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||The quality of the sound effects and/or music composition
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I had the chance to go and see the movie before the actual premiere and just the day before I stupidly decided to pick pears. Does that stop someone from going to the movies a day later? If that somebody is me then yes, it does because you see I am one mental defective stupid no good piece of shit. To make a long story really short: the scaffolding collapsed while I was standing under it. I lived (luckily?!) but my right leg got stuck and I broke my foot. The cause which made sitting impossible is for your imagination to fill in. Anyway, I would have loved to see the movie as my interest in it simply increased with every one, of the mere six, levels I finished. Unfortunately I can not tell you if the movie makes you eager to play the game, but I guess that would be more relevant in a DVD review or would that be the other way around?!
War die Verfilmung von Catwoman schon äußerst mau, so zeigt das dazugehörige Spiel, dass es sogar noch schlechter geht. Alles wirkt extrem oberflächlich, primitiv und unausgereift. Dabei hätte eine spielerische Mischung aus spannenden Peitschenkämpfen und akrobatischen Geschicklichkeitseinlagen durchaus Potenzial gehabt. Aber scheinbar fehlte den Entwickler einfach die Zeit oder Lust, sich neben der plakativen Einbindung von Halle Berry hier und Halle Berry da auch noch um das Gameplay zu kümmern. So sind die Kämpfe und Schalterrätsel so anspruchsvoll wie das Öffnen einer Dose Whiskas, die Gegner dumm wie Miezenschiss und die Kameraführung so sinnvoll wie Lockenwickler für Siamkatzen. PC-User müssen sich zudem mit einer fast unzumutbaren Steuerung sowie derben Grafik-Bugs herumärgern, während sie sich zusammen mit Xbox- und GameCube-Besitzern auch noch darüber wundern werden, warum Catwoman auf ihrem System deutlich schlechter aussieht als auf der betagten PS2.
It used to be that you'd have to wait awhile to see games based on the big summer movie releases. But these days, the simultaneous movie-video game release seems to be rapidly becoming the norm. Electronic Arts, which has done some great work recently with its games based on the Lord of the Rings movies, is now delivering a game based on the upcoming Halle Berry movie, Catwoman. Catwoman attempts to deliver some Prince of Persia-like acrobatics, but its sharp graphics are offset by bad control, weak voice work, and shoddy gameplay.
The game further illustrates the fact that voice acting for a computer game is different from movie acting. Even though most of the movie cast reprise their roles everyone comes across as wooden and half asleep - why is good voice acting still so rare? It’s not all the actors fault though; the dialogue and the one-liners are simply inane. This and other aspects give you the feeling that the game was rushed out in time for the movie.
Wenn man Catwoman spielt, dann glaubt man fest, dass die Qualitätssicherung von EA beim Master-Termin in Urlaub war, denn so ein unterdurchschnittliches Filmabenteuer hätten wir vom Branchen-Riesen nach den Herr der Ringe-Titeln eigentlich nicht erwartet. Catwoman sieht nicht schlecht aus, in Sachen Gamedesign und Steuerung erwartet den geduldigen Spieler allerdings ein Patzer nach dem anderen. Wer ein ordentliches Action-Adventure sucht, der greift zu Prince of Persia. Und wenn es unbedingt eine Filmumsetzung sein muss, dann bietet Van Helsing noch immer deutlich mehr Spielspaß als diese lahme Katze.
Game Over Online
I'm not sure how many times I've heard that Berry looks amazing in this movie and in the game and everywhere else. But she is getting to be 38 and it is typical for women over 40 in Hollywood to never get any of the glamorous action movie roles. Just think, the most logical choice would have been to beg Michelle Pfeiffer to reprise her Batman nemesis role. Hopefully, Berry will get a chance to embody a character with a story worth telling and in this case, a game worth playing, before she is shut aside.
Game Freaks 365
I was impressed when I first gave this game a spin. The combat was always an under-performer, and reminded me of Sony's Jet Li game, Rise to Honor. The acrobatic parts of the game make it feel like the Catwoman name was more than just a way to sell a copy, but in fact the developers put time creating a video game form of the Catwoman character. Unfortunately, the not-so-solid controls, camera angles, A.I., and level design are all reasons why I can't give this game high remarks.
