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Developed by Artificial Mind and Movement - Montreal, Canada | | Lead Designer | Dominick Meissner | | Art Director | David Tardif | | Game Director | Nathalie Jasmin | | Production Managers | Noël Kechichian, Jean-Sébastien Marcoux | | Senior Level Designer | Pierre-Richard Malvoy | | Level Designers | Greg Findlay, Simon Labelle | | Game Designer | James Everett | | Lead Programmer | Stéphanie Marchand | | Technical Lead Programmer | Olivier Pomerleau | | Game Programmers | Tien Mai, Jean-François Mercure-Burroughs, Louis Paquin, Stéphanie Rancourt, Farshid Salehi, Daniel Sud, Jean-François Tremblay | | Storyboards | Johanne Matte | | Cinematic | Johanne Matte | | Illustration | Bobbi Burquel | | Lead 3D Artist | Martin Pettigrew | | Lead Texture Artist | Jérémie Chicoine | | Lead FX Artist | Jérémie Chicoine | | Technical Lead Artist | Gabriel Charest | | 3D Artists | Nicolas Cote, Marc D'Amico, Phuongvan Hua, David Legault | | Lead Animator | Shelly Johnson | | Technical Lead Animator | Patrick Saucerotte | | Animators | Alexandru Dragutescu, David Prenoveau | | Writing Consultant | Lorne Nudel | | Sound Designers | Mark Mitchell, Paul Williams | | QA Lead | Cédric Michéa | | Tester | Jean-Philippe Côté | | Gameplay Analyst | Vincent Noiret | Management | | Executive Producer | Rémi Racine | | Head of Production | Chafye Nemri | | Game Executive | Denis Lacasse | | Creative Director | David Osborne | Technology | | Director of Technology | Stephen Mulrooney | | Tools Team | Thierry Bouchard, Alexis Matte, Valérie Méthot, Sébastien Lavoie | | Lead ‑ Framework Team | Bruno Champoux | | Framework Team | Gabriel Côté, Mathieu Rouleau, Francois Cayouette | | Lead ‑ Graphics Team | Michel Vachon | | Graphics Team | Philippe Trottier, Sébastien Génovèse | | Lead - Audio and Peripherals Team | Daniel Carrier | | Audio and Peripherals Team | Simon Pelsser, David Andrew Reid | | Lead ‑ Simulation Team | Etienne Danvoye | | Simulation Team | Pierre-Jules Tremblay, Christian Martineau, Liko-Paul Pinsonnault | | Chief Technology Officer | Martin Walker | | Artistic Technical Director | David Lightbown | | Programming Technical Director | Peter Schoeler | | Audio Technical Director | Jean-Frédéric Vachon | | Configuration Manager | Nancy Nadeau | Additional Credits | | Additional Game Programming | Julien Dubois | | Additional Illustration | Keith Seggie | | Additional 3D Art | Magali Aubé | | Additional Animation | Victor De Baie | | Additional Sound Design | Mike Baugh | | Music Production | Wavegeneration | | Audio Producer | Noémie Dupuy | | Music Composers | Shawn K. Clément, Tom Salta | | Special Thanks | Friends and Family, Alexandre Beloin, Joseph Chantiri, Chloé Desautels, Marc Devault, Wendy Enriquez-Donissaint, Eric Gagnon, Lyne Girouard, Marie-Christine Gosselin, Angel Hashemi, Stephanie Houde, Thierry Labelle, Jean-Martin Masse, Pascal Paquette, Pierre Poulin, Maria Radice, Martin Saindon, David Sasson, Martin Thibert, Carl Falcao, Maël Foucault, Aron Kounkou, Lisa-Marie Leblanc Falcao, Marylin Leblanc Falcao, Wesley Lord, Amelie Michea, Samuel Michea, Simon Desjardins, Simon Parizeau, Ashley Lord | Buena Vista Games | | Producer | Shannon Monroe | | Executive Producer | Rachel DiPaola | | Director, Game Design | Stephen Jarrett | | Lead Artist | Antrese Wood | | Director, Technology | Greg McBride | | Marketing Manager | Jackie Lay | | Director of Quality Assurance | Gary Stevens | | Quality Assurance Supervisors | Keith Michaelis, Luigi Pardo | | Quality Assurance Project Lead | Richard Hager | | Quality Assurance Testers | Niais Taylor, Tyler King, Sean Rosas, Vesper Burnett, Michael Smith, David Tseng, Kevin Chao | | Quality Assurance Supervisor, Certification | Doug Quackenbush | | Certification Leads | Conan E. Chamberlain, Angelo Federizo, Jason Furler, Marta Saylors, Saaren Ghazi | | Certification | Justin Cruz, Edwin Barahona, Blake Meisenheimer | | Media Coordinator | Mario Donis | | QA Technician | Mark Storie | | QA Coordinator | Mallery Kirkpatrick | | Special Thanks | Tamira Webster | | Featuring the Voice Talents of: | John DiMaggio, Will Friedle, Tom Kane, Tahj Mowry, Jon Olson, Patton Oswalt, Christy Carlson Romano, Nicole Sullivan, Dave Wittenberg | Disney Character Voices | | Creative Directors | Reneé Johnson, Ben Hoppe | | Production Manager | Bryan Monroe | | Principal Audio Specialist | Randy Coppinger | | Production Coordinator | Jen Horn | | Audio Specialist | Ethan Friedericks | | "Call Me, Beep Me! The Kim Possible Song" Words and Music by | Cory Lerios, George Gabriel | | Music for game re-recorded by | Shawn K. Clément, Tom Salta |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Gary Stevens, 109 other games Dave Wittenberg, 74 other games Tom Kane, 71 other games Tamira Webster, 62 other games Reneé Johnson, 49 other games Mario Donis, 42 other games Luigi Pardo, 41 other games John DiMaggio, 39 other games Doug Quackenbush, 38 other games Conan E. Chamberlain, 37 other games Randy Coppinger, 36 other games Cédric Michéa, 34 other games Jason Furler, 32 other games Stephen Jarrett, 30 other games Marta Saylors, 30 other games Keith Michaelis, 29 other games Rachel DiPaola, 28 other games Mark Storie, 27 other games Angelo Federizo, 27 other games Bryan Monroe, 24 other games Greg McBride, 23 other games Rémi Racine, 23 other games Saaren Ghazi, 22 other games Jean-Frédéric Vachon, 21 other games Ben Hoppe, 21 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Teen Titans, a group of 59 people WET, a group of 48 people The Ant Bully, a group of 43 people Disney's Kim Possible: Global Gemini, a group of 40 people Scooby-Doo! Unmasked, a group of 33 people The Suite Life of Zack & Cody: Tipton Trouble, a group of 32 people Scaler, a group of 31 people Kim Possible: Kimmunicator, a group of 29 people Disney's Chicken Little, a group of 23 people Happy Feet, a group of 23 people Kim Possible 3: Team Possible, a group of 23 people Disney Pirates of the Caribbean: At World's End, a group of 23 people The Chronicles of Narnia: The Lion, the Witch and the Wardrobe, a group of 23 people Disney Pirates of the Caribbean: At World's End, a group of 21 people Disney's American Dragon: Jake Long - Rise of the Huntsclan!, a group of 20 people Disney's Chicken Little: Ace in Action, a group of 19 people Scooby-Doo! Unmasked, a group of 19 people Pirates of the Caribbean: Dead Man's Chest, a group of 19 people Disney/Pixar Cars, a group of 18 people Every Extend Extra, a group of 18 people Iron Man, a group of 18 people Lumines II, a group of 17 people Ratatouille, a group of 17 people Disney Friends, a group of 17 people Disney/Pixar Cars, a group of 17 people
Credits for this game were contributed by Ben K (19975) |
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