Alter Echo Reviews (PlayStation 2)

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Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for the PlayStation 2 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.0
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.8
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.4
Graphics The quality of the art, or the quality/speed of the drawing routines 3.0
Personal Slant How much you personally like the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 3.4
Story / Presentation The main creative ideas in the game and how well they're executed 3.0
Overall User Score (5 votes) 3.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GamePro (US) (Aug 20, 2003)
Alter Echo may ultimately wind up going the way of Shinobi, another superficial-looking game with surprising fighting depth for those patient enough to plumb for it. There's more to this planet than meets the eye.
Alter Echo is a good game but the developers made one serious mistake. By making the game so short and with no multi-player or any serious replay value, Outrage has created the perfect rental.
GameZone (Sep 05, 2003)
Alter Echo is very much what the title says it is: an alternate echo. You've heard some of it before, you've seen some of it before – but it is different from pretty much every game you've ever played. When you think about the game and all it has to offer, the primary thing that comes to mind is the game's morphing capabilities. You'll really enjoy those, as well as the boss battles. Some of the regular battles are good too, but the tutorial mode stops the action a little too often.
GameSpot (Aug 18, 2003)
Fighting games may have been the first to heavily focus on combining moves together to form an uninterrupted string of actions, but lately, sports and action games have been responsible for some of the most frantic combo-driven gameplay around. Games like Tony Hawk's Pro Skater put a large premium on long, skillful combos, and the action genre has recently seen games like Devil May Cry, which gives players similar rewards for taking out enemies in drawn-out attack sequences. THQ's Alter Echo takes a bit of this combo-driven reward structure and applies it to a sci-fi story that is interesting but is quickly overshadowed by the exciting combat. The resulting game is a lot of fun while it lasts, but is over quickly.
Gaming Target (Sep 18, 2003)
The music is also your standard set of forgettable techno tunes. Standard could also be used to describe the sound effects too. Explosions, gun fire, "laser sword" slash noises. You've heard it all before. But the voice acting and script are brutal, especially the character of Kess. Just cheesy, overwrought dialogue to go along with the cheesy, overwrought story. You won't think twice about skipping the story segments of Alter Echo.
Alter Echo does a good job in bringing something new to the platform table, but it just doesn't overcome its weaknesses in level design, overall control and the fact that it doesn't stand out as a high-quality platformer. What it does have is the morph ability, but the coolness of that can only last for so long. However, Alter Echo is a new platform game and if you're into them maybe you'd like to rent this game. I would hold off on spending your money for a platform game in the future if you are into the genre.
72 (Oct 14, 2003)
Alter Echo ist kein schlechtes Spiel, aber der Funke will einfach nicht überspringen. Viele gute Ideen wie die drei Formen des Hauptcharakters oder die lebendige Umgebung sind schlichtweg nicht konsequent genug umgesetzt - Outrage hätte sicher mehr aus der Thematik machen können. Was man sich bei den Minispielchen gedacht hat, wird mir zudem ewig ein Rätsel sein. Und dennoch: Wer auf ungewöhnliche Szenarien steht und vor kleinen Rhythmus-Übungen nicht zurückschreckt, der bekommt mit Alter Echo ein solides Action-Adventure.
Game Captain (Oct 13, 2003)
Ambitioniertes Action-Adventure mit einigen guten Ansätzen, das aber unter anderem mit dem mangelnden Abwechslungsreichtum seiner Levels zu kämpfen hat. Genrefans mit einem Faible für ungewöhnliche Schauplätze können trotzdem mal reinschauen.
GameSpy (Aug 27, 2003)
Alter Echo had a lot going for it, but it could have had a lot more. The coolness of the character-morphing and combat are overshadowed by the repetitive and linear play and a lackluster look. Hopefully, some of the game's innovations will turn up in a more well-rounded release. Alter Echo, though, fails to distinguish itself significantly from other unmemorable action titles.
