User Reviews

There are no reviews for the PlayStation 2 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.0
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.6
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.6
Graphics The quality of the art, or the quality/speed of the drawing routines 3.8
Personal Slant How much you personally like the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 3.4
Story / Presentation The main creative ideas in the game and how well they're executed 3.8
Overall User Score (5 votes) 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
PGNx Media (Dec 12, 2002)
Dark Angel is a good game but it's a bit repetitious. It looks and sounds good, and handles well but there is something missing. The license adds a whole lot to the game, and fans of the show will enjoy this very thoroughly. Gamers though, won't find a whole lot of reasons to invest if they don't like the Dark Angel franchise. The Playstation 2 and Xbox versions are identical so the game can be bought for either console without missing out.
games xtreme (Mar 21, 2003)
My final thoughts are these, Dark Angel is a good game, it’s not a mindblower and it’s going to appeal to fans of Cameron’s show. But the die-hard fanatics of the PS2 are going to give it a wide berth and wait for Splinter Cell to show up or something else. I can already hear the cries of anger from the DA Fanboys out there and I am prepared to face the wrath of a thousand hells for daring to speak my mind over a game, but there you have it. It’s not exactly my cup of tea and I’m a fan of this kind of genre, still it has enough in it to be entertaining, if somewhat, shallow.
Dark Angel has all the makings of a good game, but somehow manages to fall apart very early. I admit, I was never a huge fan of the show, and maybe true fans will overlook some of the things that I found lacking. For me however, I found myself rather quickly getting tired of the game. If I were not reviewing the title, I would have put it away much sooner than I did.
65 (Oct 04, 2008)
Después de todo lo que hemos comentado, la conclusión queda más que clara. Dark Angel: Ángel de la noche es un beat´em up de los de toda la vida, pero en 3D, de una calidad pasable, con una jugabilidad bien llevada a cabo. El problema, como suele ser en las adaptaciones que superan a la media, es que son los seguidores de la serie los que se divertirán de lo lindo con este juego, pues buena parte de su atractivo se debe a la licencia de la serie en la que se basa. Si no fuese por ello, Dark Angel: Ángel de la noche hubiera pasado más inadvertido de lo que ya lo hizo. En cualquier caso, si siempre te han gustado los Final Fight y similares, es bastante probable que Dark Angel pueda interesarte. Además, la oportunidad de poder manejar a Jessica Alba (aunque sea de forma virtual) no deja de ser atractiva.
Game Over Online (Jan 24, 2003)
James Cameron has made a career of producing dystopian films, often about the plight of humanity vs. technology or societally discarded heroes and heroines vs. megacorporations. After all, this is the man who wrote the script for Strange Days, introduced quintessential screen heroine Ellen Ripley to a planet full of her worst nightmare in Aliens, and gave us the best example of technology run amok in the seminal Terminator series. Well, Cameron took his dark vision of the future to television in 2000 with his creation of James Cameron’s Dark Angel, a near future post-apocalyptic show set in Seattle. While it managed to develop a rabid fan base, it was cancelled after two short seasons. However, it managed to capture the attention of Radical Entertainment and Sierra, who were in the process of making a game version of the series.
GamePro (US) (Dec 30, 2002)
The Fox network may have pulled the plug on James Cameron?s dark futuristic tale of fugitive, genetically enhanced soldiers, but apparently the game must go on. Radical has done an admirable job re-creating the future noir setting of post pulse-Seattle, and the sparse techno soundtrack does emulate the show?s spirit. Fans of the series will be glad to hear Jessica Alba and Michael Weatherly reprising their roles as genetic super girl Max and rich, computer savvy activist Logan, respectively.
Dark Angel is an average game all in all that won't really appeal unless you're a fan of the TV show. No one part of the game is particularly outstanding whilst in the same way there's nothing especially poor. The big disappointments come in the shape of repetitive gameplay, poor enemy AI, poor graphics and the fact that you could finish it in a couple of nights play.
