Gladius Reviews (PlayStation 2)

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Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

Put the lightsaber away, fanboy, and pick up a real blade. Terrence Bosky (5472) 4.6 Stars4.6 Stars4.6 Stars4.6 Stars4.6 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.5
Personal Slant How much you personally like the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 3.5
Story / Presentation The main creative ideas in the game and how well they're executed 3.9
Overall User Score (11 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameLemon (May 26, 2004)
Before all the sugar completely eats away at your tooth enamel, let me point out, that despite all it's strengths as a strategy game, Gladius remains a very niche, subjective gaming choice; if you don't like strategy, it's appeal will be very limited, and with the highly demanding learning curve that it throws at you, it's presence on your shelf may indeed be very short-lived. If you do like what it's all about, however, that same shelf of yours may never see a more welcome and permanent visitor. May yet another force be with you.
Game Over Online (Dec 18, 2003)
Thank Ridley Scott and Russell Crowe for re-awakening interest in Rome and gladiatorial combat. You have to admit that the action sequences of the movie stirred something primal in the minds of the viewer: a thirst for blood at watching athletic warriors fighting to the death. Dusty arenas echoing the screams of the wounded and the cheers of the crowd. The clang of weapons and the clatter of shields. These scenes revived the three C’s of sport: contest, conflict, and celebrity. Capitalizing upon this reawakened interest in mortal combat, LucasArts delivers one of the year’s most detailed RPGs with Gladius, a startling yet impressive departure from their Star Wars franchises.
GameSpot (Oct 27, 2003)
Some aspects of the game could have used some more polish, but these shouldn't deter anyone who's looking for a deep, involved, great-looking, and memorable RPG from getting Gladius.
82 (Dec 02, 2003)
"Gladius" ist eine positive Überraschung, die Fans von Taktik-Rollenspielen nicht enntäuschen wird. Das Hegen und Pflegen eurer Gladiatoren hält euch stundenlang bei der Stange: Das Sparen auf eine besonders attraktive Waffe, das Warten auf den nächsten Stufenaufstieg oder das Ausprobieren einer neuen Kombo-Attacke wollen euch das Pad gar nicht mehr aus der Hand legen lassen. Ab und zu spielt es sich aber auch ziemlich zäh; trotz vieler taktischer Möglichkeiten ziehen sich gemächlichen Arena-Auseinandersetzungen oft ganz schön in die Länge. Zumal man bei Geldknappheit den gleichen Kampf mehrmals bestreiten muss, was dann richtiggehend in Arbeit ausartet. Sei's drum: Mögt ihr Rundenstrategie mit Rollenspielelementen, levelt gerne Charaktere auf und habt kein Problem damit, euch durch Statistiken und Menüs zu wühlen, seid ihr in den "Gladius"-Arenen gut aufgehoben.
GameZone (Nov 04, 2003)
This is a game that is immersive and very entertaining. It is also a mental challenge, not a reflexive one. This game does have a bevy of cutscenes, and takes a long time to explain a lot of the game play through pop-up text windows, but if you have the time to weed through all of it, you will find yourself pulled into a terrific adventure.
81 (Dec 26, 2003)
Gladius macht als rundenbasiertes Strategie-Rollenspiel eine erstaunlich gute Figur. Zwar werden die gemächlichen Gladiatorenkämpfe auf Dauer spielerisch etwas eintönig, während die Story auf Sparflamme kocht, aber Taktiker und Tüftler dürften am Aufbau der ultimativen Gladiatorenschule dennoch lange Freude haben. Vor allem die großzügige Handlungs- und Entwicklungsfreiheit lädt immer wieder zum Experimentieren ein, während die Hatz nach neuen Mitstreitern, Fähigkeiten, Items und Trophäen bis zum Schluss motiviert. Schade nur, dass die mickrige Spielwelt jeden Forscherdrang bereits im Keim erstickt und einem die Gegner weniger durch fordernde KI-Routinen als durch schiere Überzahl und überlegene Charakterwerte gefährlich werden. Technisch ist Gladius solide, aber unspektakulär [...]. Für Stimmung sorgt hingegen der orchestrale Soundtrack und die trotz schlampiger Übersetzung erstklassige deutsche Synchro.
IGN (Oct 29, 2003)
Slaves, criminals, and foreigners were forced to fight for their lives on the hard packed dirt of an arena. Throngs of commoners and aristocrats perched on the edge of the tiered seating, staring down at the combatants. With each drop of blood that spilled onto the earth, the throng's clamor rose. While not directly impacting the skill of a gladiator, their support, or lack thereof, can mean the difference between victory and defeat. Sometimes, the arenas held beasts, hidden obstacles, or naval battles. The odds might be horribly stacked against a fighter if the manger was trying to recreate a historic battle or mythical event. Despite the variations in an arena's theme or the mood of the crowd -- gladiators ultimately lived or died by the Gladius.
GameSpy (Nov 07, 2003)
With its epic storylines, hundreds of combat scenarios, and open-ended structure, Gladius is one of the deepest games of the year. If you play strategy/RPGs because you're an anime fan, Gladius will bore you; if you play them because they're fun, Gladius will obsess you.
75 (Dec 12, 2003)
Les RPG tactiques ne sont pas légion sur consoles de salon, et celui-ci a en plus comme originalité de se dérouler dans une ambiance qui ravira les amateurs de péplums. Gladius est un titre efficace et riche dans son système de jeu, qui séduira les amateurs du genre mais rebutera les allergiques du jeu au tour par tour.
Game Revolution (Nov, 2003)
The battlefields of the Great War between Nordaugh and Imperia were so choked with blood and bodies that they gave rise to a horrible Dark God that threatened to destroy the land. It was only the self-sacrifice of the legendary Valkyries that was able to banish the Dark God.
73 (Feb 09, 2004)
I took two years of Latin in high school only to hear the stories about how Romans lived and what they believed in, from the eruption of the Vesuvius in Pompei to the myths about gods and generals and the underworld, with as most memorable creature Cerberus, the three-headed hell dog. I already got the shivers while seeing and hearing the intro of Gladius which describes the rise and meaning of the gladiators and it was the clear that the right sphere was set.
Diehard GameFan (Nov 23, 2003)
While this game succeeds at being original, it fails at being great. It’s a fun game for a while, but it gets old after that and there’s little hope at it remaining interesting. It’s definitely worth a rent, since there’s a good 20 or so hours worth of utter enjoyment, but I wouldn’t buy the game unless it was in the bargain bin.
GamePro (US) (Oct 27, 2003)
Creating an epic role-playing game based on the bloody exploits of angered gladiators seems like an oxymoron. How can you weave a compelling story into the fine craft of disemboweling hordes of beastly warriors? Gladius claims it offers this and more, but after a few swings with this hefty sword, it's clear that this game suffers the humdrums of a not-so-great role-playing game.