78
MobyRank
100 point score based on reviews from various critics.
3.8
MobyScore
5 point score based on user ratings.

Description

The world is called Deep Earth. The world is a huge underground complex of cities and labyrinths. The world is populated by people who have never seen the sky and the sun in their lives. The world is dark and hostile, and knows no mercy. Technology is well developed in this world, but the society is ruled by a cruel law, dividing all the citizens into classes, depending on the their D-ratio - a form of identifying people and assigning to them a social status at the same time. This is the reality of mankind somewhere in a fantasy universe, where the hero Ryu is thrown into.

Ryu is a simple guard, a ranger with a low D-ratio - his job is to help to protect the citizens from genics - artificial monsters who have gone wild. During one of such routine patrols, Ryu runs into a mysterious silent girl named Nina, and saves her from a monster. Willing to protect her, Ryu discovers in himself a devastating power. He is now determined to do something for the society of Deep Earth - and perhaps to guide them to the surface of the planet...

"Dragon Quarter" is a radical departure from the previous titles of the long-running series, and from standard console-style RPGs in general. The game is built as a huge dungeon crawler, with no overworld map. The combat is much more strategic than usually: each character has action points (AP), which can be used to move around the screen during an enemy encounter, and to perform a variety of combo attacks. There is no magic in the game, and many of the items you find in dungeons are random. All the enemies are visible on screen. Depending on who first initiated a physical contact, your party or the enemies get an extra turn in battles. The game allows (and even encourages) the player to restart the game from the beginning, keeping the items and the party experience (extra experience you get from battles and from treasure chests, which you can store and then assign to any of the characters). The game also features a special counter - Ryu can use his traditional dragon transformation abilities, but the counter raises with each such transformation, and when the counter reaches 100, the game is over. Raising your D-ratio allows you to access new areas every time when you re-play the game.

Alternate Titles

  • "Breath of Fire V" -- Informal name
  • "ブレスオブファイアV ドラゴンクォーター" -- Japanese spelling

Part of the Following Groups


Merchant Title Platform Price  
Amazon
Breath of Fire: Dragon Quarter PlayStation 2 $6.75  
ebay.com
Breath of Fire: Dragon Quarter    
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User Reviews

Capcom surely surprised me with this one Unicorn Lynx Bronze Star Contributing Member (72406) 4 Stars4 Stars4 Stars4 Stars4 Stars

The Press Says

GamesAreFun.com (GAF) Apr 28, 2003 9 out of 10 90
Game Informer Magazine Mar, 2003 8.5 out of 10 85
Game Captain Nov 26, 2003 83 out of 100 83
IGN Feb 14, 2003 8.2 out of 10 82
Christ Centered Game Reviews Jun 01, 2005 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Game Informer Magazine Mar, 2003 8 out of 10 80
GameSpot Feb 25, 2003 8 out of 10 80
GamesFirst! Apr 02, 2002 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Super Play Dec, 2003 7 out of 10 70
Digital Entertainment News (den) Aug 03, 2003 5.2 out of 10 52

Forums

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Trivia

Three of the dragons in the Japanese version had the names Odin, Dva, and Chetyre. Those names means, respectively, one, two, and four in Russian. The name of the dragon Dva was mistranslated and became Dover in the US version.


This entry to the MobyGames database was contributed by MA17 (142) on Feb 20, 2003.
 

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