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Crash Bandicoot: The Wrath of Cortex (PlayStation 2)

70
MobyRank
100 point score based on reviews from various critics.
3.6
MobyScore
5 point score based on user ratings.
Written by  :  qwertyuiop (32542)
Written on  :  Aug 02, 2008
Platform  :  PlayStation 2
Rating  :  3.4 Stars3.4 Stars3.4 Stars3.4 Stars3.4 Stars

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Summary

Not as good as Warped

The Good

Well, Crash is back. While not the best game in the series, if you're looking for more platforming and crystal collecting, it is perfectly serviceable. The new "hamster ball" levels are well-done, and Coco's levels are a return to classic platforming, before you got all those powerups, and give a rather different feel than Crash's levels.

The Bad

First, it doesn't look all that good. On a technical level, it looks about the same as Warped, which is a bit of a downer when Warped is a PS1 game. On an artistic level, while I can't point to anything specific, the game feels less interesting. While the main platforming controls are alright, there are some rather annoying platforms with beveled edges, which allows you to land on the edge, then fall off... The vehicle controls are somewhat uneven, going from acceptable to horrible depending on the vehicle in question.

The Bottom Line

Well, it's like Crash Bandicoot: Warped, but not as good.