User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.2
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.4
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.3
Personal Slant How much you personally like the game, regardless of other attributes 3.1
Sound / Music The quality of the sound effects and/or music composition 3.0
Story / Presentation The main creative ideas in the game and how well they're executed 3.0
Overall User Score (12 votes) 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameZone (Apr 11, 2003)
In the world of underground fight clubs, losers are tossed aside like used Kleenex while the winners gain not only a reputation but also respect. After all, who are we in this unlicensed and illegal world of bruisers if we don’t have the respect of others? In Def Jam Vendetta, you are the one fighting your way to the very top to win the respect of those in your neighborhood and to win back the girl that got away. To do this, not only do you have to fight hardened bone-crushers, but also Def Jam artists like Method Man and DMX. So is this what rap artists do in their spare time?
GamePro (US) (Apr 04, 2003)
The return of wrestling?s best game developer. The emergence of a wrestling game without the burden of WWE. EA?s decision to take a little risk. The convergence of all this is Def Jam Vendetta, a game that is at once the best wrestling game in years, an awesome showcase for some damn good hip-hop, and an example of what can happen when a game company takes a chance.
Game Over Online (Apr 21, 2003)
Simply put, if you own a PS2 or a Gamecube, Def Jam Vendetta deserves to be in your library, even if you don’t like wrestling or fighting games. There’s a ton of replay value with the numerous game modes, and the computer opponents can always be counted on for a challenge, especially with the expansive number of moves for each fighter. Plus, once you’ve made the computer beg for mercy, it’s a great game to whip out on friends and beat each other up with, especially because of its short learning curve. Bump your speakers and bob your heads to this one; it’s time to get dirty with Vendetta.
IGN (Mar 31, 2003)
For over a decade, the rappers at Def Jam have been looking for a fight. From Fight the Power and Fight for Your Right to Party, to Bring the Pain and Mama Said Knock You Out, the label's twisted rhymes of boasts and bravado into a multi-billion dollar industry of beats and beat downs. But how would these same rappers fare if they had to put down their mics and put up their dukes? That's the concept behind EA BIG's bangin' new brawler, Def Jam Vendetta.
85 (Jun 20, 2003)
Def Jam Vendetta est une réussite à tous les niveaux. EA Sports BIG nous démontre encore une fois tout son talent et dispose désormais d'un nouveau titre fort à son palmarès. A croire que le studio est capable de transposer n'importe quel sport en véritable hit. Je suis sûr que passé entre leur mains, même le curling peut devenir intéressant !
AKI is to wrestling games as Miyamoto is to platformers. That may be extremely high praise, but it’s true. After the Yuke’s WWE titles lulled everyone into thinking gameplay should be secondary to flash and storylines, EA BIG has brought the showstoppa back to the forefront to develop this game.
GameSpot (Apr 01, 2003)
Back in the days of the Nintendo 64, AKI was renowned for its offerings in the wrestling game market. Starting out with Virtual Pro Wrestling, an import title that featured a host of Japanese wrestlers and a simple but highly enjoyable game engine, AKI eventually became the preferred developer among many wrestling fans, creating such popular American titles as WCW vs. NWO Revenge and WWF No Mercy. Now, thanks to Electronic Arts, AKI has found its way to the modern consoles with Def Jam Vendetta, a hip-hop-themed wrestling game that may not contain your favorite wrestlers, but does manage to contain some of the best wrestling gameplay around.
80 (Oct 14, 2003)
It’s been a while since I’ve had the joy to put a fight game in my console, more exactly it dated from Dead or Alive 3. Def Jam Vendetta didn’t have any problems finding the way to the dvd drawer of my PS2 and immediately showed to be a good test for the subwoofer of my dolby surround system.
Factornews (Jun 19, 2003)
Def Jam Vendetta réussit son pari audacieux de concilier catch et hip hop. La jouabilité est un modèle du genre, la partie solo bien ficelée pour rendre le joueur accro et la réalisation tient la route. On regrettera toutefois une localisation française inexistante et la non possibilité de créer son avatar, comme il est de coutume dans ce genre de jeu. Pas vraiment de quoi gâcher le plaisir procuré, mais à corriger en vue d’une suite à venir.
