93
MobyRank
100 point score based on reviews from various critics.
4.1
MobyScore
5 point score based on user ratings.

Sony Computer Entertainment America Santa Monica Studio

Game DirectorCory Barlog
Lead DesignerCory Barlog
ProducerSteve Caterson
Lead ProgrammerTim Moss
Art DirectorStig Asmussen
Visual Development DirectorCharlie Wen
Creative DirectorDavid Jaffe
Executive ProducerShannon Studstill
Production Group Associate Producer - Localization CoordinatorChad Cox
Associate Producer - Animation CoordinatorAngie Howard
Assistant Producer - Cinematics CoordinatorAriel Lawrence
Associate Producer - Project CoordinatorRita Mines
Associate Producer - Design CoordinatorAaron Orsak
Associate Producer - Lead ArtistKenneth T. Roy
Associate Producer - Combat CoordinatorJoel Taubel
Producer ‑ Design ManagerWhitney Wade
Additional Production SupportYumi Yang
Assistants to ProductionChristopher Beaver, Matthew Cappiello, William Weissbaum
Game ProgrammersMatt Arrington, Magnus Danielsson, Thomas Miller IV, Fabrice Odero, Bob Soper, Phil Wilkins
Lead Engine ProgrammerChrister Ericson
Additional Programming SupportMoumine Ballo, Ben Diamand, Vassily Filippov, Naty Hoffman
Design - Level Design and ScriptingMichael Cheng (Lead), Paul Edwards, Nathan Gary, Jonathan Hawkins, Ashley A. Morgan, Todd Papy, Jeremy Parker, Chip Sbrogna, Jo Wright
Design ‑ Combat ScenariosCory Barlog, Nathan Gary, Todd Papy
Design ‑ Combat SystemsEric Williams (Lead), Derek Daniels, Jason McDonald, Adam Puhl
Design ‑ CameraMark Simon (Lead), Andy Ashcraft, Paul Edwards
Design - Sound and Music ScriptingTodd Piperi (Lead), Paul Edwards, Michael Ha
Additional Design SupportJason McDonald, Charles Pinady, Tobin A. Russell
Concept ArtistsCecil Hong-Sik Kim (Environment Lead), Andy Park, Erik San Juan, Scott Seeto, Dwayne Turner
Additional Concept ArtRyan Meinerding
Environment ArtistsMark Ahlin (Lead), Christopher Sutton (Lead), Raymond Arriaga, Paul Coda, Ken Feldman, John Palamarchuk, Timo Pihlajamäki, Nate Stephens, Lewis Walden
Additional Environment Art SupportDennis Johnson
Character ArtistsLouis Lu (Lead), Kevin Anderson, Go Woon Choi, Ken Huynh, Erik San Juan
Game AnimatorsMehdi Yssef (Lead), Artak Avakyan, James Che, Jaqueline Corley, Sean Gilley, Tommy Ho, Jason McDade, Tim Pixton, Sonny Santa Maria, Bruno Velazquez
Cinematic AnimatorsJaqueline Corley (Lead), Artak Avakyan, Jason McDade, Sonny Santa Maria, Bruno Velazquez
Cinematic Environment ArtistWade Mulhern
Additional Cinematic Animation SupportJames Che, Sean Gilley, Tommy Ho, Tim Pixton, Mehdi Yssef
Visual Effects ArtistsMaximilian Vaughn Ancar (Lead), Wade Mulhern
Character Technical DirectorGiovanni Luis
Interface Technical ArtistCory Barron
Technical ArtistsGary Kavanagh, Jason Minters, Alexander Stein
Additional Technical Art SupportMark Anderson, Richard Greenspan, Sean Gilley
Game TestersStephen Peterson (Lead), Saladin Begum, Robert Hargraves, Sean Manzano, Matthew D. Miller, Adam Root
Story ByCory Barlog, David Jaffe
Game Written ByCory Barlog, James Barlog, Marianne Krawczyk
Additional Writing ByAriel Lawrence, William Weissbaum
Project ManagerJames Miller
Director of Tools And TechnologyChrister Ericson
Director of TechnologyTim Moss
Director of Internal ProductionShannon Studstill
Director, Product DevelopmentAllan Becker
Vice President, Product DevelopmentShuhei Yoshida
Special ThanksWe would like to thank Spouses/Significant Others and Families of the development team
We would also like to thankJanet Aghazarian, Michael Dennis, Angie Drennon, John Dudkowski, Sarah Farmer, Brian Fukuji, Shelly Gayner, Cory Haibloom, Barbara House, Luciania Jinzo, Craig Karasky, Douglas Kelley, Amy Kingma, Eric Koch, Joslyn Ferrero, Lisa Lunger, Chin Chin Lin, Gene Magerr, Arturo Mora, Ninalei Morrison, Jose-Antonio Nasser, Sue Nopar, Tanya Page, Robert Rabang, Evette Reveles, Charlene Ryan, Jeanie Schenk, Shayla Skilling, Brian Upton, Patrick Murphy, Rob Wyatt, Jonathan Alan York, USC School of Engineering, Anthony Borquez, 411 Creatives, Susan Reese, Interact Agency, Mark Synor, EventMakers, Guy Genis, the SN DBS team at SN Systems, Murray Hill Center

