||The quality of the actors' performances in the game (including voice acting).
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (28 votes)
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Game Informer Magazine
Unrelentingly evil and entirely disturbing, Manhunt pushes the envelope of acceptability and begs the question: "Have video games gone too far?" Inspired by the Nicolas Cage film 8MM and created by the same studio that brought us Grand Theft Auto, this shocking new title gives the world a first-rate, hands-on look at snuff film fetish and savagely violent manslaughter.
With the overwhelming success of the Grand Theft Auto series, Rockstar Games proved that there is a large market for adult-targeted video games. Their latest title, Manhunt, pushes the envelope even further and delivers one of the most disturbing and violent video games to date. More importantly, though, once the shock value wears off, players are left with an excellent game that can stand on its own merits.
While stock analysts and the game industry's corporate bigwigs are puzzling over the next big thing from Rockstar (namely the next iteration of Grand Theft Auto), Rockstar North (formerly DMA) has once again created a different game, one they've been thinking about and building for the last three years. One based on fetishes.
The developer of Grand Theft Auto delivers its darkest, most violent game yet in Manhunt, an original third-person perspective stealth action game that puts you in the role of a death row inmate forced to run a deadly gauntlet at the whim of a sadistic cinematographer. The game unflinchingly depicts intense graphic violence, the likes of which you might expect from a slasher movie but not from your PlayStation 2. However, these grisly scenes are done up in style, as Manhunt has a real cinematic flair to it--not to mention a suffocating atmosphere that perfectly fits the theme.
The majority of us enjoy different forms of entertainment, whether it be video games, movies, sports, and so on. Some of us enjoy a more action based format, while others really crave puzzle solving, mysteries, or a wide variety of other things. Many times, movies and games can be used to mess with our heads or make us feel uncomfortable, with big screen films like Seven or gaming titles like GTA III being used as escape opportunities that delve into the dark side of human nature rather than seeing or playing the “good guy” all the time. Well, Rockstar has been famous for making gaming titles that tend to revolve around just about anything and everything illegal, and their new title for the PS2 called Manhunt is no exception. What happens when a disturbing shock plot like the movie 8mm meets a game like Metal Gear Solid head on? Read on to find out …
Adrenaline Vault, The (AVault)
Even though the collective eye of the gaming world is focused squarely on the intense violence, Manhunt is more than just a gimmick. Sure, the brutal animations are great fun to watch, but the true satisfaction lies in getting to that point and finding a way to overcome even the largest obstacles. While drawing comparisons to Metal Gear Solid 2 might be a little excessive, stealth action fans that can handle the touchy subject matter should at least give Manhunt a chance, as it’s deeper than it would first appear.
In any case, as a cultural artefact the title is much more interesting than the majority of videogames because the range of pop-cultural influences are so refreshingly different and diverse, from ‘The Warriors’ to ‘Running Man’ and ‘Escape from New York’ and beyond. As a game it’s fun, the memories that stick in the mind aren’t the visceral gore, but the set-pieces and heart-stopping moments – the moment when Edge, heart in mouth, spotted a Hunter emerge from his hiding place in the shadows where it had just walked, for example.
Which is why, in spite of its inauspicious start, Edge would still back Manhunt to match Rockstar’s sales expectations. Like GTA, there’s more to this than shock and awe, and that’s why it will generate the word of mouth it needs to shift units.
Digital Press - Classic Video Games
At first, this game will seem like a condensed version of Grand Theft Auto, but eventually you come to appreciate the game, its realism, its nice twisty plot, and its horror movie atmosphere all by itself. Unless you despise brutal, realistic violence and/or excessive language, Manhunt is worth a try.
Manhunt is a tough game to view objectively. On one hand, it's a challenging test of skill that's frequently frustrating and often rewarding. On the other, it's loaded with potent violent imagery as it depicts the world as a dark, evil, rotten place where almost no one gets out alive.
