There is no PlayStation 2 cover art on file for this game
85
MobyRank
100 point score based on reviews from various critics.
2.9
MobyScore
5 point score based on user ratings.

Description

Colin McRae is no longer with Ford and Nicky Grist is no longer Colin’s co-driver. Things have moved on in the rally-driving world, as they have with this the fourth title in the series. This time it’s you in the vehicle of your choice.

While the game features improved graphics over the older titles the biggest improvement is the handling in the game, which is now based on real world physics. Where the previous titles handling of the cars made use of one pivot point, the new physics engine has four pivot points, each wheel interacting independently of the others.

There are four championships modes, 2WD, 4WD, Group B and Expert. 2WD is for beginners. 4WD is the next step up offering an intermediate challenge. Group B features cars from the 80’s that were banned in 1986, as they were unrestricted and capable of extreme acceleration. And finally, Expert is for those that finish 4WD in advanced mode, upon which you are presented with Expert mode where you drive with cockpit view only with the highest damage setting.

There are 8 national rallies in which to race, including USA, Australia, UK, Finland, Japan and Greece. There are also over 20 cars to unlock, including the Team Ford Transit van.

Alternate Titles

  • "科林麦克雷拉力04" -- Chinese Title (Simplified)

Part of the Following Groups


Merchant Title      
amazon.com
Colin McRae Rally 04    
ebay.com
Colin McRae Rally 04    
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User Reviews

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The Press Says

Deaf Gamers 2003 9.2 out of 10 92
Gamers Europe Dec 02, 2003 9 out of 10 90
Gamesdog Oct 07, 2003 9 out of 10 90
Jeuxvideo.com Nov 15, 2003 18 out of 20 90
Futuregamez.net Dec 20, 2003 90 out of 100 90
GameCell UK 2003 9 out of 10 90
allaboutgames.co.uk Mar 14, 2004 9 out of 10 90
G4 TV: X-Play Apr 05, 2006 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Gamer 2.0 Sep 16, 2005 7.7 out of 10 77
Boomtown Oct 14, 2003 7 out of 10 70

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Trivia

Six by Nine Studios handled the PC port, but faced a lack of access to the entire source code base of the Xbox version to optimise the game for the PC platform. Therefore, they focused on the weather and particle effects. By splitting the loops for the weather, they added snow and rain effects which seemed to appear both close and further away. The PC version therefore has a more realistic weather system.


This entry was contributed by Xoleras (66964) and Macintrash Bronze Star Contributing Member (2535)
 

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