SCEA Audio Production Group

Director of Tools, Technology and ServicesBuzz Burrowes
SCEA Sound Design ManagerDavid Murrant
Sound Design ManagerPhillip A. Kovats
Lead Sound DesignerChuck Russom
Sound DesignBrad Aldredge, Tristan des Prés, Paul M. Fox, Phillip A. Kovats, Emile Mika
Creature Sounds Special EffectsDavid Farmer
Dialog SupervisorGreg DeBeer
Dialog CoordinatorJacquie Shriver
Cinematic Audio Post ManagerMichael Johnson
Cinematic Audio Post ProductionChris Canning, Jeff Darby, Eric Kuehnl, Michael Johnson, Steve Johnson, Brian Min
PD Sound Project coordinatorDavina Mackey
Foley Recording Provided ByWarner Brothers Post Production Services
Foley ArtistsJohn Roesch, Alyson More, David Fein
Foley MixerDavid Fein
Foley RecordistScott Morgan

SCEA Music Production Group

Director of MusicChuck Doud
Senior Music SupervisorClint Bajakian
Music SupervisorJonathan Mayer
Music Mixing and EditingJonathan Mayer, Joel Yarger
Music Production AssociatesScott Hanau, Ernest Johnson
Manager, Music and LicensingJason Swan
Associate Music ProducerTammy Tsuyuki
Music Operations ManagerDavid Mucci
Music InternRyan Duda
Music Composed byGerard K. Marino, Ron Fish, Michael Reagan, Cris Velasco
Orchestrator and ConductorTim Davies
Additional OrchestrationJames T. Sale, Kostas Christides
Music PreparationLeland Bond, Mark Cally, Brandon Roberts
Music Performed byLondon Session Brass Players
Choir conducted byJan Chalupeck
Persian InstrumentalistNejad 

SCEA Art and Animation Services Group

Director, Art and Animation Services GroupDwayne Mason
AASG Senior Department AdministratorNonet Vargas
AASG Department AdministratorMonique Williamson, Brian Rausch
Production ManagerScott Peterson
Animation ManagerChad Moore
Motion Capture Department AssistanTami Friend
Motion Capture Studio SupervisorJames Scarafone
Motion Capture Studio TechnicianRyan Beeson, Doug Hagstrom, Eduardo Contreras
Motion Capture Tracking LeadMichael Shinkle
Motion Capture SpecialistTravis Parks, Sarah Back, Percy Sagun
Motion Capture Animation LeadFrank Strocco
Motion Capture AnimatorBrian Phipps, Michael Graessle, Eryn Roston
Motion Capture Technical AnimatorDaniel Legg, Trisha Manbeck
Motion Capture Performer Casting ByBrigitte Burdine
Motion Capture PerformerDaz Crawford, Joseph Gatt, Ute Werner, Anthony Ray Parker, Bert Belasco, Chuck Kelley, Ben Hermes

Hi-Res and In-Game Cinematics

Hi‑Res Cinematics BySemoLogic Inc.
Cinematic SupervisorJong Bo Kim
Project SupervisorSe min Tho
CG SupervisorJeung Soo Kim
ProducersSeung Won Park, You Shin Won, Kay Sasatomi
Character Animation SupervisorGeorge Zimmet
In‑Game Cinematics ByTechnicolor Interactive Services
Vice President of Interactive ServicesChan Park
Senior Art Development ManagerJoseph McGuffin
CG DirectorsRobert Castaneda, Stephen Fedasz
Cinematics Production CoordinatorsEric Kovats, Iva-Marie Palmer

