Trivia
At the event "GameStar/GamePro Leserpreis 2004" (February 13, 2004) Max Payne 2: The Fall of Max Payne received the trophy "Best PC Action Game in 2003" after the reader's voting of German gaming magazine GameStar.
First time Max walks around the police HQ, there are two cops in basement garage. The cops are modeled and named after 3D Realms leads and co-founders George Broussard and Scott Miller. Pay attention to their dialogue; It makes fun out of the long production time of Duke Nukem Forever in the most hilarious way, ending with 3D Realms' legendary release date slogan ("When it's done!").
If you listen to the messages on Vinnie Cognitti's answering machine, you'll hear a threat from the "God Father." Someone did a an excellent impression of the late great Marlon Brando.
Contributed by
Santa
(847) on Sep 23, 2004.
This game uses the Havok physics engine. The engine adds 2 very cool realistic features to the game.
* environmental physics: This gives weight and density to objects. You can knock an object over and watch as it tumbles to the ground in a realistic way.
* Ragdoll physics: When a character is shot, the body tumbles to the ground as if it were a ragdoll.
Contributed by
Santa
(847) on Mar 20, 2004.
Towards the end of the game, one of the police officers quotes one of Max's first lines from the first game; "They are all dead." In both instances, the police are arriving after the situation has been resolved.
Sam Lake, credited as writer, is a pseudonym for Sami Järvi ("järvi" is Finnish for lake).
Contributed by
Late (95) on Nov 19, 2003.
In the previous game, the writer, Sam Lake, was used as the face of Max Payne.
In this game, Max's face is Timothy Gibbs' who is an actor.
This is why Max looks SO different in this game.