Gauntlet: Seven Sorrows

Moby ID: 20420

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Critic Reviews add missing review

Average score: 59% (based on 19 ratings)

Player Reviews

Average score: 3.2 out of 5 (based on 8 ratings with 1 reviews)

There's a reason why veteran RPG gamers hate Hack-and-Slash RPGs

The Good
Yikes, I honestly haven't played the game that long to discover any good parts about the game. Though I must admit, the story was somewhat interesting...

The Bad
There's a reason why I didn't play this game very long. It got boring. Seriously. I only got as far as the first level before losing TOTAL interest in the game.

In my defense, the game is really that bad. I'm an RPG veteran and devout fan to unreasonable fanatical levels. If a game even has the "smell" of an RPG on it, I would play it regardless.

In the traditional sense, RPGs are not no-brainer games. RPGs has a long tradition of complex game play, may it be due to choices of that one has to make because of the storyline or the sheer enjoyment of the complexity character development provides. RPGs are traditionally difficult and complex games. Thats what an RPG is all about. There's no such thing as an "easy RPG". Moderately difficult maybe, but no RPG is a walk in the park if it really truly IS an RPG.

This lousy excuse for an RPG is a really bad imitation of Diablo-like hack-and-slash RPGs. Diablo for veteran RPG gamers is child's play...and the only reason why anyone bothers with the game is probably because they want to see the cut scenes. One of the worst type of RPG's out there is when the essence of the game play is : "Click...click...click"

Yes, those 3 words explain what this game is all about. Just press the dang attack button from beginning to end. If that was the kind of game play I was expecting, I would of got me a shooter game, not a RPG you idiot!

The few hours of the game, that's all I did...attack-attack-attack. Monsters continuously spawn, I wouldn't even call this an adventure game. It would probably better fall under a "beat-em up" type of genre. This game is an insult to RPGs everywhere. No game play whatsoever, leveling up only occurs at the end of a level, where you buy attributes from the gold you got from defeated monsters. Basically, you know what the game is all about and I couldn't just bear to click the same button each second for the next several hours. Game play? What game play?

This game probably works better in multi-player where players need a no-brainer game to tune in their boredom. Its fun for 30 minutes, bashing all those monsters around, but you don't get a game just to play it for 30 minutes do you? That's what Solitaire is for.

The Bottom Line
No sane veteran RPG gamer would go near this piece of junk.

PlayStation 2 · by Indra was here (20760) · 2006

Contributors to this Entry

Critic reviews added by nyccrg, chirinea, Big John WV, Tim Janssen, DreinIX, Jeanne, Patrick Bregger, Wizo.