||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (17 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
With the release of Marvel vs. Capcom 2 on PS2 and Xbox, I am finally ready to let go of the Dreamcast. The only big name titles that haven't been ported yet are the Power Stone series and Seaman, but every other A+ title has already either been ported or a sequel has been released on either the Xbox, PS2, or GC. With Soul Calibur 2 looming on the horizon, the Dreamcast can finally rest in peace. You were underrated and under appreciated, but there were a few million of us around the world who loved you. So long, old friend.
In the end, Marvel vs. Capcom 2 is a fighting game no one should be without. If you're one of the elitists who are anti-3D fighters, and couldn't stand Virtua Fighter 4 and Tekken 4, Marvel vs. Capcom 2 is the game you need and the game you must purchase this holiday season. Visually, it's a direct port, though it remains to be a good looking fighting game. The game itself is one of the most addictive fighting games ever made, and there is no doubting that. With a total of 56 characters, many of which have to be unlocked through the acquisition of points, and tons of other extras, Marvel vs. Capcom 2 is never ending fighting game that just keeps on giving.
I was actually surprised at the number of little enhancements Madden NFL 2003 has over its predecessor. It seems that the overall improvement in this game is greater than the sum of its parts. The way that every other game mode is meant to refocus your attention on the sound NFL gameplay adds subtle depth without ever letting us get away from the fact that this franchise is all about one thing: NFL realism. From the television style presentation to the cheerleader show at halftime, the polish and substance of Madden NFL 2003 proves once again why it's the standard by which every other NBA, NFL, NHL and Major League Baseball game by every company (including EA) want to live up to.
We've seen now that MvC2 has great graphics, perfect sound and some pretty solid gameplay. so what do ya think...buy it? As always I say rent before you buy...but considering this is an import that may not be possible. In all honesty I'm gonna have to suggest waiting for the title to hit your local shelves. The network play sounds like way to much fun to pass up...as it is I'm tempted to book my flight to Japan! So I guess if you got the mullah to travel...get the import..else, play the DC version for a little while longer...this is Trippyliquid...trippin out!
Capcom nous sert donc une copie quasi-parfaite. L'éditeur maîtrise totalement son sujet et on ne pourra simplement regretter qu'il n'ait pas décidé d'adapter ce titre plus tôt. Enfin... le mal est maintenant réparé et la PS2 se dote au passage de l'un des meilleurs titre du genre. Une référence !
Marvel vs. Capcom 2 is a solid 2D fighter. The PS2 port is an excellent adaptation of a classic fighter. The title really deserves a sequel (bring on #3 Capcom!) but this should tide you over till it comes.
Lo cierto es que este nuevo port de Marvel vs Capcom 2 nos ha dejado muy frios. Gráficamente es malo, fancamenta malo, tanto que si otro beat'em sin tanta carisma presentase estos sprites para los personajes estaríamos hablando de suspenso automático. Por otra parte, la gran cantidad de luchadores, lo carismático de los mismos, el sistema frenético de las luchas 3 contra 3 y la gran duración que ofrece, hacen olvidarse momentáneamente de este gran fallo.
Yes, there are better combat games on console platforms, but Marvel Vs. Capcom 2 has an innocent quality that will certainly appeal to game players of all ages. Bringing 56 well-known characters to the screen in tag-team combat, while maintaining the general animation style of the original characters is terrific. Because of the number of possible team combinations, this game has great replayability.
So, have 2D fighters had their day? Well, no, not just yet, if they keep producing games of this standard, I will be playing them for a while yet. Still, it would be nice to see something a little more original.... 3D? Who needs it...
Marvel vs. Capcom 2 har sina brister. Elitspelare tar snabbt sönder det genom att hitta de ultimata kombinationerna av figurer och sedan spela enligt givna mönster emedan det är på tok för svårt för nybörjare. Men det har ändå en charm och personlighet som räcker långt. Dessutom kommer Marvels hjältar som ju är seriefigurer absolut mest till sin rätt i två dimensioner. De som vet med sig att de gillar genren har dessutom ett ypperligt tillfälle att få möta andra dedicerade spelare via Xbox Live. Därmed blir betyget gott. Men man ska ha i åtanke att man köper ett gammalt spel, och de som har den ultimata 2D-konsolen Dreamcast har ingen anledning i världen att titta åt den vingklippta Playstation 2-versionen.
Marvel VS Capcom 2 has a lot of things going for it. Its cast is huge, and there’s tons of variety when it comes to playing styles. Few fighting games have utilized the tag-team tactical gameplay formula as well as this has. It’s very easy to pick up, and it has just enough technical features to keep fighting game fans interested. The Arcade Mode is actually fun and refreshing to play through, and your efforts are rewarded with tons of unlockables. The sheer amount of fan service is staggering. But despite all of its strengths, the game is dragged down by its flaws. Balance and consistency are thrown out the window; many of the characters are either ridiculously overpowered or utterly useless, and the combat seems frantic and unpolished. That can be unappealing, especially to those who have played far better crafted PS2 fighters. It’s not a perfect game by any means. Overrated, really. But that won’t stop it from being one of the most entertaining fighters out there.
Whether or not the number was up for 2D fighters long ago is something of a grey area, but this is by no means an unsuccessful cash in of a port. There are easily better fighters on the PS2 though, and so this feels more like an exercise in retro gaming than an essential and accessible purchase. One for the hardcore, then.
There's not much more to say about Marvel vs. Capcom 2 on the PlayStation 2. If you're an avid fan of the arcade game then you more than likely own the Dreamcast version already. If you're not, then there's nothing that will sway you here. The only new feature in the PlayStation 2 version is an art gallery, so when you factor in the worse sound and lack of VGA, I'd have to say that the Dreamcast version is still the best. Couple that with an online-enabled Xbox version coming in February and there is little reason for multiple system owners to indulge in the PlayStation 2 version of the game. That said, if you've got no other systems, it'll do. I just wish Capcom used those two years to make some worthwhile improvements to the package.
Capcom's Marvel vs. Capcom 2 started out as a Naomi-based arcade fighting game back in 2000. The game was later ported to the Dreamcast in an almost perfect translation, with graphics that melded 2D sprites with 3D backgrounds and featured some of the largest, craziest combos that the genre has ever seen. Now, two years later, that perfect translation has been carried over to the PlayStation 2. Like the rest of the versus series, the game has its audience of hard-core fans, especially those that love the various Capcom and Marvel Comics characters in the game, but technically Marvel vs. Capcom 2 is by no means the best fighting game available for the PS2.
So why now has Capcom decided to release this for the PS2? This game could have been released a year and a half ago and been received with far greater excitement. While Mvc 2 may tide you rabid fighting fans over for a little while, it's essentially a pre-chewed bone that has long since been digested by most fans. So come on Capcom - throw us fans a new bone and stop repackaging your hits over and over again.
Overall, Capcom's try to combine 2 great universes has two sides. First of all it's great to see some creative fighting again on a console and being able to use the special powers the superheroes of Marvel have is an added bonus. The second side, however, is that Capcom should have put more effort in this title rather than making a bad crossover from the original Dreamcast version.