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Critic Reviews

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PSX Extreme (Aug 12, 2002)
All in all, Mat Hoffman 2 has been worth the wait. It's an excellent BMX title with a ton of depth, fun, and great atmosphere, which largely contributed by the Road Trip mode. Had it not been for the wonderfully done Road Trip mode, Mat Hoffman 2 would've just been another extreme sports title. But after going through Road Trip, I, as the gamer, got a good feel as to what the BMX athletes go through while on tour. Like I stated, it's almost documentary like, and the presentation values are top-notch, all career modes should be this good. Visually, the game looks great, and doesn't feature any noticeable flaws that need to be pointed out. The animation is top-notch, as is the draw-in distance and frame rate. And while there is one song that plagues the soundtrack, it's a great compilation of songs nevertheless.
IGN (Aug 13, 2002)
As always, your mileage may vary. I definitely recommend that fans of the genre or the sport try this game, because it does almost everything very well. There's absolutely no reason to give it a pass because you were diappointed in the first Mat Hoffman, because the two games have nothing besides the name in common. Maybe those with more patience or persistence than I will be able to get more out of it.
80 (Sep 23, 2002)
Un titre très sympathique et qui confère un certain sentiment de liberté tout à fait appréciable. Ajoutons la variété des environnements de jeu mais également une physique des tricks bien respectée et on obtient un jeu de BMX qui devrait savoir se faire des amis parmi les joueurs amateurs de sensations fortes et d'une bonne dose de fun.
80 (Sep 25, 2002)
Mat Hoffman's Pro BMX 2 ist ohne Frage ein sehr gutes Spiel: Steuerung und Tricksystem wurden gekonnt von der Tony Hawk-Serie übernommen, der Soundtrack ist top, und die zu bewältigenden Aufgaben fordern selbst gestählte Joypad-Artisten. Aber: Warum gibt es keinerlei Innovationen? Das drei Jahre alte Tony Hawk-Schema inklusive lästigem Zeitlimit ist so langsam ausgereizt! Mein momentaner Trendsport-Favorit Aggressive Inline zeigt doch, dass es auch anders geht. Dass die Optik deutlich unspektakulärer als beim Skateboard-Bruder ist, kann ich dagegen verschmerzen. Trotz aller Kritik: Im BMX-Bereich ist Mat Hoffman's Pro BMX 2 momentan konkurrenzlos und lässt vergleichbare Titel locker hinter sich.
GamePro (US) (Aug 13, 2002)
With any of Activision's O2 games, you kind of know what you're going to get, and that's comfortable. Same here.Mat Hoffman's Pro BMX 2 offers no major surprises but plenty of refinements to a proven formula. It's a major improvement over the first game.
79 (Oct 23, 2002)
Gleich vorneweg: Mat Hoffman´s Pro BMX 2 ist genauso wenig der erhoffte Überflieger, wie es Teil 1 schon nicht war. Dazu präsentiert es sich einfach zu konservativ, verlässt sich zu sehr auf althergebrachte Standards und Spielweisen. Während die Tony-Hawk-Reihe mit jedem Teil besser wurde und frische Ideen verbreitete, ist MHPB2 einfach die logische Weiterführung des ersten Teils - was nicht schlecht, aber eben auch nicht aufregend ist. Und von den grafischen Enttäuschungen einmal abgesehen, ist das Spiel vor allem frustrierend, was an dem schlicht dämlichen Aufgabensystem liegt. Nichtsdestotrotz ist und bleibt Mat Hoffman der Beherrscher der BMX-Simulationen - kein anderes Spiel bringt die Coolness und Faszination dieses Sports so gut rüber. Aber der Platz auf dem Thron ist nicht unumstritten, neue Anwärter wie BMX XXX stehen schon in den Startlöchern, und Titel wie Aggressive Inline haben gezeigt, wie viel man aus dem Thema Funsport noch herausholen kann.
Game Revolution (Sep, 2002)
Mat Hoffman's Pro BMX 2 as a product doesn't rule so much as simply compete. The updated engine and trick system make for plenty of fun, but the irritating level setup will make all but the burliest riders drop their controllers in annoyance. However, this game is on the right track, and with some smarter design could one day actually challenge the Hawk as king of the big air
GameSpot (Aug 15, 2002)
The first Mat Hoffman game essentially cloned the Tony Hawk games. This new entry, however, seems like it was designed to cater to the Dave Mirra crowd. The main focus is the flatland tricks, which look nice but really don't bring a lot to the table from a gameplay perspective. In the end, this game can be recommended only to the most die-hard action sports fans, who won't mind the game's almost clinical approach to its level,
70 (UK) (Oct 23, 2002)
However, there's no better BMX biker on the PS2 at the moment, and fans of the sport will no doubt find Hoffman's 2 very realistic and an exciting prospect, in the same way that boarders first found Tony Hawk's. But whereas this is virtually the same game as the last Hawk release, the next Hawk release is just around the corner. Is it really worth it in the meantime?
Consoles Plus (Sep, 2002)
Rien de bien folichon... et quelques grosses prises de tête dans ce jeu qui donne l'impression d'être inachevé.
GameSpy (Sep 20, 2002)
Even with its shortcomings, Mat Hoffman's Pro BMX 2 is worth checking out. Granted the Road Trip mode can get kinda frustrating and boring, but experiencing the various levels and checking out the behind-the-scenes video footage is almost worth the aggravation. The new flatland tricks are a definite plus and the ability to use your own music rocks.
GamersMark (Sep 06, 2002)
The game shows potential with the manual move and flatland tricks, but falls flat on its face this year thanks to sluggish gameplay, controls and mediocre progression and difficulty. If you think Tony Hawk 3 was easy you havent seen anything yet. Multiplayer returns with a couiple new modes, but the gameplay and control is even worse in split screen. For the hardcore BMX game fans only.