User Reviews

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Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.7
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.9
Graphics The quality of the art, or the quality/speed of the drawing routines 4.3
Personal Slant How much you personally like the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 3.9
Overall User Score (7 votes) 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GamersMark (Sep 23, 2001)
All in all, dont dismiss this game as another Tony Hawk ripoff. Theres a clear advantage to using someone elses ideas mixed with your own: you can correct any mistakes another game has. Where Tony Hawk has generic sound, DM2s sound is awesome. Where TH has plain and boring stages, DM2s stages kick ass. But mostly, the trick modifier adds layers of depth to the game.

No game is without problems and DM2 is no exception. Control is awesome but sometimes(rarely) its kind of glitchy. Also, sometimes you’ll land a trick thats obviously a crash. These are minor complaints compared to how great this game is, so dont let it sway you. If you enjoyed TH, youll love this game.
PSX Extreme (Sep 15, 2001)
In the end, Dave Mirra Freestyle BMX 2 is indeed one hella' sweet extreme sports game. Z-Axis has done a fine job at creating the first BMX title on the PS2. Dave Mirra 2 only lacks one trait, and that's future online gameplay, but it makes up for it with the overwhelming amount of gameplay modes such as ten VS games, a huge career mode, create-a-park, and create-a-biker mode. On top of that, the 8 enormous stages create an almost never-ending atmosphere of extreme sports. The soundtrack, the visuals, the gameplay in general make Dave Mirra 2 stand out among many extreme sports titles, and can truly raise its head in honor right next to SSX. Extreme sports fans, get Dave Mirra Freestyle BMX 2, you'll love this game and the way it plays so fluidly, almost as if you were watching a televised event.
Gamezilla (Sep 27, 2001)
I hate jumping puzzles. I can’t stand those little games inside the game that require you to perform some inane feat of button mashing to continue. They frustrate me. For a long time, I’ve been looking for a game with a high difficulty, one that I could really enjoy mastering, without being hindered by the requisite annoyance of poor design. First, I must say this much. BMX 2 can be very frustrating. Some of the Hardcore and Insane challenges are truly insanely difficult to pull off and require lots of practice, but once you complete them, the rewards are more than worth it. Unusual for a sports title, and difficult to master, Dave Mirra’s Freestyle BMX 2 is well worth the purchase and a real challenge for anyone tired of games that are either far too easy or far too difficult.
Gaming Target (Sep 06, 2001)
While there are inherent problems with the graphics engine, the most important part, the gameplay, is sound and well done. The deep gameplay, length of play, and the gigantic parks make an addictive game that will test your frustration limit at times, with tough objectives and the occasionally annoying camera. Still it’s a great holdover until Tony Hawk 3, and another solid game on PS2 from the boys at Acclaim.
Dave Mirra Freestyle BMX 2 features a host of minor improvements over the previous release, and one very major renovation in the graphics department. The end result is a game that looks infinitely better than its ancestors, but plays pretty much the same. For BMX riding, this is still the pinnacle series to follow, but you’ll still find yourself wishing for a bit more realism in the tricks and a lot more realism in the grind mechanics. These minor flaws aside, Dave Mirra Freestyle BMX 2 is a very solid game with hours of entertainment in the default package and a great level editor to extend that even further. Add in a huge batch of multiplayer modes and you’re set to play for a long, long time. While we can only hope that the third installment will tighten down the physics and mechanics, this sequel gives us more than enough reason to actually hope for a third release.
IGN (Sep 04, 2001)
Dave Mirra Freestyle BMX 2 has problems, but just like the first one, there is something in it that just hooks me into playing it until the night turns into day. The game feels solid and responsive, the controls are relatively tight and the bikes are fast, unlike in the previous games. Z-Axis took a lot of effort to break free of the problems in the first game, such as overly magnetized railings, slow riding, bad framerates, and small levels. In almost every aspect, this game stands way above its former iterations -- especially in the design and scope of the levels. And while there are some truly monumental bails in this game, it's too bad the SIK system is still a little frazzled when it comes to shuttering slowdowns and framerate drops.
GamePro (US) (Aug 30, 2001)
The sequel to Acclaim's disappointing BMX rider is actually a refreshing surprise it puts back thec miracle into the Miracle Boy's reputation by being a top-notch freestyling cyclist for the PS2. New to Mirra 2 is a whole new set of crazy stunts called modifiers. While the controls are reminiscent of the first Dave Mirraa bit sluggish and sometimes unresponsivec the ability to execute this glut of aerial acrobatics is joyfully finger numbing.
