Published by
Developed by
Released

Also For
Teen
ESRB Rating
Genre
Perspective
Non-Sport
80
MobyRank
100 point score based on reviews from various critics.
3.8
MobyScore
5 point score based on user ratings.

Description

Guybrush Threepwood has finally defeated the zombie pirate LeChuck, and married his sweetheart Elaine Marley. The happy couple is returning home from an exciting honeymoon. But as they arrive on Melee Island, they notice some very strange changes. A mysterious stranger who calls himself Charles L. Charles is organizing a campaign to become the next governor. The Australian businessman Ozzie Mandrill is turning the Caribbean into an attraction for tourists. And on top of that, Elaine's mansion is being demolished! Naturally, it's up to our hero to revert the things back to normal, even if that means traveling to exotic islands and solving puzzles on the way.

Escape From Monkey Island is a direct sequel to The Curse of Monkey island, and is the fourth game in the Monkey Island series. The gameplay relies mainly on inventory-based puzzles and branching dialogues, just like in the previous installments. The interface is similar to that of Grim Fandango: mouse is not used, and the interaction is done via context-sensitive commands that appear on the screen whenever you navigate Guybrush close to an object. The game utilizes pre-rendered backgrounds and 3D character models.

Alternate Titles

  • "猴島小英雄4:逃離猴島" -- Traditional Chinese
  • "猴岛大逃亡" -- Chinese Title (Simplified)
  • "Monkey Island 4" -- Working Title
  • "MI4" -- Common abbreviation
  • "La Fuga de Monkey Island" -- Spanish Title
  • "Houdao Da Taowang" -- Chinese Title
  • "Fuga da Monkey Island" -- Italian title
  • "Fuga da Ilha dos Macacos" -- Brazilian Title
  • "Flucht von Monkey Island" -- German Title
  • "EFMI" -- Common Abbreviation

Part of the Following Groups


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User Reviews

There are no reviews for the PlayStation 2 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


The Press Says

GamePro Jun 18, 2001 5 out of 5 100
Futuregamez.net Jul 08, 2001 88 out of 100 88
Gamezilla Jul 05, 2001 86 out of 100 86
Game Informer Magazine Sep, 2001 8.5 out of 10 85
All Game Guide 2001 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Gamekult Jun 25, 2001 8 out of 10 80
Game Informer Magazine Sep, 2001 8 out of 10 80
Gameplanet Jul 11, 2001 4 Stars4 Stars4 Stars4 Stars4 Stars 80
PSM Aug, 2001 7 out of 10 70
Tap-Repeatedly/Four Fat Chicks Nov, 2002 2 Stars2 Stars2 Stars2 Stars2 Stars 40

Forums

Topic # Posts Last Post
*Alarm bells ringing, sirens wailing...* 8 DJP Mom (10773)
Jun 21, 2007

Trivia

The SCUMM Bar and LUA Bars appearing in the game are named after two programming languages. SCUMM is the language developed by LucasArts for creating Maniac Mansion (and then many other games), and LUA is a language developed in a Brazilian university.


This entry was contributed by Corn Popper (66128), Ryan Prendiville (704) and Grant McLellan (559)
 

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