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Proteus

Critic Score User Score
PS Vita
79
...
PlayStation 3
72
...
Macintosh
...
...
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Description

Proteus is a meditative game based around exploration.

It is played from a first-person perspective and the environment is drawn in a minimalist style. The player starts in the water near an island that is largely randomly generated with each game session. There is no direct goal, instead the player can freely explore and choose a custom path. There are creatures that can be chased around or observed, sights to be discovered and more. Interaction is only provided through movement, but certain animals or elements can be interacted with by getting close.

The game has a day-and-night cycle and the weather also changes often. Through a certain mechanic, a cycle can be initiated to go through the seasons. This changes the entire environment and also introduces new events and animals. Sound and music also play an important role in the experience. The ambient sounds are altered by visiting certain locations, witnessing events or interacting with animals, changing the soundscape every time.

Screenshots

Proteus Windows A lone tree
Proteus Windows An old shack
Proteus Windows These stand out because of the colour.
Proteus Windows Some statues on top of a mountain

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User Reviews

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Critic Reviews

Gamestyle PS Vita Oct 29, 2013 9 out of 10 90
4Players.de PS Vita Nov 04, 2013 85 out of 100 85
4Players.de Windows Feb 20, 2013 85 out of 100 85
Official UK PlayStation Magazine PlayStation 3 Oct 29, 2013 8 out of 10 80
The Telegraph Windows Feb 13, 2013 4 Stars4 Stars4 Stars4 Stars4 Stars 80
GameTrailers Windows Feb 12, 2013 7.4 out of 10 74
NZGamer PS Vita Mar 13, 2014 7.3 out of 10 73
Gameblog.fr Windows Feb 12, 2013 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
Metro.co.uk PlayStation 3 Nov 04, 2013 7 out of 10 70
Game Sphere Windows Jan 30, 2013 65 out of 100 65

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Contributed to by Sciere (294351)