User Reviews

Great Shooter Game Boris Stovich (29) unrated
Ups the ante on first (or third) person sneakers...excellent! Lucas Schippers (59) unrated

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.6
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.5
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.8
Graphics The quality of the art, or the quality/speed of the drawing routines 3.8
Personal Slant How much you personally like the game, regardless of other attributes 3.7
Sound / Music The quality of the sound effects and/or music composition 3.7
Story / Presentation The main creative ideas in the game and how well they're executed 3.8
Overall User Score (21 votes) 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
games xtreme (Oct 14, 2002)
This game has really raised the bar for stealth-em-ups, the AI nearly reaches perfection, and the game feels like it has everything, any of the above criticisms I have made of the game are minor annoyances and insignificant when compared to how much the game has achieved. Some people may bitch because it doesn’t have a multiplayer option, but you have to remember this is a concept that would only work in single player, a multiplayer option would cheapen the experience, unless they could perfect a co-operative version of the missions.
Gamer's Pulse (Nov 19, 2002)
From the moment the game loads, Hitman 2 exudes quality. Its visual and audio presentation is polished to the same degree as its thoughtful gameplay. Its complex, open-ended problem solving is to be commended for providing a fresh, challenging gameplay experience. With exceedingly high production values and carefully designed gameplay, Hitman 2: Silent Assassin is among the Playstation 2’s greatest.
Game Over Online (Nov 30, 1999)
Planning out an assignation has never had so many possibilities. Reacting to the environment around you, finding new ways to do the same mission, using disguises, or just plain messing around with enemy guards are all apart of the thrilling and stimulating experience that is Hitman 2. Expanding the gameplay with more real-life objectives, expansive areas, and more weapons equates a totally customizable assignation experience. Sweet baby, sweet.
Silent Assassin doesn't seem like that long of a game, but the missions take forever. The missions are fun though. They seem to just suck you right into the mob world. The game had some great spy techniques and intelligent, but bad looking, enemies to use them against. With over 20 hours of game play full of assassinations and terminations, it will keep you occupied for months to come.
A surprising appearance on consoles, Hitman‘s second coming is nonetheless welcome. Smart gameplay couples with intelligent AI to make sure you’re kept on your toes at all times through this deep, stealthy shooter. Brilliant level design, open ended missions with multiple ways to complete key objectives and a healthy dose of weaponry for when diplomatic arrangements break down brew up into an alchemical mix that can be compared to stealth classics like Thief and Metal Gear Solid 2. The approach in Hitman 2: Silent Assassin is totally different from either of those titles, but it’ll reward you for all of the artistry you would have displayed while playing those other games.
GameSpy (Nov 05, 2002)
When Hitman first hit (yes, bad pun) the PC in late 2000, it suffered from a few problems. First and foremost was the timing issue. Too many missions relied on a series of events happening in the perfect order. One misstep and it was all over. The lack of an in-game save option was also a source of frustration for players. Developer IO Interactive took the critical feedback to heart and addressed these issues for the sequel. The result is a game that plays well, looks good, and quite simply, rocks.
GameZone (Oct 25, 2002)
Over the past few years, one genre continues to intrigue people, whether it is in feudal Japan, present time America, or any other time period. There have been few games that have pulled this off successfully; this genre is stealth action games. Hitman hit the PC scene a few years ago, and was a smash hit. Eidos has decided to give players another chance to be in the shoes of Agent 47 in Hitman 2: Silent Assassin. This time they decided to bring the game to the PlayStation 2, to let console gamers know the joys of being a hitman.
GameSpot (Oct 08, 2002)
There's no mistaking what Hitman 2: Silent Assassin is all about. One look at the bald, sharply dressed man on the cover, grim as death and armed with a hardballer pistol in each hand, and you can tell that this isn't exactly lighthearted stuff. Hitman 2, released simultaneously for the PC, Xbox, and PlayStation 2 platforms, is the sequel to a PC game released two years ago by Denmark-based developer IO Interactive.
85 (Oct 10, 2002)
Hitman 2 surclasse allègrement le premier volet de la série. Plus riche, plus beau, plus jouable il s'avère juste indispensable pour qui aime un tant soit peu ce genre de titre. Vivement la suite !
IGN (Oct 02, 2002)
Even with the new shift to stealth games back in 1997-1998, there are surprisingly few extremely good stealthy games on consoles. At least on PlayStation and PS2, only Metal Gear Solid 1 & 2 and the Tenchu series seriously approached stealth as a core design element. Thankfully, after Io-Interactive's mixed success with Hitman on PC, Eidos green-lighted the second for PlayStation 2, Xbox and PC, to give console gamers a taste of the intelligent, stealthy play. And I'm oh so happy they did, because Hitman 2 nails its mark.
