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Proteus is a meditative game based around exploration.

It is played from a first-person perspective and the environment is drawn in a minimalist style. The player starts in the water near an island that is largely randomly generated with each game session. There is no direct goal, instead the player can freely explore and choose a custom path. There are creatures that can be chased around or observed, sights to be discovered and more. Interaction is only provided through movement, but certain animals or elements can be interacted with by getting close.

The game has a day-and-night cycle and the weather also changes often. Through a certain mechanic, a cycle can be initiated to go through the seasons. This changes the entire environment and also introduces new events and animals. Sound and music also play an important role in the experience. The ambient sounds are altered by visiting certain locations, witnessing events or interacting with animals, changing the soundscape every time.


Proteus Windows Autumn, trees shedding leaves.
Proteus Windows When chased by bees, you suddenly can run a lot faster.
Proteus Windows Title screen and main menu
Proteus Windows Two creatures pass in the sky.

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User Reviews

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Critic Reviews

4Players.de PS Vita Nov 04, 2013 85 out of 100 85
4Players.de PlayStation 3 Nov 04, 2013 85 out of 100 85
IGN Windows Feb 08, 2013 8.5 out of 10 85
Official UK PlayStation Magazine PlayStation 3 Oct 29, 2013 8 out of 10 80
Indius Windows Feb 03, 2013 14 out of 20 70
Pocket Gamer UK PS Vita Nov 07, 2013 7 out of 10 70
GamingTrend Windows Feb 15, 2013 70 out of 100 70
Calm Down Tom Windows Aug 22, 2012 7 out of 10 70
Push Square PlayStation 3 Oct 30, 2013 7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars 70
The Digital Fix PlayStation 3 Nov 27, 2013 3 out of 10 30


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Contributed to by Sciere (361598)