DescriptionAfter having defeated the evil Grand Vizier Jaffar, the brave Prince claimed just one reward: the hand of the beautiful daughter of the Persian Sultan. However, as the Prince approached the palace, his appearance suddenly turned into that of a beggar. Someone who looked just like the Prince ordered to throw him out. It turns out that Jaffar is alive and back for vengeance. Banished from the palace, the unfortunately Prince must travel to faraway lands and find a way to defeat the villain.
Prince of Persia 2 is, like its predecessor, a cinematic platformer. Much of the gameplay is reminiscent of the first game, focusing on precise jumping puzzles, swordfighting, and overcoming many hazards in order to stay alive. Swordfighting is more prominent and features situations where several enemies attack the Prince at once. Reinforcements may arrive after the Prince has eliminated all visible enemies. Like its predecessor, the game must be completed within a time limit.
- "הנסיך הפרסי 2" -- Hebrew spelling
- "PoP 2" -- Informal abbreviation
Part of the Following Groups
|ASM (Aktueller Software Markt)||DOS||Jul, 1993||10 out of 12||83|
|GamePro (US)||SNES||Feb, 1997||4 out of 5||80|
|PC Games (Germany)||DOS||Jul, 1993||80 out of 100||80|
|PC Joker||DOS||Aug, 1993||75 out of 100||75|
|Power Unlimited||DOS||Sep, 1993||7 out of 10||70|
|Power Play||Macintosh||Jul, 1994||68 out of 100||68|
|Power Play||DOS||Jun, 1993||68 out of 100||68|
|Mega Fun||SNES||Nov, 1996||62 out of 100||62|
|Imperium Gier||DOS||Jan 03, 1999||60|
|Video Games||SNES||Nov, 1996||59 out of 100||59|
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DevelopmentA Sega Mega Drive version of the game, in development by Microïds, was slated to be published by Psygnosis in 1996 but it was never officially released.
Release historyReports indicate the presence of this game as an unlockable bonus in the NTSC Xbox version of Prince of Persia: The Sands of Time, where all other console versions of that game offer the original Prince of Persia as a bonus instead (and the PC version, neither).
- Computer Gaming World
- June 1994 (Issue #119) – Action Game of the Year