68 (Oct 22, 2003)
Auch wenn Alter Echo in keinem Bereich wirklich außergewöhnlich ist, kann man mit dem Spiel eine Menge Spaß haben. Die Steuerung reagiert optimal und die zahlreichen Abschnitte überraschen immer wieder mit neuen Gegnertypen, für die man immer erst die richtige Morphtaktik finden muss. Auch die Hintergrundgeschichte mit dem merkwürdig lebenden und teilweise recht quer denkenden Planeten, auf dem man sein Unwesen treibt, wird schön erzählt. Da sich auch der Schwierigkeitsgrad stets fair präsentiert, dürften Action-Fans mit Alter Echo genau richtig liegen. Allerdings muss man grafisch gewisse Zugeständnisse machen. Denn obwohl in sich recht stimmig, kann die Grafik eine gewisse Eintönigkeit mit Hang zum Unterdurchschnittlichen nicht verheimlichen.
IGN (Aug 19, 2003)
The integration of all the gameplay systems is very well done and the amount of combos and moves and abilities you'll have at your disposal are all very appealing. I just wish the game stood up and presented more of an open-ended challenge and demanded that I master all of them instead of having me slog through enemies in such a linear fashion --both conceptually and in the game world. It's definitely something different and new so if you don't mind taking a chance, Alter Echo might be worth a look.
Gamezilla (Sep 12, 2003)
Potential is one of those few words that might sound nice when used to describe something. But really, when broken down, potential means that one day you could possibly be great, but for now, you’re mediocre. I can’t help but apply the word “potential” to Alter Echo. Indeed, Alter Echo brings some interesting gameplay elements to the table, but the execution falls short and it ends up being simply average, along with a thousand other no-name action titles. To its credit, Alter Echo is fun enough to be a worthwhile rental or bargain bin find, but not much beyond that.
65 (Oct 15, 2003)
Deshalb meine Empfehlung: An alle Spieler die sich das Spiel kaufen möchten: Bitte unbedingt vorher antesten, nicht einfach blindlings ins Regal greifen und den Titel mitnehmen. Lieber kurz mal ausprobieren ob einem das Szenario zusagt. Eine Pauschalwarnung oder Empfehlung bei diesem Spiel ist wahrlich nicht leicht zu stellen. Nur mich konnte der Titel leider nicht überzeugen....
Worth Playing (Sep 23, 2003)
Overall, Alter Echo is a fun little game that doesn’t manage to deliver on the developer’s promises but does prove to be an entertaining diversion for a half-dozen or so hours. The combat is the best aspect of the game, racking up huge combos and delivering death via the innovative Time Dilation system is big fun. But no matter how you cut it it’s hard to justify a full-on purchase for Alter Echo – its straightforward level design, repetitive scenery, and lack of replay value is a major disappointment.
The game plays well but despite being broken down into smallish sections can frustrate until you figure out how to defeat a certain boss character or wave of enemies. Fun in small bursts, Alter Echo has lots of cool ideas but needed a more likeable main character and bit more substance…
Game Chronicles (Oct 01, 2003)
Alter Echo is sadly nowhere near that level. It is simply an average, albeit, finely polished game. I found the stage system enjoyable, playing it longer than I probably would have otherwise. The story is predictable to a fault, but with a nice twist ending. Still, with only around seven hours of playtime, repetitive textures, levels, and enemies, clichéd dialogue, and no real reason to play through it all again. I’d stick with a weekend rental.
60 (UK) (Oct 06, 2003)
While it is refreshing to see a licence and franchise-obsessed publisher like THQ launching original brands and backing a risky concept like Alter Echo, this is unlikely to encourage it to green light the next one. As it is, it's a good game that you wouldn't mind unwrapping on Christmas morn, but it lacks the imagination that the design documents must have been crying out for, and ultimately feels too much like psychedelic paintball in a foam-padded adventure playground.
55 (Oct 10, 2003)
Alter Echo aurait vraiment gagné à profiter d'une meilleure réalisation. Sa pauvreté graphique suffira à elle seule à faire fuir nombre de joueurs. Les plus indulgents découvriront un soft au potentiel pas suffisamment exploité. Triste histoire pour un gameplay qui aurait pu faire bien mieux que ça.