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Proteus is a meditative game based around exploration.

It is played from a first-person perspective and the environment is drawn in a minimalist style. The player starts in the water near an island that is largely randomly generated with each game session. There is no direct goal, instead the player can freely explore and choose a custom path. There are creatures that can be chased around or observed, sights to be discovered and more. Interaction is only provided through movement, but certain animals or elements can be interacted with by getting close.

The game has a day-and-night cycle and the weather also changes often. Through a certain mechanic, a cycle can be initiated to go through the seasons. This changes the entire environment and also introduces new events and animals. Sound and music also play an important role in the experience. The ambient sounds are altered by visiting certain locations, witnessing events or interacting with animals, changing the soundscape every time.


Proteus Windows I wandered off too far and now I can't find my way back to the island.
Proteus Windows When chased by bees, you suddenly can run a lot faster.
Proteus Windows Two creatures pass in the sky.
Proteus Windows One of the most powerful scenes in the game

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Critic Reviews

IGN Windows Feb 08, 2013 8.5 out of 10 85 Windows Feb 20, 2013 85 out of 100 85
Destructoid Windows Feb 08, 2013 8.5 out of 10 85
Playstation Universe PlayStation 3 Nov 03, 2013 8 out of 10 80
InsideGamer PS Vita Nov 14, 2013 7.5 out of 10 75
NZGamer PS Vita Mar 13, 2014 7.3 out of 10 73 PlayStation 3 Nov 04, 2013 7 out of 10 70
GamingTrend Windows Feb 15, 2013 70 out of 100 70
Calm Down Tom Windows Aug 22, 2012 7 out of 10 70
Push Square PlayStation 3 Oct 30, 2013 7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars 70


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Contributed to by Sciere (306774)