78 (Nov 21, 2001)
Trendsportler, die mit Brettern unter den Füßen nichts anfangen können und motorisierte Gefährte grundsätzlich verachten, haben wohl schon sehnlichst auf eine trickreiche BMX-Sim gewartet. Doch während sich Hobbyradler trotz einfacher Steuerung spätestens an den Hardcore-Aufgaben in Dave Mirra 2 die Zähne ausbeißen, vermissen Profis ein realistisches Handling und eine vernünftige Kollisionsabfrage. Dass Acclaims virtuelle BMX-Hatz dennoch jede Menge Spaß macht, liegt vor allem an den riesigen Locations, wo sich nahezu jedes Objekt für einen von zahlreichen Tricks missbrauchen lässt, und am motivierenden Spielverlauf mit all seinen Herausforderungen und versteckten Extras. Wer nicht länger auf Mat Hoffmans PS2-Debüt warten will, über ein paar technische Mankos hinwegsehen kann und über ein strapazierfähiges Nervenkostüm verfügt, sollte sich Dave Mirra 2 aber auf keinen Fall entgehen lassen.
74 (Nov 11, 2001)
In summary, it could be said that while Dave Mirra 2 is an enjoyable game, it's still not perfect. Compared to the original Dave Mirra this sequel is a letdown, if only due to the heightened expectations for the game. Despite both the positive and negative aspects of having levels several times larger then in the original game this sequel just doesn't have that polished feel that it should have after a lengthy development period. The poor camera angles become quite annoying, especially when they cause you to crash in a level with seconds remaining to complete a task. If you love BMX riding, extreme sports, or were a fan of the original game then Dave Mirra Freestyle BMX 2 may still keep you happy. If you have any doubts you may want to rent it first. I was hoping for a lot from this title, but was left wanting something better.
Gamezone (Germany) (Oct 02, 2001)
Dieser Teil der Mirra-Reihe ist doch mal ganz ordentlich. Mit einer akzeptablen Grafik, großen und abwechslungsreichen Areas, vielen originalen Fahrern und einer sehr guten Steuerung. Die Grafik läuft zudem sehr flüssig, zwar gibts hier und da einige Pop-Ups, aber diese stören nicht wirklich. Es macht richtig Spaß, die detailvollen Gegenden zu erkunden, hier wird einige Abwechslung geboten. Hat man das Trick-System dann mal richtig raus, gewinnt der Freestyle-Fun richtig an Klasse. Bei den ist sehr sinnvoll, diese so lange wie möglich zu halten und zu kombinieren. So erhält man mehr Punkte und schafft es, in der vorgegebenen Zeit als Gewinner zu landen. Passend ist auch die Hintergrundmusik, es werden Mischungen aus Rap und Rock geboten.
71 (Nov 07, 2001)
Dave Mirra Freestyle BMX 2 on paikoin hauska peli, jonka parhaimpia ominaisuuksa ovat uskomaton musiikki, laajat kentät ja temput, kunnioituksen kerääminen pisteiden muodossa ja tyylikkäät pyöräilijät. Se tarjoaa hauskoja hetkiä, mutta on kokonaisuutena lopulta hampaiden kiristystä aiheutttava peli. Pyöräilijän kontrollointi, grafiikkaongelmat ja ärsyttävät tehtävät eivät jaksa nostaa peliä suosta, jonne se äskenmainittujen seikkojen johdosta valitettavasti uppoaa. Keskinkertaisuuden kasvavaan kerhoon on jälleen saatu yksi valitettava uhri, joka jatkaa Acclaimin jo ennalta ryvettynyttä mainetta uljaasti.
70 (Sep 11, 2001)
Premier volet de Dave Mirra sur PS2, ce titre propose un contenu à la hauteur, même si les approximations sont toujours aussi nombreuses. Faute de concurrence immédiate, le titre d'Acclaim devrait facilement trouver son public sur la machine de Sony. Un sursit temporaire pour Dave Mirra, qui pourra peut-être profiter de cette longueur d'avance pour parvenir à s'imposer quelques mois dans la catégorie BMX/sport extrême en attendant de voir ce que proposera Activision dans la même catégorie.
GameSpot (Sep 05, 2001)
Dave Mirra Freestyle BMX 2 does not suffer from any single huge, crippling flaw; rather, a handful of smaller problems plague the game and keep it from achieving BMX greatness. If you're looking for some BMX action, you could certainly do worse, but Acclaim and Z-Axis could certainly do better.