The Price of Magik

Critic Score User Score
ZX Spectrum
...
...
Amstrad CPC
...
4.0
Atari 8-bit
...
...
Not an American user?

Description

In the final instalment of the Time and Magik series of interactive fiction, the light from the Red Moon is under threat. It was captured and harnessed by the magicians of Baskalos, but its keeper Myglar has turned against them and is using it for himself. He must be defeated before the crystal is exhausted.

The typing interface is typical of Level 9 games of the era. Time saving features include an ALL command can apply TAKE and EXAMINE to every object you can see, and the ability to type future commands while the screen is still scrolling.

18 spells are available, activated using 3-letter codes you will discover while exploring. These range from confusing or angering an enemy to healing yourself and detecting danger.

Screenshots

The Price of Magik Commodore 64 Get robes. Wear robes. Fly. Fall.
The Price of Magik Commodore 64 The ALL command as a time-saver
The Price of Magik Amstrad CPC Starting location
The Price of Magik MSX Starting screen

Part of the Following Groups

User Reviews

There are no reviews for this game.


Critic Reviews

Crash! ZX Spectrum Jul, 1986 94 out of 100 94
ASM (Aktueller Software Markt) Atari 8-bit Jun, 1986 7.5 out of 10 75
Computer Gamer Commodore 64 Jul, 1986 15 out of 20 75

Forums

There are currently no topics for this game.


Trivia

There is no trivia on file for this game.


Contributed to by airshark (3854), Rola (7475), Highretrogamelord89 (218), Martin Smith (63069) and LepricahnsGold (99596)