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I can’t think of a game more deserving of the moniker "survival horror" than Clock Tower 3. Unlike Resident Evil, where players must partake in a fair amount of killing, here you’ll spend 80 percent of your time fleeing from ghosts and grotesque bosses. Unfortunately, this refreshing approach doesn’t come without a few hitches. In particular, hiding in designated spots always permits at least one escape, even if the enemy clearly watches you retreat to that location. Other problems include suspect controls when the camera changes perspective, and the brief time it takes to complete the adventure. Fortunately, these flaws don’t seriously detract from the experience. If you like the genre or really graphic material (the first three hours are especially disturbing), Clock Tower 3 is a no-brainer.
Hui, ich muss gestehen, soviel Angst wie Clock Tower hat mir schon lange kein Spiel mehr gemacht. Die Zombies von Resident Evil entlocken einem nur noch ein müdes Lächeln, bis man sie mit einem gezielten Schuss aus der Schrotflinte zerlegt. In Eternal Darkness kämpft man sich inzwischen auch routiniert durch die Zeitepochen - gähn!
Und genau hier kann Clock Tower punkten. Der Fakt, dass man durch fehlende Bewaffnung den wirklich derben Massenmördern völlig ausgeliefert ist, lässt den Puls nicht mehr ruhen. Die ständige Flucht gepaart mit einer ordentlichen Prise Psycho-Horror und auch nicht gerade zimperlichen Bildern lassen selbst hartgesottene Gemüter ab und an mal zusammenzucken.
Mein Geheimtipp für Fans von gepflegtem Survival Horror.
The only drawbacks for the title are jaggy graphics and somewhat bland backgrounds. Despite the sometimes-suspect presentation, Clock Tower 3 is a must to play in the dark, but probably not by yourself.
Like most fans of the survival horror genre, the thing we like most--aside from getting a good scare--is the survival aspect of the game. It’s always a treat attempting to get the hero out of a horrific situation and games such as Silent Hill and Resident Evil have more than made this craving a real joy. And now the third outing of the Clock Tower series has come to offer something a bit more different. Is this a game that takes gamers by the hand for a terrifying jaunt into the darkest corners of a world where the spirits of the wrong beg for release while the servants of evil pursue you? You better believe it.
Surprisingly short yet thoroughly enjoyable, Clock Tower 3 is a fine work of survival-horror from Capcom. The panic meter, coupled with the lack of any real weapons, helps increase the "scariness" of the game. Well worth a purchase or rent, but if you do get it, be sure to pay your electric bill in advance, since you'll be leaving the lights on at night for a long time to come.
Let me start by saying that Clock Tower 3 is a jaw-dropping, drool-inducing, stunningly beautiful game. Yes, I'm an admitted eye candy junkie. Watching this game fed my eye-candy habit as no game before it. There. I said it. Let's move on.
Clock Tower 3 is a relatively short but enjoyable game that has its share of rough areas here and there, but do not let that keep you away from a game that is a ghastly good time.
Zu schade, dass die Grafik etwas hinter dem von der Konkurrenz vorgelegten Standard zurückbleibt. Auch die teilweise mehr als unglückliche Kameraführung im Zusammenspiel mit der nicht optimalen Steuerung sorgt ein ums andere Mal für leichte Frustmomente - ganz zu schweigen von den überharten Bosskämpfen. Doch trotzdem sollten sich Genre-Fans den Titel etwas genauer anschauen, denn Gore, Spannungsbogen, Soundkulisse und vor allem Story können problemlos mit Spielen wie Project Zero gleichziehen und rücken auch Silent Hill 3 gefährlich nahe auf den Pelz. Nimmt man dazu noch die interessante Grundvoraussetzung, dass man die Gegner mit Ausnahme der Bosskämpfe eigentlich nie besiegen kann und stattdessen auf Flucht und Verstecken angewiesen ist, wird der Adrenalinspiegel ständig weiter nach oben gedrückt.
During the survival horror craze of the late 1990s, Human Entertainment's Clock Tower series rarely received the accolades that its designers had hoped for. Renowned for its storyline and atmosphere while simultaneously trounced for its complete and total lack of intuitive gameplay, the point and click adventure never pulled itself from the shadows of bigger and better adventures like Resident Evil and Silent Hill. And to be honest, it was rightfully so.
At first, I found Clock Tower 3's gameplay to be pretty intense and genuinely frightening, but as the game wore on the bosses became less scary and the puzzles less interesting. It's definitely not as good as Silent Hill or Resident Evil, but Clock Tower 3 does deliver its share of thrills and excitement.
Clock Tower 3 would've scored higher had it not been so Capcom-ized (and not so damned short), but amazingly enough, the game still manages to retain much of the original Clock Tower's spirit. The Capcom/Resident Evil influences are obvious (right down to the "woman fetching water" statue found in the Art Gallery of the original RE), and it may sound like it's shallow, but Clock Tower 3 is yet original enough to hold it's own against the competition, thanks to the original set of play mechanics and a vibe all it's own. For genre fans only, but that's for someone nonetheless .
Clock Tower 3's movie portions are stronger than the gameplay that underpins them, and the result is a game that you'll probably want to finish more for its storyline than for the fun you'll have actually playing it.
Avec Clock Tower 3, Capcom est parvenu à mettre en place un système de jeu qui renouvelle le genre, mais qui manque parfois d'efficacité. Les amateurs du genre auraient tort de ne pas se laisser prendre au jeu, même si l'on est loin de la maîtrise d'un titre comme Silent Hill 3.