True to other EA movie licensed games, such as The Lord of the Rings and James Bond, Catwoman manages to capture the movie perfectly. Sadly, this is a bad thing in Catwoman's case, making it hard to even suggest this one as a rental.
This single-player adventure may be worth a weekend rental for fans of the film -- and it can be easily completed in that time -- but others should steer clear of this hairball of a game.
Game Informer Magazine
Every time I started to feel like I was enjoying myself with this foul feline, I’d fall down another gap and have to start an entire section over. Consequently, finishing each part of the game was a true joy for no other reason than I knew I’d never have to play it ever again.
mdat de game gebaseerd is op een filmlicentie, vreesde ik dat het een ontzettend slechte game zou zijn. Dat is het wat mij betreft niet geworden maar het is wel een ondermaatse game. De game toont aan hoe belangrijk een goede camera en controls zijn want ondanks alle moeite die klaarblijkelijk gestoken is in het af en toe leuke en uitdagende leveldesign, de redelijke graphics, de muziek en het gevechtssysteem is er toch weer die ouderwetse gameplay die roet in het eten gooit. De gameplay is daarbij niet eens zo slecht maar hij wordt vrijwel contant tegengewerkt door het cameraperspectief dat te pas en te onpas verandert, dan wel juist niet verandert, waardoor je blind ergens heen moet springen. Vooral voor de mensen die zich bij de onwikkeling van dit spel met het leveldesign hebben beziggehouden is dit jammer want als de camera meewerkt is het best wel vermakelijk.
Everyone knows the man in black tights, the superhero of the night, Batman and probably seen the classic movie “Batman Returns,” in which they introduced the sexy character Catwoman. Now, DC has brought this character back to be featured in her own theatrical film, “Catwoman,” starring Halle Berry instead of the original actress, Michelle Pfeiffer. Personally, I don’t think this really matters, but from what I hear, the movie is abysmal. While the movie didn’t do so well, the game has the potential to be a completely different story, as seen with “The Chronicles of Riddick.” So is this game a flop or a success?
Next Level Gaming
I would say that kids might end up liking this game because it is based on the movie, but judging from the outcome of the box-office bomb I don’t even think anybody took their kids to see it. I just thought this game was not very good. If it clocked in at $20 it might have received a few more points, but I see no reason to put $40 on the counter for this game. Not the PS2 version, not the GameCube version, and not the Xbox version. Stay away from this one!
Game Informer Magazine
Just the thought of watching the Catwoman movie makes me vomit a little in my mouth. The idea of playing the game that is based on this waste of film is the equivalent to dunking my head into the world’s dirtiest toilet and gargling. After spending two complete days with this killer app (killer as in you’ll die a little inside each time you play it), I can safely say that I’ve experienced horrors that your mind can’t even begin to comprehend. In short, playing this epic-sized monstrosity is similar to being scratched to death by a house cat…not only is it painful, it’s also embarrassing.
It’s not all cat-litter though, without a doubt the strongest part of Catwoman is the graphics and the developers have certainly gone to town to make the whole environment as movie-esque as they could. Catwoman’s animations are certainly top notch and it doesn’t take that long to discover that Halle Berry’s sexy appeal has found its way into the game as she wiggles about in her undersized cat-suit. However even something as polished as the animation on Halle Berry cat like butt shouldn’t make someone go out and spend £40 on a game and we certainly didn't see anything in Catwoman that should break this tradition. For fans only..
Catwoman is little more than a pretty face and a sexy voice covering up for a cumbersome, pitiful attempt at an action game. Level designs that literally force you to try and retry an incredibly difficult section while fighting the controls and camera instantly suck any fun out of what could have been a nice attempt to mix Prince of Persia exploration and free-form 360 degree fighting (a la SCEA's Rise to Honor). Even if you really, REALLY liked the movie, there's almost no reason to give this game more than a passing glance.
