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The Legacy of Kain Series: Blood Omen 2 (PlayStation 2)

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Description

Following the events of Legacy of Kain: Blood Omen, over 200 years the vampire Kain has assembled an army of vampires to take over the world of the humans. Fighting across Nosgoth, goal is to make his way to the great city of Meridian and take control of this stronghold. However upon reaching the gates of the city, the army is challenged by the Serafan Order, an organized force of vampire hunters and it's leader, the magical Serafan lord. Kain engages the Serafan Lord in single combat, and is struck down and defeated, Kain's sword, the Soul Reaver, is claimed by his enemy. Unconscious for 200 years, Kain awakes under the care of the vampire Umah to a world he barely recognizes. Having lost it's army, the vampires have been hunted down by the Serafan and only a few remain. The city of Meridian is ruled under martial law by the Serafan Order and demands great things of it's citizens. Strange "Glyph magic" is used to power machines and fuel industry, but at the same time is deadly to vampires and used as wards throughout the city. Kain swears vengeance on the opponent who defeated him and seeks to reclaim his place as ruler of the vampires.

The Legacy of Kain: Blood Omen 2 is a third person action game with adventure elements, more similar in perspective to Soul Reaver than the first Blood Omen game. The player controls from behind Kain's shoulder and can move him in different directions, attack, jump, use "dark gifts" and grab on to ledges. Kain's life energy steadily depletes and must be replenished constantly by drinking blood. Blood is found by consuming any living creature nearby, often requiring defeating an enemy through combat first. As Kain consumes blood, his meter is filled up. Once full, Kain gains additional health. Kain also learns new dark gifts throughout the game, by defeating boss creatures. Some gifts include: the ability to blend into mist, fire projectiles, use projectile telekinesis or make a great horizontal leap. Many of these abilities can be used to perform "stealth kills" which will instantly defeat a foe. Kain will fight using his bare hands, or by picking up daggers, swords, axes and other weapons. These weapons all attack differently, eventually breaking, and can also be thrown at enemies from afar.

The Serafan use Glyph magic, partially because it is deadly to vampires. Kain will often encounter areas where he is barred from progress because of Glyph barriers and must find a way around them. Additionally, glyphs function similar to electricity in that they power machines and switches. Many of the puzzles featured in Blood Omen 2 involve needing to create a glyph "circuit" in order to deliver power to a specific point. Glyph energy glows as it travels down it's connection, allowing the player to see exactly where the energy spark is.

Screenshots

There are no PlayStation 2 screenshots for this game.

There are 35 other screenshots on file for other versions of this game.


Alternate Titles

  • "Наследие Каина. Blood Omen 2" -- Russian spelling

Part of the Following Groups

User Reviews

Great atmosphere, hit-and-miss gameplay Krellan (11) 4.14 Stars4.14 Stars4.14 Stars4.14 Stars4.14 Stars
You're a blood-sucking vampire, what more could you want? Well, better frame rates. Jon_Talbain (15) 3.29 Stars3.29 Stars3.29 Stars3.29 Stars3.29 Stars

The Press Says

PSX Extreme Mar 30, 2002 8.6 out of 10 86
Play.tm May 07, 2002 86 out of 100 86
Gameguru Mania May 20, 2002 82 out of 100 82
VicioJuegos.com Jan 09, 2010 77 out of 100 77
IGN Mar 21, 2002 7.4 out of 10 74
GameSpot Mar 21, 2002 7.4 out of 10 74
4Players.de Apr 18, 2002 72 out of 100 72
GameSpy Mar 27, 2002 68 out of 100 68
Game Revolution Apr, 2002 C- 42
Deaf Gamers 2002 4 out of 10 40

Forums

Topic # Posts Last Post
Girl With a Pearl Earring 5 Mark Ennis (130)
Sep 20, 2007

Trivia

Development

Many of the art and characters, and the main storyline has been recycled from an unfinished Dreamcast sequel of Chakan, a Sega Genesis title. The main reason for the similarity is that both the cancelled Chakan game and Blood Omen 2 share their lead artist, Steve Ross. He also co-wrote the Blood Omen 2 story. In addition to the general similarity of themes, Chakan himself differs from the Blood Omen 2-era Kain only in that his body and face are harder-worn and he wears a hat, a worm-riding character is clearly the predecessor to Umah, several enemies bear the "broken ankh" symbol of the Sarafan in Blood Omen 2, enemy designs range from very similar to virtually identical, and the depiction of the streets of the city is essentially a futuristic version of Meridian.

Here's part of the planned storyline:
The City has existed since the beginning of time. Once it was a place of transcendent beauty and purity governed by five beings known as the Aeris. Then, many centuries ago, a catastrophic plague ripped through The City. This scourge cleaved each Aeris into two separate entities: A Siren, a being of light and song, and a Daemon, a dark, vile creature.

The Daemons soon overwhelmed the Sirens beginning a long reign of brutality and horror. They stripped away the Sirens' souls turning them into pitiful empty creatures who wander aimlessly through The City. The Daemons imprisoned the Siren souls in Soul Worlds; strange domains existing beyond space and time.

With no one left to challenge their power the Daemons began to feed on The City's population. They did not feed on the flesh of their victims, but on their souls, their life force. Through centuries of dark rule The City was transformed from a place of peace and serenity into a cruel, hard, twisted place. A place of horror, death and decay.
The striking similarities between these projects and Blood Omen 2 led many Kain fans to believe that Blood Omen 2 was some sort of re-branded Chakan. Some concept artwork was available http://www.andnow.net/chakan/artwork.html

There are also some connections to a cancelled game called Siren. More information on the topic is available on the fansite The Lost Worlds.

Hylden

The Hylden are those yellow creatures that were depicted fighting the blue winged vampires in the ancient murals that Raziel kept finding all the time in Legacy of Kain: Soul Reaver 2.

Soul Reaver

Despite the depiction of Kain holding the sword known as Soul Reaver on both the game's cover art and it's title screen, in fact Kain is lacking the Soul Reaver, having it taken from him before the game even begins.

Voice Acting

A sample of Kain's famous "Vae Victus!" battlecry (used extensively in Blood Omen: Legacy of Kain) was recorded for the name but not used.

Vorador

There has been quite a lot of discussion about whether the appearance of Vorador in Blood Omen 2 has a real explanation or it's just a pulled-out-of-the-nose item, like to give the voice actor something to do. Near the ending, Kain and Vorador engage in a discussion from which it raises a challenge for a future confrontation between them. In this discussion, Kain already says something about Vorador being 'reborn a second time'. This not only begins to explain that there is an explanation behind Vorador's presence in this game, but also might hint the possibility of more installments of the series.

Information also contributed by bächtërmän, Mark Ennis and WildKard

Related Web Sites

Jon_Talbain (15) added The Legacy of Kain Series: Blood Omen 2 (PlayStation 2) on Mar 29, 2002
Other platforms contributed by Corn Popper (69780) and Kartanym (10775)