MobyRanks are listed below. You can read
here for more information about MobyRank.
88
Absolute Playstation
The graphics are some of the best yet seen in a SF title with brilliant colors and background animation. There are also lots of special effects and explosions to round out the mix. The graphics aren't perfect and surely could have benefited from more RAM in the Playstation, but they definitely don't suck either! I know a lot of people keep asking why Capcom continues to put out this style of 2-D fighting game. Well, all I can say is that someone out there (actually lot's of "someone's") must be buying and enjoying these games or Capcom certainly wouldn't be putting the development time or licensing fees into making these fighters. I for one am glad they do, it's a nice change of pace form the poly fighters and allow you to employ a completely different fighting strategy. Now I just wonder if they can make a Street Fighter vs. Star Gladiators...Sprite vs. polygon... now that would be something!
80
Power Unlimited
X-Men V.S. Street Fighter is geen voltreffer maar ook zeker geen losse flodder. Het is een leuke afwisseling om met fighters uit verschillende 'kampen' te strijden. De gedateerde graphics nemen we dan maar voor lief.
60
IGN
What happens when you take an innovative arcade fighter, remove its most clever aspect, and put it on PlayStation? You get X-Men vs. Street Fighter, a game that delivers half the impact of its coin-op counterpart, yet isn't as horrible as you may be lead to believe.
40
GamePro
X-Men vs. Street Fighter finally arrives on the PlayStation, only to be KO'd by an evil tag-team of choppy graphics and slow gameplay. Add in the discarded change-fighter feature, and X-Men vs. SF quickly tumbles to the bottom of Capcom's PlayStation brawl barrel.
36
GameSpot
When a system is incapable of doing justice to a game, one would think a company would be smart enough to not release the game on that system. But for reasons that are probably based entirely around making money, Capcom has released a completely butchered version of its arcade fighter, X-Men vs. Street Fighter, on the PlayStation. The only thing added to the game is super cancels, which allow you to string multiple super combos together. Super cancels were lifted out of Street Fighter EX without much forethought, so some characters' cancels work better than others. In fact, the entire game seems to have been designed without much forethought. Even if this were a perfect translation of the arcade game, the simple fact remains that X-Men vs. Street Fighter is a terrible, unbalanced, pound-on-buttons-at-random-and-win-anyway fighting game.
| Category |
Description |
MobyScore |
| AI |
How smart (or dumb) you perceive the game's artificial intelligence to be |
3.4 |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
3.3 |
| Graphics |
The quality of the art, or the quality/speed of the drawing routines |
3.8 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
3.5 |
| Sound / Music |
The quality of the sound effects and/or music composition |
3.2 |
| Overall MobyScore (12 votes) |
3.5 |
User Reviews