DescriptionProteus is a meditative game based around exploration.
It is played from a first-person perspective and the environment is drawn in a minimalist style. The player starts in the water near an island that is largely randomly generated with each game session. There is no direct goal, instead the player can freely explore and choose a custom path. There are creatures that can be chased around or observed, sights to be discovered and more. Interaction is only provided through movement, but certain animals or elements can be interacted with by getting close.
The game has a day-and-night cycle and the weather also changes often. Through a certain mechanic, a cycle can be initiated to go through the seasons. This changes the entire environment and also introduces new events and animals. Sound and music also play an important role in the experience. The ambient sounds are altered by visiting certain locations, witnessing events or interacting with animals, changing the soundscape every time.
Part of the Following Groups
- Games with randomly generated environments
- Genre: Environmental Narrative Games / Walking Simulators
There are no reviews for this game.
|The Guardian||Windows||Feb 04, 2013||100|
|Gaming Age||PS Vita||Nov 14, 2013||A-||91|
|God is a Geek||PS Vita||Nov 06, 2013||9 out of 10||90|
|The Telegraph||Windows||Feb 13, 2013||80|
|Thunderbolt Games||Windows||Feb 04, 2013||8 out of 10||80|
|GameTrailers||Windows||Feb 12, 2013||7.4 out of 10||74|
|NZGamer||PS Vita||Mar 13, 2014||7.3 out of 10||73|
|Vandal Online||PlayStation 3||Nov 04, 2013||7 out of 10||70|
|Pocket Gamer UK||PS Vita||Nov 07, 2013||7 out of 10||70|
|The Digital Fix||PlayStation 3||Nov 27, 2013||3 out of 10||30|
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