User Reviews

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ZX Spectrum Awaiting 5 votes...


Critic Reviews

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90
ZX SpectrumCrash! (Sep, 1985)
Apart from the date on the inlay, 1984, I was also struck by the lack of instructions so it took a while to get into the game. After some time I found it to be pretty enjoyable. The large cartoon graphics are very good, but I would have preferred it if they could have been a little smaller so I could have seen a little more of the playing area at any one time. Popeye reacts very slowly to any direction commands which is a bit of shame since with such a small view of the game the player gets very little warning of impending danger. On the whole though I have enjoyed playing this game and perhaps the lack of instructions added something after all.
80
ZX SpectrumSinclair User (Oct, 1985)
At first the game is tedious. Popeye is so slow in response to your commands that he is mowed down even as he is recovering from a blow. Once you have adjusted to the slightly slow reactions and cracked the correct sequence to avoid Bluto, you can really start getting into the game. The graphics are excellent and very large. Popeye, Olive Oyl and Bluto are all perfect reproductions of the famous cartoon characters.
78
Commodore 64Zzap! (Jul, 1986)
This is a really jolly game containing some of the largest fully animated characters I've ever seen on the 64. The backgrounds are colourful and Popeye and 'friends' are all very nicely animated and add great character to the game, which although having a simple scenario (a collect em up), is fun to play with some quite tricky problems to solve. Popeye is a fun game and a nicely priced one at that.