All Games
 |
Credits | | Executive in charge of Production | Jesse Taylor | | Produced and Directed by | Andre Emerson | | Associate Producer | Alvin Muolic | | Lead Programmer | Andy Beale | | Technical Lead | Cameron Tofer | | Game System Programming | Sean Chuu (Hsiang), Matthew Gosling, Richard Jobling, Gordon Speirs | | Programming | Danny Burbol, Gil Colgate, Mike Waltman | | Technology Group | Jed Adams, Brian Leake, Roman Scharnberg | | Tools and Support | Cynthia Monter, Lane Terasaki | | Lead Artist | Hoang Nguyen | | Character Designer | Hoang Nguyen | | Lead Technical Artist | Michael Johnson | | Lead World Artist | Pierre Roux | | World Artists | Wesley Cann, Fei Cheng, Edwin Gomes, Brian Levy, Behrooz Roozbeh, Joe Salud, Tim Y. Tao | | Character Artists | Anthony Mars, Jenny Ryu | | Lead Animator | Jason Baker | | Animation | Yanick Lebel | | Lead Cinematics | Michael Hulme, Michael Kennedy | | Cinematics | David Wells | | Conceptual Art | Khari Evans | | Level Design | Stephen Bourdet, Paul Guirao, Kraig Horigan, Mike King, Michael A. Lubuguin, Brian McInerny | | Writer | Flint Dille | | Story | Flint Dille, Andre Emerson | | Script Adaptation | Michael Kennedy | | Project Planner | Heather Thompson | | Additional Project Management | Mike Lescault, Robert Zalot | | Additional Programming | Jeff Hall | | Additional Level Design | Scott Crisostomo, Kyle Mannerberg, Aaron McClay, Mark Sau, Craig Ward | | Motion Capture | House of Moves | | Motion Capture Talent | Chad Stahelski (Smashcut), David Leithch (Smashcut), Justin Reimer (Smashcut), Lisa Kellog | | Quality Assurance Manager | Brian Schorr | | Product Coordinator | James Guirao | | Lead Analyst | Ryan Chennault | | Assistant Lead Analyst | Philip Cohen | | CQC Team | Michael Peterson, Daryle Tumacder, Christopher Stanley, Matthew Peterson | | Testers | Dave Asiasi, Ray Barrera, James Barron, Bryan Brown, Mark W. Brown, Raymond Chung, Jason Cole, Anthony Duarte, Robert R. Ely, Adrian Escultura, Levi Hill, John Hsia, Timothy Johns, Erick Lenfers, Eddie Lockhart, Jesse Mejia, Saul Montes, Josh Riemersma, Eric Rossi, Glen Seward, Michael Stevens, Jason Stevenson, Dan Tovar, Chester B. Vergara | | Product Marketing Manager | Jim Atkiss | | Public Relations | Hugo Reyes | | Special Thanks | Garry Cole, Robert Ennis, Yoshinori Homma, Berry Kane, Daniela Ruiz, Joe DeVanon (@ Abrams Arists), larry Hummel (@ International Creative Management), Jarrod Phillips (and the staff @ House of Moves), Tim Bradstreet, And YOU for playing our game... | Post Sound - GDH Digital | | Supervising Sound Editor | Gordon D. Hookailo | | Lead Mixer | Gordon D. Hookailo | | Sound Design | Paul Menichini, Roy Braverman | | Foley Artist | Reid Woodbury | Post Sound - Weddington Multimedia | | Executive Director | Brian Min | | Supervising Editor | Brian Min | | Sound Designer | Steve Lee | | Foley Artist | Steve Lee | | Field Rifle and Gun Recordings | Steve Lee, George Simpson | Music - KMM Productions | | Music by | Kevin Manthei | | Additional Music by | Kevin Riepl | Voice Talent | | Jack Slate | Christopher Bruno | | Dick Hennesey | Patrick Dollaghan | | Hildy Razwell | Rebecca Riedy | | Mayor Pinnacle | Steve Susskind | | Gloria Exner | Jennifer Griffin | | Fahook Ubouhl | Granville van Dusen | | Preacherman Jones, Rafshoon Diggs | Greg Eagles | | Kip Waterman | Christopher Bay | | Eve Adams | Jeannie Elias | | Augie Blatz, Tattoo, Fat Chow | Roger Rose | | Patch, Marvin Silt, Gofer | Oliver Muirhead | | Wireboy, Timmy, Thugs | John DiCrosta | | Sickle, Pilot, Cops, Thugs | Ed Smaron | | Johnson, Thugs | Matthew Kaminsky | | Big Arm Tony, Thugs | Kevin Killebrew | Intro Cinematic by Attitude Studios | | Written by | Antoine Charreyron | | Directed by | Antoine Charreyron | | Modeling | Jeremy Delchiappo, Jérôme Brack, Jerome Gordon, Philippe Raoux | | Animation | Pierre Avon, Nathalie Bailleul, Anne Laure Bataille, Jeremy Delchiappo, Pierre Delrieu, Frédéric Kontogom, Laurent Helmlinger, Emmanuel Linot, Santiago Narveaez, Jean-François Szlapka | | Texturing/Lighting/Compositing | Bruno Baron (Adol), Yves Bosson, Jérôme Brack, Philippe Fournier, Eric Frechoux, Bruno Larde, William Ratajczak, Robert Urbanczyk | | Editing | Jean-Jacques Benhamou, Antoine Charreyron | | Production Director | Risa Cohen, Sandrine Nguyen | | Sound (Super‑Sonic Productions) | Julien Bonvicini, Tristan Essyad, Jean Holtzman, Bruno Langiano | | ATTITUDE would like to thank | Boris Hertzog, Jean-Paul Lopez |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Michael Kennedy, 92 other games Brian Schorr, 85 other games Christopher Stanley, 73 other games Daryle Tumacder, 73 other games Garry Cole, 71 other games Jesse Taylor, 65 other games Kevin Manthei, 49 other games Robert Ennis, 46 other games Josh Riemersma, 44 other games Ryan Chennault, 36 other games Greg Eagles, 35 other games Yoshinori Homma, 34 other games Jesse Mejia, 34 other games Brian Leake, 30 other games Adrian Escultura, 29 other games Christopher Bruno, 29 other games Flint Dille, 28 other games Michael Peterson, 28 other games James Guirao, 27 other games Pierre Roux, 27 other games Paul Menichini, 27 other games Jarrod Phillips, 27 other games Philip Cohen, 26 other games Michael A. Lubuguin, 26 other games Berry Kane, 26 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Pac-Man World 2, a group of 43 people Dead to Rights II, a group of 33 people kill.switch, a group of 31 people Xenosaga: Episode I - Der Wille zur Macht, a group of 26 people Ms. Pac-Man Maze Madness, a group of 24 people Namco Museum, a group of 20 people Pac-Man Fever, a group of 19 people Spawn: Armageddon, a group of 18 people Ace Combat 04: Shattered Skies, a group of 17 people Smash Court Tennis Pro Tournament, a group of 16 people Tekken 4, a group of 16 people Tales of Destiny II, a group of 15 people Smashing Drive, a group of 15 people Breakdown, a group of 15 people Time Crisis: Project Titan, a group of 15 people MotoGP3, a group of 15 people Klonoa 2: Lunatea's Veil, a group of 14 people Tekken TAG Tournament, a group of 14 people Ridge Racer V, a group of 13 people Vampire Night, a group of 13 people Terminator 3: Rise of the Machines, a group of 13 people Time Crisis II, a group of 13 people Point Blank 3, a group of 13 people MotoGP, a group of 12 people Pac-Man World, a group of 11 people
Credits for this game were contributed by MAT (36483) |
|
|