Cinematic and In-Game Post Effects

Cinematic and In-Game Post Effects byPlanet Blue

Cinematic and In-Game Voice Over

SCEA Voice Over CoordinatorRita Mines
Voice Over Services Provided BySoundelux Design Music Group
Executive Creative DirectorScott Martin Gershin
Voice Over Business ManagerWilliam Beaman
Voice Over CoordinatorErica Mehallo
Voice Over Recording EngineerJustin Langley, Chad Bedell, Eliza Engle, Mark Camperell, Bryan Celano, Dutch Hill, Bob Rankin
Voice Over DirectorsKris Zimmerman, Keythe Farley, Patrick Ginn
Voice ActorsLinda Hunt (Narrator/Gaia), Terrence C. Carson (Krators), Michael Clarke Duncan (Atlas), Carole Ruggier (Athena), Harry Hamlin (Perseus), Corey Burton (Zeus), Paul Eiding (Theseus), Bob Joles (Barbarian King/Icarus), Leigh-Allyn Baker (Lahkesis/Bathhouse Girl 2), Debbie MaeWest, Jennifer Martin (Medusa's Sister Euryale), Josh Keaton (Young Spartan), Fred Tatasciore (Typhon), Susan Silo (Clotho), Allan Oppenheimer, Robin Atkin Downes, Armin Shimerman (Translator 2), Lloyd Sherr (Cronos), Cam Clarke (Hercules), Keith Furguson (Boat Captain), Stefan Marks (Elevator Guy), Marc Worden (Jason's Guard), Gregory Ellis (Rhodes Soldiers), Khary Payton, Peter Lurie (Spartan Soldiers), Keythe Farley (Door Guy/Soldier)
Voice Over DirectorKeythe Farley, Kris Zimmerman, Gordon Hunt
DirectorMichael Blackledge
Test OperationsRitchard Markelz (Senior Manager), Mike Veigel (QA Test Manager), Cruz Garcia (QA Test Supervisor)
Lead Quality Assurance TestersMonty Rimorin, Robert Helsel, Rodger Aladray
Quality Assurance TestersDennis M. Miller, Josh Kaehlin, Daniel Guerrero, Jackie Sutherland, Mark Juhao Chao, Mark Runsvold
Contingent Game Test AnalystsAaron Davis, Andrew Heino, Blake Nobles, Charlemagne Celestino, Collin McKusick, Daniel Peer, Gabe Landers, Jin Bong, John Walker, Ken Nguyen, Lindsay Lauters, Minh Lam, Nadim Hussami, Olivia Ting, Ryan Halverson, Shane Hebard-Massey, Steven Peer, Tiffany Sutton, Timothy Hill
Lab TechnicianVince Loughney
Program Management GroupJim Wallace (Senior Manager), Eric Ippolito (Manager/Project Management)

SCEA Marketing

Senior VP, MarketingPeter Dille
Direcytor, Online & Product MarketingSusan Nourai
Senior Manager, Product MarketingJeff Reese
Product Marketing ManagerAsad Qizilbash
Product Marketing SpecialistKenneth Chan
Sr. Director, Corporate commun icationsDavid Karraker
Sr. PR ManagerRon Eagle
PR ManagerRyan Bowling
PR SpecialistPaul Murphy
Director of Online and Direct MarketingSteve Williams
Senior Creative Services ManagerJack Siler
Creative Services SpecialistsJoseph Chan, J. M. Garcia
Packaging and Manual DesignPetrol Advertising
Manual CoyOffbase Productions
Legal and Business AffairsLisa Lunger, Brian Fukuji, Mary Nappi, Sue Nopar, Ninalei Morrison, Christine DeNezza
Executive Special ThanksWe would like to thank each indivisual at Sony Computer Entertainment America for their contributions/support/dedication to the success of God of War II with special recognition to the Executive Management team including, Kaz Hirai, Jack Tretton, Peter Dille, Jim Bass, Glenn Nash, Phil Rosenberg, Steve Ross, Riley Russell, Shuhei Yoshida, Phil Harrison

Other Games

In addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games.

Peter Dille, 180 other games
Jack Tretton, 126 other games
Fred Tatasciore, 126 other games
Kaz Hirai, 117 other games
Shuhei Yoshida, 112 other games
Riley Russell, 112 other games
Phil Harrison, 104 other games
Robin Atkin Downes, 99 other games
Ritchard Markelz, 98 other games
Susan Nourai, 87 other games
Eric Ippolito, 87 other games
Steve Ross, 84 other games
Glenn Nash, 83 other games
Buzz Burrowes, 74 other games
Michael Blackledge, 70 other games
Kris Zimmerman, 69 other games
Cam Clarke, 69 other games
Clint Bajakian, 68 other games
Jim Bass, 65 other games
Jack Siler, 63 other games
Lisa Lunger, 61 other games
Corey Burton, 58 other games
Steve Williams, 57 other games
Allan Becker, 53 other games
Paul Eiding, 53 other games

Collaborations

People who have worked on this game have also collaborated on the creation of the following games:

God of War, a group of 128 people
God of War: Chains of Olympus, a group of 84 people
Lair, a group of 79 people
Warhawk, a group of 58 people
Syphon Filter: Dark Mirror, a group of 57 people
SOCOM 3: U.S. Navy SEALs, a group of 56 people
MLB 07: The Show, a group of 54 people
SOCOM: U.S. Navy SEALs - Confrontation, a group of 52 people
Twisted Metal: Head-On (Extra Twisted Edition), a group of 49 people
Resistance: Retribution, a group of 49 people
Syphon Filter: Combat Ops, a group of 49 people
Uncharted: Drake's Fortune, a group of 43 people
MLB 08: The Show, a group of 42 people
Rise to Honor, a group of 41 people
SOCOM: U.S. Navy SEALs - Fireteam Bravo, a group of 41 people
Rogue Galaxy, a group of 41 people
Killzone: Liberation, a group of 40 people
SOCOM II: U.S. Navy SEALs, a group of 38 people
Twisted Metal: Head-On, a group of 36 people
Resistance 2, a group of 35 people
MLB 2004, a group of 35 people
SOCOM: U.S. Navy SEALs, a group of 34 people
Neopets: The Darkest Faerie, a group of 34 people
inFAMOUS, a group of 33 people
Gran Turismo 4, a group of 31 people

Credits for this game were contributed by quizzley7 (21320)


 

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