78 (Jun 25, 2003)
Aki hat sich sichtlich bemüht, sich von den WWE-Spielen abzugrenzen. Und zu einem Großteil ist das Vorhaben auch gelungen. Das Kontrollschema ist nahezu 1:1 von den N64-Klassikern à la WWE No Mercy übernommen und geht sofort in Fleisch und Blut über, gibt einem aber auch genügend Spielraum, spektakuläre Moves durchzuführen. Auch der Story-Modus samt Einbindung der Def Jam-Lizenz ist beispielhaft gelungen. Doch genau hier fängt das Problem an. Hat man sich einmal durch die Geschichte gekämpft, dient Def Jam Vendetta vermutlich nur noch als Staubfänger. Denn mit der mickrigen Auswahl an Matchvarianten taugt DJV nicht gerade als Mehrspieler-Spaßbringer. Schade eigentlich, denn die technische Seite kann ebenfalls größtenteils überzeugen. Vendetta ist eine nette Abwechslung im Wrestling-Bereich, kann es aber unter dem Strich nicht mit den Smackdown!-Spielen aufnehmen.
78 (Jul 15, 2003)
Def Jam Vendetta ist ein gelungenes Arcade Wrestlingspiel, das dank viel Dynamik und cooler Charaktere viel frischen Wind ins Genre bringt. Während Einzelspieler den Ring bereits nach einiger Zeit freiwillig verlassen, fechten gesellige Spielernaturen immer wieder coole Fights aus. Hätte man sich beim Storymodus mehr Mühe gegeben, hätten es die Rapper des Labels "Def Jam Records" vielleicht sogar bis an die Spitze der Spielecharts geschafft!
GameSpy (Apr 12, 2003)
Even with all its flaws, Def Jam Vendetta is the best wrestling game currently on the market. The AKI engine is still unmatched, and the story mode has flair. Wrestling and rap is an ingenious hybrid and playing with pals certainly brought out this white boy's inner-gangsta. The baffling incompleteness of the game will hopefully will be corrected in the inevitable Def Jam Vendetta 2.
Games TM (May, 2003)
Def Jam Vendetta is a challenging game with enough unlockable goodies to keep you coming back for a long time - and that's before you even think about playing against your friends. This title is well worth a look, even if you've never been a fan of grown men fondling each other in the ring.
Netjak (Apr 28, 2003)
My overall assessment of Def Jam: Vendetta is simply this: it's well worth a rental, but nowhere near worth its fifty dollar price tag. I seriously hope the sequel is more refined than this title. It had so much potential and hype, but its lack replay value slams this title to the mat.
The Video Game Critic (Sep 06, 2004)
I'll say one thing about Vendetta - it's hard, so you'll have to exhibit mad skills to progress through the story mode. Cool bonus features include a four-player free-for-all and female fighters you can unlock. These girls typically wear tight dresses, and you better believe they are hot. I can only get so excited about a wrestling game, but Def Jam Vendetta is probably as good as any I've played.
Game Revolution (Apr, 2003)
And as I said before, how you feel about the music will probably dictate how you feel about the game as a whole. The mechanics are there and the delivery is strong, but the subject matter totally drives the game, and if you're not into the rappers, the bitches or the 'tude, then you'll probably grow tired of it after a day or two, which is about how long it takes to beat the Story mode. More match types, different Story modes for the different characters and a player creator would have really helped out. Still, this is bigger and deffer than I thought it would be, proving that sometimes it ain't just about the benjamins, yo.
Det jag uppskattade med Def Jam Vendetta var spelets soundtrack. Saturday med Ludacris, Nothin' med N.O.R.E., Smash Sumthin med Redman, Fight the Power med Public Enemy, Bring the Pain med Method Man, Throw Ya Gunz med Onyx och slutligen Yeah Yeah You Know It med Keith Murray är en enda lång fest. Synd bara att soundtracket är bättre än själva spelet.
30 (UK) (Jun 09, 2003)
This is the first time EA BIG have gotten the mix between style and substance truly wrong. But that's what you get for listening to the marketing department - and not the gamers.