Games with popular movie licenses have been all the talk this summer. With surprise hits like Chronicles of Riddick: Escape from Butcher Bay and Spider-Man 2, developers have been shaking the stigma that you can't make a good game from based on a movie. However, given what seems ample material for a quality action-adventure title, EA misses the mark by a mile.
Graphically, the game comes out strong. Though there is nothing overly exciting about the design or detail of the levels, character models, or animation, the graphics are the best part of the game hands down. The soundtrack is okay but where the sound really suffers is the voice-overs. Not surprisingly, Halle Berry didn’t stick around to lend her voice to the project.
What about that outfit? Or would it be more appropriate to say 'lack' of an outfit. It has to be said that the animation should really appeal to the male gamers out there. Well, that is supposed to be the theory until a female reviewer gets hold of it. Then what are you left with? Apart from the pretty graphics, nothing much else comes to mind. The use of Capo era moves should have been another highlight of the game but there isn't enough of it to talk about. All in all this game really did go to the dogs... not to mention the pet cemetery.
To highlight the sheer ineptness of this title, leave your joypad alone for a few seconds and marvel at the extent to which the developers created an idle animation. Sure we've seen Sonic wag his finger at you and Mario fall to sleep, however Catwoman struts her stuff in this elaborate cut-scene styled effect whenever you let go off the pad for a few seconds, it's just a shame that this much effort wasn't put into the actual game.
There is no denying that Catwoman is only half the game that it could have been nor are there any excuses. Even with the widespread resources Electronic Arts can call upon, it failed to produce a fulfilling video game tie-in. A little less presentation and a lot more effort on the game experience itself would have saved this cat at least some of its nine lives.
"Catwoman" não serve nem para fãs do filme ou jogadores casuais. O melhor mesmo é enterrar o game na caixa de areia mais próxima.
Just as the "Catwoman" feature film has been criticized for all flash and no substance (Village Voice: "simultaneously overstuffed and undernourished"), the video game of the same name suffers from the same fate.
Electronic Arts has enjoyed a great run in the last few years, trumping everyone with dozens of great games, million-plus selling franchises, and innovation that is tough to compete with. Every so often it's bound to happen, though -- you know, a slip-up, a mistake, a wrong guess. That one game that maybe they shouldn't have bought the movie rights to. That's Catwoman.
Poor Catwoman. As one of Batman's enemies, she was really little more than a pretty face and hot body in a tight catsuit. Judging by the ubiquitous trailers for the new Halle Berry movie, it looks like more of the same. When it was announced that Electronic Arts would be doing the Catwoman game, however, my spirits picked up a bit. After all, EA generally puts out a quality product, even if there isn't a lot to work with. Sometimes, though, only so much can be done, and this seems to be the case here. Not only is there little in the way of story, there's even less when it comes to actual gameplay.
“Catwoman” isn’t a game as much as a licensed train wreck in search for a reason for being that, sadly, never materialized while I played. It sucks the joy of playing games and living life in general the further one exposes oneself to its rushed-to-market existence. Avoid!
Många goda idéer som skoningslöst slås ihjäl av miserabel kontroll. Och det här spelet har inte nio liv. Frustrationsfaktorn är hög.
C'est fou comme une mauvaise jouabilité peut flinguer un titre. Puisqu'il est quasiment impossible de manier Catwoman comme on le voudrait, on ne s'amuse pas à suivre le personnage dans ses aventures. Souhaitons un destin tout autre au film sur grand écran.
We're not going to beat around the bush. Catwoman is tired, trite, vastly clichéd 'ideas' lumped together with the cheapest wallpaper paste. This may be because, according to America's media, the film itself is awful, but there's no way that tells the full story. The general gameplay implementation is shocking, blanched of all character and utterly devoid of merit. Hopefully by now you've realised that you must not buy this game. Do not. It's not even funny. We're not even going to crack the obligatory joke about consigning it to the litter tray. Catwoman is truly awful.
Considering the pedigree, was there really any question as to how this hairball was going to turn out? It’s the Catwoman game, for crying out loud, and it’s precisely as bad as you thought it would be. Unless you have a fetish for crummy games, leave this one in the litterbox where it belongs.