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Popeye 2

Popeye 2 DOS Title screen.

MISSING COVER

MobyRank MobyScore
Commodore 64
...
...
Amstrad CPC
...
...
Amiga
...
4.0
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Description

Strange happenings are afoot once again in Sweethaven and only Popeye can make it right. In Popeye 2, our spinach lovin' hero must once again rescue Olive Oyl and make mincemeat of Bluto while looking after Swee'Pea, feeding Wimpy and keeping an eye on Jeep.

Popeye has four different levels to traverse through. His initial adventure takes him to a construction site where bouncing springs, falling girders and open welding flames impede his progress. Rolling barrels, and bombs which must be touched to be put out also stand to cause harm. In every level scattered hamburgers must be collected in order for Popeye to get past Wimpy who is often hanging out somewhere near the top of every vertically scrolling platform level. There are also feats of strength that Popeye must perform by beating up a punching robot-type thing with the aid of Spinach. Once past all these obstacles Popeye can move on to the next level.

The second level takes Popeye into the urban jungle where he must climb the side of the Biff Spinach building and avoid the same obstacles as in the previous levels. In the third level falling girders are replaced with giant bananas as Popeye finds himself in a jungle. Coconut throwing monkeys hang from ledges and snoozing tigers and snakes decorate the trees. The fourth and final level of the game finds Popeye climbing the masts of the S.S. Trev and the S.S. Andy as he makes his way to a final confrontation with Bluto and rescue Olive Oyl.

Popeye is able to jump around and occasionally when the situation calls for it punch his way through this vertical platformer. Bonus points are rewarded for finding Swee'Pea and Jeep. He can take multiple hits before he takes a curtain call but thankfully is unharmed by long drops. The player should beware as Popeye has only one life to get through the four levels of this adventure.

Screenshots

Popeye 2 DOS Title screen.
Popeye 2 DOS Why do I have to feed Wimpy? Why can't I just shove him down the site?
Popeye 2 Amstrad CPC Loading screen
Popeye 2 ZX Spectrum This is the first in a series of load screens. It is followed by copyright info and development team credits

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The Press Says

Your Sinclair ZX Spectrum May, 1991 95 out of 100 95
Sinclair User ZX Spectrum May, 1991 73 out of 100 73
ST Format Atari ST Sep, 1992 63 out of 100 63
Crash! ZX Spectrum May, 1991 60 out of 100 60
Amiga Joker Amiga Jul, 1992 22 out of 100 22

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Contributed to by Depeche Mike (17196), Kabushi (121977) and Martin Smith (63162)