributed by IJan (1920) on Dec 07, 1999. [revised by : Patrick Bregger (107486)]. -- edit trivia