||The quality of the actors' performances in the game (including voice acting).
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (3 votes)
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Godzilla: Save the Earth is a fun game and a worthy sequel to Godzilla: DAMM. If it had been afforded a little more finesse (especially regarding the Challenges) and a little more authentic Godzilla flavor, it'd be even sweeter. The fact is, though, that unless you're a Godzilla fan, there are better games of this general type out there (War of the Monsters and Def Jam: Fight for New York come to mind). Still, the kaiju in Godzilla's universe are way cooler than grown, sweaty men in tights. This game's just the thing if you need to administer a quick and dirty slap-down. Just be sure to pick up the prettier Xbox version if that's an option for you.
Would Save The Earth be a compelling game without its license? Definitely not. It's a shallow, button-mashing multiplayer fighter with nothing to recommend it over the horde of better beat-em-ups on the market. But ever since 8-bit classic Rampage, gamers have loved becoming giant monsters that smash up cities... and on that front, the game delivers. No, it's not going to change the world -- let alone save it -- but it's a robust attempt.
Hopefully, we'll see a third Godzilla game from Pipeworks that improves upon Save the Earth significantly. Although, the chances of this are slim since Godzilla: Final Wars will be the last Godzilla movie produced for quite some time. It'd be hard to expect another game without a new movie to tie it in with, that is unless the sales for Save the Earth are good enough to warrant another sequel.
The simplicity of the game means that anyone can just pick up the control pad and leap straight into the action without long intros or FMV sequences to sit through. I do, however, think this would only appeal to the younger gamers out there and not to seasoned hard core gamers unless you are a fan of the Godzilla films. The two-player option is more fun than the story mode but I think that even with unlockable characters the reply value is quite limited. As this game has been released before Christmas, if you are stuck for something to buy for the kids with that spare 20 quid then I’m sure they will like it, and you will be safe in the knowledge that they are not playing anything too graphically violent or unsuitable.
While Save the Earth is still fun with the manic action of beating up three friends there's still not much to do when there is just one computer controlled opponent to fight. It also makes the game look that much worse when the simple graphics and animations have to be seen up close and personal. If there was more variety in the single-player game and more of an adventure, or even more fights with multiple enemies, it would have been a little more intriguing. As it is, there's barely anything that's new and even the online addition barely makes this aging game look any better.
Digital Press - Classic Video Games
Show both games to someone not familiar with the series and they'll say "Save the Earth" is the original. Instead of seeming two years ahead, it seems two years behind. If you enjoyed the original, you won't hate this title, but you'll certainly feel that more could have been done with it. The series should certainly continue, but maybe the next generation of hardware would be better suited for the third iteration.
Challenges like saving San Francisco's "Pyramid Building" from UFOs or engaging other monsters in a game of Vorillium Basketball (NBA Live, this is not) do come up -- but so do ones requiring you to destroy buildings quickly and efficiently or to sink as many battleships as possible in three minutes. You're not exactly saving the Earth at that point in Save the Earth.
The nuclear-powered lizard's had it pretty tough in the world of video games. Godzilla celebrates his 50th anniversary this year, and games based on his city-stomping, monster-crunching exploits have been around for the last couple of decades of that time. This particular game at least features a large, diverse cast of playable monsters (though most of them are initially locked away). However, it lacks the dramatic look and full-scale action that's made its namesake a cinematic icon. Godzilla's most ardent fans will be able to forgive some of this game's faults, but anyone else might as well give it a pass.
Don't bother renting or buying this game if you're only mildly interested in the Godzilla concept, felt the previous game sucked, or consider yourself a fighting game snob. The best thing about Godzilla: Save The Earth is that Godzilla is in it--and it's for that fact alone that devout kaiju fanatics and younger players may actually milk a great deal enjoyment out of the game.
Mal réalisé, bancal et manquant de crédibilité, Godzilla : Save The Earth se réduit à un jeu de combat sans imagination et cruellement banal. On aurait espère beaucoup mieux pour les 50 ans d'un des monstres les plus charismatiques et reconnus au sein de notre planète bleue. Défoulant à court terme et proposant des images préparatoires assez jolies à débloquer, il ne mérite pourtant pas vos économies. Mothra on t'aime !