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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.4
Graphics The quality of the art, or the quality/speed of the drawing routines 4.4
Personal Slant How much you personally like the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 4.4
Story / Presentation The main creative ideas in the game and how well they're executed 4.4
Overall User Score (5 votes) 4.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
games xtreme (Apr 06, 2005)
Kao the Kangaroo – Round 2 is a nice little game for younger gamers or possibly anyone who has never played a platformer before. More experienced gamers would find it a little too easy but I must say it does make a nice change to play a game that doesn’t depend on you being a member of MENSA to work out the plot and the control system. If I have got a criticism it is with some of the voice actors, I am sure they must have had voice coaching from Arnold Schwarzenegger as in parts it is slow, stilted and painful to listen to, but at least you do get the option of skipping these cut scenes after you have heard it the first time.
Gamernode (May 09, 2006)
Kao the Kangaroo: Round 2 is an interesting hybrid of many platformer attributes, and this may or may not bother some individuals. Gamers who are die-hard platformers will most likely write this game off as a rehash of what has been done before. But what must be said is that while many elements are familiar, the way these elements are put together is entertaining and fun. The best way to enjoy this game is to appreciate it on its own merits without becoming too cynical about the recognizable aspects of the title. Children will also love this game as it offers a good deal of action, adventure, puzzles, boss battles, talking animals, and deeply beautiful scenery. While Kao the Kangaroo: Round 2, is in no way a ground breaking game, it does offer a pleasant experience to gamers who will enjoy a game that brings back memories of past platformers.
Before creating a platforming title, there are a few things you need to get right. First, the camera. Without a suitable camera, even the most gripping subject matter and gameplay can turn a title into nothing more than a very expensive coaster. Second, you need a good plot. Without an interesting story, how are gamers going to stay immersed? Third, you need to have plenty to do. If the main quests are complete and there is nothing else to do in the game, then Joe Schmoe is going to trade your game in quicker than you can say hyperpituitarism.
GameSpot (Apr 27, 2006)
Roughly five years ago, Kao the Kangaroo first appeared in his own 3D adventure game on Sega's ill-fated Dreamcast console. It wasn't a groundbreaking effort by any stretch, but the easygoing run-and-jump design and charming characters made Kao (pronounced "K-O") a worthwhile pickup for anyone seeking a weekend of lighthearted fun. The same holds true of the boxing marsupial's latest adventure, a budget-priced disc that's available for the GameCube, Xbox, and PlayStation 2 consoles, as well as for Sony's PlayStation Portable handheld.
Jeuxvideo.com (Feb 01, 2005)
Particulièrement destiné au jeune public, Kao 2 parviendra de fort belle manière à distraire même les grands enfants grâce à son design cartoon et à sa facilité de prise en main. Quoique largement inférieur aux grands noms de la plate-forme comme Rayman 3, Sly 2, Jak 3 ou encore Rachet & Clank 3, notre kangourou arrive tout de même à nous amuser et c'est bien là le principal. Un petit jeu sympathique sans plus.
IGN (May 30, 2006)
When looking at the gaming industry at a glance, there are a few franchises that make up the bulk of top-tier classics. Names like Mario, Zelda, Kirby and Metroid come to mind from Nintendo, and games like Ratchet and Clank, Jak and Daxter and Sly Cooper follow suit on PlayStation 2. Aside from the big league licenses, however, there seem to be a never-ending stream of under-card characters as well. Licenses like Tak, Ty the Tasmanian Tiger, Spyro and Kao are just a small list of original properties that aren't quite high enough on the list to play with the big boys, but still attempt to deliver a fresh take on licensed gaming.
Gamers Europe (Apr 19, 2005)
“Tie me kangaroo down, sport!”, as the chorus to the Rolf Harris song goes. And oh, how I wish the specific kangaroo being denied its liberty had been Kao from Kao the Kangaroo round 2. However, for you to understand exactly why I might want to see this particular creature being lashed down by some burly Auzzie (as opposed to, say, just a general liking on my part for inflicting animal cru-elty), in the traditional fashion of reviews I’d best explain what’s going on first.
Game Chronicles (Jun 20, 2006)
Oh no! At the beginning of Kao the Kangaroo Round 2, players find out that the wicked Hunter Barnaba is up to some nastiness in Kao's home, the Island World-- he's out to hunt down all the peaceful animal inhabitants with the help of some unpleasant magic and a few good henchmen. He's even captured the indomitable little boxing kangaroo himself --that is, until Kao's friend Parrot rescues him from his cage aboard a ship.