56 (Apr 06, 2003)
Statt der zu teuren Fernsehserie hätte man lieber die in jeder Hinsicht billige Versoftung von James Cameron`s Dark Angel einstellen sollen. Nicht einmal Fans kommen bei dieser Lizenz-Gurke auf ihre Kosten. Dabei waren die Ansätze trotz des Mangels an eigenen Ideen gar nicht von schlechten Eltern gewesen. Auch die Einbeziehung der TV-Darsteller und ihrer Synchronsprecher verdient Lob. Allerdings hat man auch hier das Potenzial nicht genutzt und nervt den Spieler lieber mir pseudo-coolen Einzeilern als mit einer spannenden Story. Hinzu kommt die technisch schwache und spielerisch unausgereifte Umsetzung, die trotz einiger cooler Moves weder gut aussieht noch in irgendeiner Weise attraktives Gameplay bietet. Das liegt vor allem daran, dass die Gegner strohdumm sind, die bockige Kamera und die ungenaue Steuerung Euch zur Weißglut treiben und der lineare Spielverlauf jeglichen Forschungsdrang im Keim erstickt.
Game Chronicles (Jan 20, 2003)
James Cameron’s Dark Angel was one of the many new Sierra games I stumbled on at the 2002 E3 show; not that it was hard to miss with a 20-foot poster of the sexy Jessica Alba towering above the booth. Dark Angel was one of my guilty Friday night viewing pleasures, one of those shows you watched religiously but never admitted to it. This short-lived series started off with a great idea and a great directory backing it up, at least for the premier and final episodes. In between, Mr. Cameron merely lent his name to the project, which is probably the only reason this series survived into the second season.
This is a brawler. It allegedly has stealth, too, but it’s the most pathetic, poorly done sneaking around I’ve seen. So, we’ll just ignore that claim entirely. Basically, you get spotted by an enemy, engage an entire platoon, find the keycard or other item needed to advance, then repeat. And repeat. Dark Angel’s combat itself isn’t so putrid. Each face button on the controller is used. Grappling is the best offense, but plenty of kicks and punches exist as well. Combos abound. Jumps and first-person shooting of the “stealth gun” are both too buggy to be of use, and the camera is a chore to deal with. Cameos by characters from the series and a decent Jessica Alba model aren’t enough to hook even hardcore fans of the show.
50 (Feb 14, 2003)
Voilà, tous les portages de série ne peuvent être réussis. Si au moins les combos étaient plus stimulants, on aurait pu passer l'éponge sur les énormes problèmes liés à la furtivité. Mais là, seules les fans trouveront péniblement un peu d'intérêt dans tout ça, pour l'histoire. Sur ce, je m'en retourne à mes ocuppations. Donc j'en étais à Jessica Alba +Wallpaper...
50 Games (Apr 17, 2003)
Dark Angel ist es mit Sicherheit Wert gespielt zu werden. Es eignet sich für jeden der es liebt einfach drauf los zu kämpfen. Man sollte nicht zu strategisch dabei vorgehen, sondern sich mehr aufs Kämpferische konzentrieren. Dieses Spiel hat mir Spaß gemacht, obwohl es etwas zu wenige Lösungsmöglichkeiten gibt. Es lohnt sich auch es in der Gesellschaft von Freunden zu spielen, da die Levels sehr kurz sind und die tollen Bewegungen auch beim Zusehen cool aussehen. Wenn die KI noch etwas schlauer wäre, wäre das Spiel natürlich um einiges besser, eine etwas spektakulärere Optik hätte auch nicht geschadet.
IGN (Nov 19, 2002)
When I first saw James Cameron's Dark Angel I was surprised at the flurry of action possibilities laying there right on the surface. I was taken aback by a game based on a cancelled TV show that showed this much vitality and potential. I was genuinely surprised -- most of all because being surprised doesn't happen too often.
GameSpot (Jan 03, 2003)
When Radical Entertainment began work on a PlayStation 2 adaptation of the sci-fi television series Dark Angel last year, the show was a hot property. The allure of sultry leading lady Jessica Alba and the presence of James Cameron as producer and cocreator turned it into a pop-culture phenomenon. But it didn't last. The show flared out in record time, vanishing from the airwaves for good last spring after just two seasons in production. Alba moved on to a movie career, and Cameron went back to polishing the Oscars he won for Titanic.
Game Revolution (Jan, 2003)
But at least Dark Angel is wrapped up in a nice shiny package with a TV logo on it, right? You play as Max, the sexy heroine of Dark Angel, a show that lasted two seasons before it was cancelled. It has James Cameron's (Titanic, The Terminator) name on it, but I imagine he just sold it to them for some cash. They paid for couple other celebrity names too, because Jessica Alba and Michael Weatherly who star in the TV show provide the voices for the characters. A nice touch, but it doesn't make a game.