Once you get over the initial shock value of the associate taboo subject matter of Manhunt -- e.g. snuff movies, murders, graphic obscenities, etc. -- what you're left with is a highly atmospheric game that'll keep you glued to your PS2. Certainly not intended for younger gamers, I believe Manhunt will undoubtedly be given merry hell by some members of society. However, if you can get over the sometimes repetitious nature of the game, Manhunt provides some of the most intense and subversive stealth gaming to date. Forget it if pure action is your bag, but fans of MGS-style thievery owe it to themselves to check this one out. Just keep a couple of puke bags handy if you're a little emotionally sensitive.
Game Freaks 365
Manhunt is extremely fun and addictive to play, but playing this game has to be a sin. Hacking people's heads off with a machete or cutting a guy's balls off with a sickle is some nasty stuff, but it sure is fun to do, at least for a sick and sinister person like myself. This should get even more attention than GTA, because of all of the brutality. This has a learning curve that is hard to master for some, but easy for stealth game fans. You will want to play this straight to the end once you start.
Wel mist Manhunt de glans en diepgang om het niveau van mijlpalen als Metal Gear Solid en Splinter Cell te evenaren. Desondanks is dit voor iedereen die van verstoppertje houdt en nog ergens wat opgekropte woede heeft zitten (lees: niet vies is van de nodige moord en doodslag) een hele interessante titel.
Au final, on a un jeu dont le gameplay aurait mérité un peu plus de diversité, mais qui vous promet tout de même de longues heures d'angoisse tapi dans l'ombre...
The Review Busters
Manhunt is one of those games you need to try once, if you are the proper age to play it. The violence level in this game is extreme, there are times in the game where I thought Rockstar might have went a little too far. If you are a fan of stealth games then Manhunt is definitely a challenge, but it isn’t perfect. There are some minor camera and control issues, something that should have been looked into before releasing the game. It isn’t as bad as most games but it does cause problems, the camera mainly, when you are trying to save your ass. I think if you are sick in the head then you should either Ebay this game or find it at your local used game shop; the low price tag on it now shouldn’t break anyone’s bank account.
Although it's hard not to be shocked by some of the most gratuitous violence yet depicted in the medium, the truth is we're more interested in how Rockstar's latest stacks up as a videogame and whether it can carry on its hot streak of creative brilliance than whether Manhunt signals the end of the world as we know it.
Jeu d'infiltration hyper violent, Manhnunt souffre de sérieuses lacunes pour faire face à son modèle côté gameplay. Placé à côté du bébé de Io Interactive, la différence est flagrante et relègue Manhunt au rang de jeu moyen, à faire faute de mieux. Il reste une ambiance malsaine pas assez mise en valeur par le scénario. Rockstar se serait-il trop concentré sur l'aspect polémique au détriment du reste ? Allez savoir, moi en tout cas, je m'en retourne me promerner avec Code 47.
It's unfortunate that Manhunt becomes such a redundant game so quickly. The game employs a few very good concepts, but they are off-set by the game's mediocrity and pointless gore. And it's also a shame that Rockstar North's efforts are being tied down to such mindless content. Had Manhunt remained further in development, Rockstar North could've added a plethora of extra options and variety that would make playing this game rewarding and fun. Alas, any fun the game offers is gone after the first hour. If you want a game that is everything that Manhunt isn't, you should definitely check out The Mark of Kri and Tenchu: Wrath of Heaven, but you'll definitely find that The Mark of Kri shares more similarities with Manhunt, than Tenchu does.
Tyvärr är Manhunt roligare i teorin än i praktiken. Att kväva gängmedlemmar med plastpåsar och karva sönder dem med glassplitter låter både nyskapande och kontroversiellt, men i sitt sammanhang känns avrättnngarna bara som ett avlägset eko från den period då Mortal Kombat sålde bättre än Virtua Fighter tack vare digitaliserad hjärnsubstans. Precis som när Mortal Kombat slogs mot ett bättre spel med övervåld som främsta vapen, försöker Rockstar maskera att Manhunt är avsevärt mycket sämre än Metal Gear Solid och Splinter Cell med hjälp av en ganska stilig och våldsam yta.
Fråga dig själv, är du ute efter ett spel med bra handling, snygg grafik, intressant ljudbild och skön spelkontroll? Då är inte Manhunt spelet för dig. Är du däremot ute efter ett medelmåttigt spel vars enda unika egenskap är extremvåld, kan jag bara säga: Grattis! Du har hittat rätt.