It's a good start. I have to give it that. With some more actual gameplay to it, and more thought put into the asinine "panic meter," Clock Tower 3 would be an excellent survival-horror game. As it is right now, it's an utterly horrifying game that eventually starts to deeply irritate its player. It may be worth a rental, but it's really not a purchase.
In conclusion, Clock Tower 3 may be just what your survival-horror fanatics have been looking for to tide you over until the next Silent Hill or Resident Evil. It brings some new flavours to a well-used area of gaming, and if it can be found at a bargain price may well be worth it for the few hours entertainment it gives you. While it doesn’t have the polish or feel to place it parallel with these masters of the genre, its well worth a look if you have completed these games and are looking for something different…though if youre new to the genre, or are looking for something with a bit more kick, take a look at Silent Hill 3.
Although it makes for a fun ride, Clock Tower 3 suffers from the aforementioned gameplay flaws as well as a lack of depth. The game can be easily finished in under six hours on the first run through -- rather short for a full-priced game. If the puzzles had been fully integrated with the story or had the levels been larger the game might have had some lasting appeal. While seeing the Capcom name on its box makes Clock Tower 3 seem like a good candidate for an impulse purchase, your best bet is to wait and rent it when you have a spare evening. Save your hard earned cash for Silent Hill 3.
Sadly, the gameplay suffers from some duff execution in places. Although the change from point 'n' click controls to a more Devil May Cry-style system is welcome, controlling Alyssa isn't that easy thanks to the over-eager camera that flicks between set angles. The simplistic nature of the puzzles doesn't help either, as it turns the game into a case of running to and fro as fast as you can rather than anything requiring proper skill. It's a shame really, as even with all these problems Clock Tower 3 is far superior to its predecessors in every way. We just doubt that anyone but the most hard-core survival horror fan will notice.
The most likely question you'll have as you stare at this review is 'where were the other Clock Towers?' Indeed, despite our advancing years and encyclopaedic knowledge of gaming obscurities, this series has managed to completely pass us by, and for good reason. The first version sold all of 1,500 copies in the UK five years ago, and the second wasn't even released here, so forgive our total ignorance. Suffice to say they were PlayStation-only point and click adventures that apparently didn’t go down too well, so the series has been dragged into more contemporary survival horror territory.
When you get right down to it, Clock Tower 3 is a big disappointment in almost every aspect. In fact, aside from sounding fairly good, the game stops just short of being a complete flop. Anyone looking for a good scare would be wise to stay away from Clock Tower 3, and instead check out any of the Resident Evil or Silent Hill installments they may have missed over the years.
Jag vill verkligen tycka om det här spelet. Tyvärr har Clock Tower 3 för många skvanker och irritationsmoment för att jag med handen på hjärtat ska kunna ge det tummen upp.
Resident Evil parti chez Nintendo, Capcom ne pouvait décemment pas oublier les possesseurs de PS2 avec des survival horror maisons, étant donné le parc installé de machines et la concurrence d'un certain Silent Hill. Le salut est venu de Clock Tower 3 et du studio Sunsoft, qui s'était bâti une certaine réputation au cours des années 90 avant de connaître le déclin. Pour le passage à la PlayStation 2, Capcom a dit adieu au point-and-click hérité de la Super Famicom et de la PSone. La série passe à la vitesse supérieure en se la jouant survival horror décalé. Pour quel résultat ?
Games like Clock Tower 3 will be the death of adventure games with their retarded console mentality. Save points and end-bosses are not conducive to a good game and are instead the result of lazy programming. The graphics, especially the cut-scenes, are splendid and the music is top-notch, but what does it matter if the game veers so far off course simply because companies would rather attempt to appeal to action gamers by including a few ridiculously hard fighting sequences. The end result is a badly produced hybrid that appeals to very few gamers and what more evidence do you need than the figures quoted in the first paragraph of this review?
Kinji Fukasaku must have had it rough as a child. He made a name for himself by gleefully unleashing a torrent of death and destruction upon scores of youthful adolescents in the cult favorite Battle Royale. As director of the in-game cinemas in Clock Tower 3, he has continued his dark, macabre torture of innocents to great effect. Never before has a video game fully earned its Mature rating with such gusto. None of the maggot-ridden, zombie-infested, mutating toothy slime beasts of the Resident Evil or Silent Hill series of games can hold a shaky candle to the graphic depiction of sinister murder perpetrated by the bad guys in Capcom's Clock Tower 3.
While a quantum leap ahead in gameplay and atmosphere, Clock Tower 3 is still a 'get chased by scary killers' game that lacks the genuine terror of a Silent Hill title, the dinosaur appeal of a Dino Crisis and the all-out action of a good Resident Evil title. While the playability and palatability of Clock Tower 3 is far ahead of previous chapters, it still has a ways to go to break onto the A-list of the survival horror genre. Also, for as many kudos as Capcom deserves for improving many aspects of Clock Tower's gameplay and design, they also deserve a huge 'boo' for trying to sell us on such a completely helpless, easily freaked and unresourceful heroine as Alyssa Hamilton, especially in the post-Buffy era.
Jeu tantôt hilarant tantôt soporifique, Clock Tower 3 peut se targuer d’être tout à fait unique en son genre : jamais survival-horror ne m’aura autant plié en deux, vraiment. Mais même pour les amateurs de nanars, le soft devient vite une vraie torture. Les énigmes sont d’une débilité et d’une nullité effarantes, et les gémissements continus de l’homme à la serpillière sur fond de musique classique achèveront de dégoûter les plus courageux. Vraiment dommage, parce qu’Alyssa rampe vraiment admirablement bien…