Digimon Rumble Arena 2
aka:
Digimon Battle Chronicle
Moby ID: 14266
[ GameCube ] [ PlayStation 2 ] [ Xbox add ]
PlayStation 2 credits (2004)
87 people (83 professional roles, 4 thanks) with 88 credits.
Developed by Black Ship Games, an Amaze Entertainment Studio |
|
---|---|
Executive Producer | Scott K. Tsumura |
Head of R&D | Stephen Clarke-Willson |
Produced by | Frank Peterson |
Designed by | Rhett Mathis |
Development Manager | Valerie Tucker |
Developers |
|
Programming Lead | Gordon Ludlow |
Codemon | Eric Rane |
UI Programming | Angela Woods |
AI Lead | James Boer |
AI Programming | John Corpening |
Programmation de Physique | Laurent Coulon |
Associate Producers | Hideki Saito, Patrick Hoynes |
Artists |
|
Art Lead | Jason Piel |
Animation Lead | Aaron Sutherland |
Animation / Models | Alberto Eufrasio |
FX Lead | Bradley Rebh |
Models / FX | Donnavon Webb |
Models | Emerson H. Lavadia |
Concept Painting / Level Art | Forrest Keyes |
FX | Jay Barber, Matt Ontiveros, Sarah Barnes |
UI | Jeff Willis |
Level Art | Jim Tibbitts, Jodi Dillinger, Matthew Morgaine |
Level Design/Wiring | Josh Lytle |
Animation | Jurgen Brenkert, Reid Johnson, Royden Lepp, Liquid Development |
Animation / Models / Level Art | Matt Dudley |
Camera Code/Models/Level Concepts | Patrick Meehan |
UI Wiring / Animation | Ryan Allred |
Models / Animation / UI Lead / FX | Jack Scott Hill |
Concept Art | Shawn McLean |
Sound |
|
Sound Design and Development | Crispin Hands, Drew Cady, Seth Gibson |
Additional Sound Design | Derek Pickles, Ian Rodia, Mark Yeend |
Danger Gulch Guitars | Dino Dinocolo |
Testing |
|
Test Lead | Jeff Clinton |
Testers | Brian A. Kirkness, Jason Larsen, Keith Miyahara, Tim Regusters, Tyler Barrett |
Additional Research and Development | Bill Schneider, Lynne Startup, Mike Christian, Nathan Hocken, Nathan Kaylor, Patrick Murphy, Richard Diamant |
Adrenium Engine/Tools |
|
Graphics Architect | Jonathan Mavor |
Game System Architect | Jeff Petkau |
Engine/Tools Programming | Brian Fehdrau, William Howe-Lott, Josh Taylor, Jay Kint |
Amaze Entertainment |
|
Executive Producers | Daniel Elenbaas, David Mann |
Creative Director | Phillip Trumbo |
Director of Development Services | Jack Brummet |
Director of Design | Kris Summers |
Director of Operations and Finance | Michael Dean |
Director of Marketing | Curtis Asplund |
Executive Studio Director, Adrenium Games | Stephen Clarke-Willson |
Executive Studio Director, KnowWonder | Lindsay Gupton |
Executive Studio Director, Griptonite | Steven Ettinger |
Executive Studio Director, The Fizz Factor | Rodney Gibbs |
Amaze Entertainment Operations | Kevin Burdick, Susan DeMerit, Christian Kimball, Stephanie Hjertager, Laura Robinson, Paul Stokes |
Bandai America, Inc. |
|
R and D Director | Naruo Uchida, Takahiro Sasanoi |
Co-Producer | Rika Maruya |
Assistant Product Manager | Laura Yoshioka |
Special Thanks |
|
Production Babies | Diego Corpening, Jospehine Piel, Cosette Sebastienne Clinton |
Special Thanks | Amaze Entertainment Crunch Food Budget |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Lemony Snicket's A Series of Unfortunate Events, a group of 44 people
- The Lord of the Rings: Tactics, a group of 29 people
- Disneyā¢Pixar Finding Nemo, a group of 27 people
- Samurai Jack: The Shadow of Aku, a group of 27 people
- Disneyā¢Pixar Finding Nemo: Nemo's Underwater World of Fun, a group of 26 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- David Mann on 153 other games
- Jack Brummet on 151 other games
- Steven Ettinger on 144 other games
- Laura Yoshioka on 132 other games
- Michael Dean on 108 other games
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Credits contributed by ItsBillsFault.