82 (Oct 25, 2002)
Man hat im Großen und Ganzen nur die zwei Aufträge »Finde Dinge« oder »Töte irgendjemanden«, was auf Dauer wenig abwechslungsreich ist. Dazu kommt noch der gesalzene Schwierigkeitsgrad, der mich mehr als einmal das Missionsdesign hat verfluchen lassen, weil ich mal wieder von irgendeinem Scharfschützen erledigt wurde, der selbst bei dunkelster Nacht und wüstem Schneetreiben einen Blattschuss abliefert. Doch dann kommt wieder die geniale Freiheit des Spiels hervor, die mir stets die Wahl lässt, den Auftrag als Rambo oder Geist abzuschließen. Fans des ersten Teils bekommen also neues Futter, das sie keinesfalls enttäuschen dürfte. Freunde klassischer Shooter sollten erst einen sehr langen Blick auf das Spiel werfen, bevor sie zugreifen - nicht jeder bringt die Zeit und Geduld auf, die Hitman 2 früher oder später auf jeden Fall fordert. Außerdem ist das Testspiel eine gute Gelegenheit, um herauszufinden, ob man mit der recht komplexen Steuerung zurechtkommt.
PlayFrance (Apr 09, 2003)
En conclusion Hitman 2 est un excellent jeu, une sorte de Tenchu moderne et international, qui pourrait faire de l’ombre au prince de la furtivité sur PS2, j’ai nommé Solid Snake. En effet, sans atteindre le niveau de réalisation global d’un MGS2, Hitman 2 devient un sérieux concurrent dans la mesure où il laisse une place plus importante au jeu, offre plus de variété dans les missions et dans les lieux…loin d’être un clone ou un sous produit, Hitman 2 vaut réellement la peine qu’on s’y attarde….Pour tout amateur d’infiltration/action, ce jeu est incontournable, et s’impose clairement comme l’une des références du genre sur PS2.
The graphics are very solid and some lovely lighting effects add to the sense of tension and adventure. When a well-choreographed plan comes off, Hitman 2 is a thoroughly satisfying game, but there are moments when it's unforgiving nature has you reaching for the "off" button - but only after much swearing and pad hurling. The free reign turns out to be The Silent Assassin's Achilles heel, as well as part of its appeal, which is why it gets an overall 4 GiN gems.
While definitely not for all tastes, Hitman 2 is recommended for fans of crime-based games and for those who rightly felt the original never quite lived up to its potential.
Factornews (Nov 12, 2002)
Eidos ne se loupe pas et fait de 47 un héros charismatique. Pour son réalisme jusque boutiste, ses niveaux variés et ses possibilités nombreuses, Hitman 2 fait sans aucun doute parti des hits du moment. Si vous avez un regard de glace, un sang froid hors du commun et des envies de meurtres (mais pas trop quand même).
GamePro (US) (Oct 04, 2002)
Like ninjas or spec-ops soldiers, there?s something appealing about hitmen in a video-game way, and Eidos wisely tries to bottle that in Hitman 2: Silent Assassin. In Silent Assassin, you take the mysterious Mr. 47 out of retirement to recover a kidnapped priest, though many other layers to that tale gradually unfold. As you?d expect, the gameplay involves plenty of combat, but what makes it interesting is planning your hits. The fairly open worlds present several alternative methods but few cues, so you have to cook up the one that works best for you. This brew of puzzle-solving and stealth can be heady and fun as you infiltrate compounds, sneak past the bit players, and take out the big cheese?although you?ll often long for craftier A.I. and sharper physics.
Netjak (Oct 21, 2002)
Long before the controversy over Grand Theft Auto III when it hit US shores last year, was a computer game that caused so much controversial subjects between angry parents, and that game was called Hitman. The game included a hard-criminal Hitman, where you assassinated different people, along with guards, civilians, or any other kind of murders you’d like to commit. From the success of Hitman, comes Hitman 2: Silent Assassin for the PS2, X-Box, and of course the PC.
70 (UK) (Oct 10, 2002)
So, for the most part Hitman 2 is a sniper's game with a lot of other paths to opt for if you fancy a challenge, and it suffers a bit for it. If Io had found a way to smooth things out in the up-close-and-personal department and eliminate some of the trial-and-error gameplay, then this would be an excellent, all-round hitman simulation with a wonderful cinematic vibe running through it. As it is, it's a very good hitman simulation which will be remembered for its brutality and non-linearity, even if it is pretty unforgiving.
Gamereactor (Sweden) (May 07, 2003)
Hitman 2: Silent Assassin är bättre än föregångaren på samtliga punkter. Vissa delar är otroligt bra och tar genren till nya höjder. Men saker som obalanserad grafik, upprepning och ett stundtals virrigt upplägg gör att IO Interactive inte riktigt når ända fram denna gång heller.