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Graphically, COTA is arcade perfect, which isn’t that amazing as the coin-chomping version is getting on for three years old. There are four modes of play: One Player, where each stage has three rounds. Versus, where player can either battle against each other or can play with the same fighter. Survival mode (randomly chosen opponents are thrown at you in a set of one round win-or-lose scraps). And Group Battle mode where each player selects from one of five fighters for elimination matches. There are hundreds of offensive moves, special attacks and energy sapping X-Moves as well as full auto-blocking, interactive backgrounds, and digitised voice-overs by actors from the animated series. Each character also has a three level power meter that builds up as more hits are dished out. COTA is still fun to play and looks crisp, but is by no means the best in Capcom’s extensive repertoire.
El típico, típico, típico juego de lucha que no requiere de más de 1 hora para pulverizarlo en todos sus niveles. Lástima que sólo tenga un único modo y encima tan fácil.
We're not going to waste too much time on this game. The character animation bites, the loading time is horrible, what more do you need? Children of the Atom would've been a 16-bit phenomenon in older times, but in our day in age, however, Children of the Atom... bombs.